Whitestrake's Mayhem PvE alternative?

  • Vrienda
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    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    [edited for rude/insulting comment]
    Edited by ZOS_Icy on February 13, 2022 5:44PM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • colossalvoids
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    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip]

    Goes both ways, that's why there would be no "alternative way".
    You'd have better things to do until it ends and we'll have a good time as always, both pvp'ers and pve'ers alike.

    [edited to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:45PM
  • SammyKhajit
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    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pvp divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile,

    That is the attitude of some PVP players, the whole posturing of “Imma gank you all” etc, etc. Why should this one bother with an event like that? Same reason this one avoids tourist traps because the whole town has an attitude to fleece all the visitors ;)
  • draigwyrdd
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    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    PVP is part of the "actual game". If you don't like it, that's absolutely fine - you don't have to play it. But to say the game would "much better" without PVP is totally subjective and I also think it's just wrong. Devs aren't wasting time trying to fix part of the game just because it's a part of the game you don't enjoy. ESO is an MMO with a large and diverse playerbase that values different kinds of activities. That's just the reality of the situation. The game is not "for" you any more than it is "for" me, or any one of its other players.

    Nobody is forcing you to engage in PVP. The thing about in game events is that if you want the rewards from them you have to participate in the event activities - but if you don't like the activities you don't have to participate! If someone doesn't like trials or dungeons they don't need to take part in the Undaunted event. If you don't like PVP, don't do PVP. Part of the purpose of the PVP events is to encourage greater participation in the PVP game modes. If a "PVE version" of a PVP event was created (which is a ridiculous proposition in the first place) it would not serve the purpose of the PVP event.

    [edited to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:46PM
  • xDeusEJRx
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    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    [snip] It amazes me how people like to think their content is superior to another's and deserves more than the other. People treat "PVP" and "PVE" like social groups in school. News flash buddy, that's not how it works. ESO is a business to zos, they work on PVP as much as PVE because there's money to be made. If they left pvp to die then the players would quit and they'd lose enough money to be a problem. The reason they care about both is because there's money in both hands, so they can't just ignore an aspect of the game that brings them money. People need to stop this false narrative that one aspect of the game is ruining another or one aspect is better. If anything ZOS are the ones to blame for lack of options, but villainizing other players is just stupid

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:49PM
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Vrienda
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    xDeusEJRx wrote: »
    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    [snip] It amazes me how people like to think their content is superior to another's and deserves more than the other. People treat "PVP" and "PVE" like social groups in school. News flash buddy, that's not how it works. ESO is a business to zos, they work on PVP as much as PVE because there's money to be made. If they left pvp to die then the players would quit and they'd lose enough money to be a problem. The reason they care about both is because there's money in both hands, so they can't just ignore an aspect of the game that brings them money. People need to stop this false narrative that one aspect of the game is ruining another or one aspect is better. If anything ZOS are the ones to blame for lack of options, but villainizing other players is just stupid

    I'm well aware. I despise PvP and what it's done to the game. But I'm not asking for it to be removed. I'd like to see it removed but that's irrelevant. I just want nothing to do with it.

    [edited to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:48PM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • AlnilamE
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    Just a reminder that if you want items from the event but don't want to participate in the activities, you can always buy tickets with crowns to get what you want.
    The Moot Councillor
  • Rataroto
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    Incredible how so many people show up to complain about the one pvp event in the year; while they have mountains and mountains of pve events. You ever thought about how many people dislike having to do pve? Come on man, its one event. One. Chill.
  • xDeusEJRx
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    Vrienda wrote: »
    xDeusEJRx wrote: »
    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    [snip] It amazes me how people like to think their content is superior to another's and deserves more than the other. People treat "PVP" and "PVE" like social groups in school. News flash buddy, that's not how it works. ESO is a business to zos, they work on PVP as much as PVE because there's money to be made. If they left pvp to die then the players would quit and they'd lose enough money to be a problem. The reason they care about both is because there's money in both hands, so they can't just ignore an aspect of the game that brings them money. People need to stop this false narrative that one aspect of the game is ruining another or one aspect is better. If anything ZOS are the ones to blame for lack of options, but villainizing other players is just stupid

    I'm well aware. I despise PvP and what it's done to the game. But I'm not asking for it to be removed. I'd like to see it removed but that's irrelevant. I just want nothing to do with it.

    And I want nothing to do with PVE. I'd have so much more fun never having to run an arena, dungeon or trial 50+ times just to get one piece of gear. But unfortunately that's how the game works.

    But talking down to other players or talking bad about how others play the game is why there's a fraction of players who go out of their way to troll PVE'ers. You could've easily made your case as to why you want more options, but deciding to attack other players solves literally nothing when the perpetrators are ZOS themselves, not the players for playing the game. lol

    [edited to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:50PM
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Sarannah
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    xDeusEJRx wrote: »
    Sarannah wrote: »
    I always dislike PvP events, but usually had fun in the objective BG's. And did those for the tickets. So this time I really do not understand why ZOS would do a PvP event while the BG queue is still broken(DM only). Mistake or intentional?

    This entire event is only counterproductive to PvP as a whole, because feeding players to the experienced high tier PvP crowd, is not going to get more players to stick with PvP. It does the exact opposite, and will chase more players away from PvP completely. While giving all those players a horrible event/game experience. Not a smart move.

    The battleground queues are not broken, they just work differently to how they did before. The main reason most game modes are TDM is because most people are queued to play "Solo death match" and "group deathmatch only" not "solo random" or "group random". And since players queued for random, they can get put into any gamemode, but the thing is most people in BGs are queued for deathmatch games and since they're queued for TDM games the only games there will be to fill are TDM games and therefore you get matched with them since "TDM" is apart of "random battleground"

    It's totally intentional, its not because its broken, it's because more people are queued for TDM games than random games. It can't put you into a random flag game or capture the flag, if no one's queued to play those game modes.

    How that differs from before is, there was no specific queue. It was truly random ALL the time, which means everyone was queuing for every game mode, but now with specific queues, people are mostly queuing to play TDM and nothing else, and therefore most queue pops will be TDM since that's what the majority want to play.
    It's broken, as it is highly skewed towards DM only. Everyone sees and knows this, but there are already multiple threads discussing this. So there is no point into going into this again.

    I stand by my previous post. Forcing players into a hostile environment where they do not want to be is not going to make players like that environment more. Nor would they be more inclined to ever go back. PvP events practically force players into PvP, players who do not want to be there, players who are not yet ready to step into PvP. This just makes it a horrible experience for them, while at the same time ensures they will never ever touch PvP again. (I doubt killing players without breaking a sweat is much fun for PvPers as well)

    Therefor I feel, and anyone is free to disagree with me, that PvP events are actually hurting the PvP community in the long run. Having players enter PvP when they want to/feel they are ready for it, would be much more healthy for the PvP community.

    PS: I'll probably do the IC dailies and venture into Cyrodiil(first time) for town dailies, just to get my tickets.
  • TequilaFire
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    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    1. You have a choice not to participate.
    2. PvP is not damaging this game, stop with the false hyperbole.
    3. There was always war in ES games.

    [edited to remove quote]
    Edited by ZOS_Icy on February 13, 2022 5:51PM
  • Ingenon
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    Rataroto wrote: »
    Incredible how so many people show up to complain about the one pvp event in the year; while they have mountains and mountains of pve events. You ever thought about how many people dislike having to do pve? Come on man, its one event. One. Chill.

    One pvp event in the year? Last year it was three pvp events.

    Midyear Mayhem: Thursday, January 28 to Tuesday, February 9

    Year One Celebration: Thursday, August 26 to Tuesday, September 7 (two event tickets per day, one had to be earned by doing Imperial City Daily)

    Midyear Mayhem: Thursday June 24 to Tuesday July 6

    And this year, I expect at least two pvp events (probably another Mayhem event this July). And it would not surprise me if ZOS made Imperial City part of a third event this year, just like they did last year.



  • xDeusEJRx
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    Sarannah wrote: »
    xDeusEJRx wrote: »
    Sarannah wrote: »
    I always dislike PvP events, but usually had fun in the objective BG's. And did those for the tickets. So this time I really do not understand why ZOS would do a PvP event while the BG queue is still broken(DM only). Mistake or intentional?

    This entire event is only counterproductive to PvP as a whole, because feeding players to the experienced high tier PvP crowd, is not going to get more players to stick with PvP. It does the exact opposite, and will chase more players away from PvP completely. While giving all those players a horrible event/game experience. Not a smart move.

    The battleground queues are not broken, they just work differently to how they did before. The main reason most game modes are TDM is because most people are queued to play "Solo death match" and "group deathmatch only" not "solo random" or "group random". And since players queued for random, they can get put into any gamemode, but the thing is most people in BGs are queued for deathmatch games and since they're queued for TDM games the only games there will be to fill are TDM games and therefore you get matched with them since "TDM" is apart of "random battleground"

    It's totally intentional, its not because its broken, it's because more people are queued for TDM games than random games. It can't put you into a random flag game or capture the flag, if no one's queued to play those game modes.

    How that differs from before is, there was no specific queue. It was truly random ALL the time, which means everyone was queuing for every game mode, but now with specific queues, people are mostly queuing to play TDM and nothing else, and therefore most queue pops will be TDM since that's what the majority want to play.
    It's broken, as it is highly skewed towards DM only. Everyone sees and knows this, but there are already multiple threads discussing this. So there is no point into going into this again.
    It's skewed towards TDM sure, but it's not broken as it's not an unintended thing. Rich lambert has made multiple comments explaining how it works, the system is working as it's intended, at least from ZOS's perspective. Should it work this way? I don't think so, but just because it's not working the way you want it to doesn't mean that's non-functioning.
    By the way, part of the reason it favors TDM is because they were testing a TDM option and gathering data on how that influences game population. It's not meant to be working normally(the truly random queues), they want people to be queuing with these specific queue options and see how it affects the population of this game mode.

    It's not broken, it was 100% intended with the intention of gaining data. I'm not sure why people think it's unintended that it doesn't give truly random queues like it did before, when this is a test of them trying a completely different queue system that's intended to lean towards which is the preferred queue option.
    None of this was unintentional, they wanted to see how this would affect population and seeing if changing queues would effect population ultimately. And these are tests after all, meaning it's for a finite amount of time as stated by ZOS.

    8a2aef1576d55c46058a23c917b5ee90.png

    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Grandchamp1989
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    I used to be of the mindset "I shouldn't be forced to do PvP to get my tickets" aswell.

    Me and the misses on our first midyear mayham went in with low level PVE characters and got killed left, right and center.
    It was super frustrating and not very fun.

    As a result we decided to make our own PvP character's so we were ready for the next event. We did BG's and trained and while we're no sweaty PvX'er we can certaintly hold our own in most scenario's now.

    Now I'm on the opposit side of the scale.. I wish we would get tickets for actually doing PvP stuff.. Like getting a kill, take a fort, or earning X healing medals. Right now we get tickets for stepping into a PvP zone to do PvE activities.
  • EdmondDontes
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    Vrienda wrote: »
    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    [snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.

    But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.

    [edited for rude/insulting comment]

    Sometimes in life we don't get our way 100% of the time. Sometimes we have to figure out a way to be happy getting our way only 90% of the time.

    Edited by EdmondDontes on February 13, 2022 5:57PM
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have recently removed some unnecessary back and forth from this thread. This is a reminder to keep the discussion civil and constructive. Please keep our Community Rules in mind moving forward.

    Thank you for your understanding.
    Staff Post
  • hafgood
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    I love watching all the PvErs complain about the fact that they will be ganked all the time in PvP. The irony is that most of the ones sitting on quest objectives in Cyro is PvErs.

    As someone who enjoys both aspects of the game I consider myself neither a PvEr nor a PvPer. I simply engage in both activities (PvE a lot better than PvP). I find it hilarious that people get so stressed over having to do something they don't like. Heads-up, you don't have to do it, stop trying to take it away from those of us who do
  • draigwyrdd
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    Sarannah wrote: »
    I stand by my previous post. Forcing players into a hostile environment where they do not want to be is not going to make players like that environment more. Nor would they be more inclined to ever go back. PvP events practically force players into PvP, players who do not want to be there, players who are not yet ready to step into PvP. This just makes it a horrible experience for them, while at the same time ensures they will never ever touch PvP again. (I doubt killing players without breaking a sweat is much fun for PvPers as well).

    I don't understand this viewpoint. No one is being forced to do anything - by creating and promoting the event, ZOS is offering an incentive to PVP. Players can choose to PVP or not, if they feel like that's something they're ready to do. No one is dropped into a PVP situation without actively queuing for it. If people decide the incentive is enough to want to do PVP, maybe they should also take a few moments to prepare for being in a PVP environment - but that's up to them.

    And anyone who isn't ready or doesn't want to do any PVP can simply not queue for the PVP game modes.

  • CP5
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    Xandreia_ wrote: »
    No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pvp divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get catered to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it

    Because that being a pve player's first interaction with pvp would encourage them to come back after the event?
  • Hurbster
    Hurbster
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    I'm just waiting for a certain class representative to post a meme picture about salty PvE players on his YouTube channel.

    And there it is...
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Minnesinger
    Minnesinger
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    Hurbster wrote: »
    I'm just waiting for a certain class representative to post a meme picture about salty PvE players on his YouTube channel.

    And there it is...

    To be clear, this one.

    [snip]

    [Removed Video for Censor Bypass]
    Edited by Psiion on February 13, 2022 9:37PM
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • blktauna
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    Hentmereb wrote: »
    Umm… the 6 IC dailies and 49 Cyrodiil town dailies ARE PVE.

    S.

    No, IC dailies are PvE players being fed to gankers for the amusement, enjoyment and benefit of PvP players.

    But then that's what IC altogether is really only about. It's a fiasco.

    Many Cyrodiil town dailies can be done avoiding PvP, especially if done in the quieter hours during the event, but if you end in a prolonged fight with guards there will be enemy players soon rushing in, turning the supposed PvE dailies into PvP.

    I would say forget IC if you can't get a decent group in which to do them and concentrate on Cyrodiil.

    Plainly you've never done the arena quest. If you are active in a guild why isn't your guild running a zerglet for tix? My EU guild does.

    Also as someone stated above, a lot of the 'gankers' aren't. They are your fellow pvers who are just jerks.
    PCNA
    PCEU
  • Kwoung
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    A couple of things come to my mind after reading this thread. First off, (almost) no one in Cyrodiil is out to get PVEers, they literally could care less about killing you. IC on the other hand, everyone kills everyone, so don't take it personally. The sole exception in Cyro being one of those jerks camping the quest areas and ganking PVEers, which generally a shout out to zone chat will bring help and get them removed, because most of the PVPers I have ever met, dislike those type of players even more than you do.

    Secondly, not all towns in Cyrodiil have objectives, thus are not frequented by PVPers... ever. If you get killed in one of them, there is a 95% chance it was another PVEer feeling his/her oats, or the person I mentioned above (but probably not because they usually stick to objective towns so they can earn AP also).

    Last year my wife and I ran 10 chars each through all 10(?) quests in one of those towns daily and the closest thing to PVP was my being jumpy when a player from another faction surprised me at a quest giver, I shot first, saw his health drop to almost zero and stopped. He was obviously as surprised as me, I bowed in apology and we all waved and went on our merry way.

    Lastly, what the PVPers I know love about MYM, is being able to help new players out there giving PVP a try for the first time. We show them the ropes, explain how things work and hope they decide to stay. Granted this was a lot easier before they lowered the group size, but we still do it as there are many times we only have 8 regulars in group. Something similar is what happened with my wife and I years ago, and we enjoy paying it forward.

    We actually have a weekly event in my guild for PVP fun runs and it has become incredibly popular, and many of those folks were very anti-PVP as well until they actually came out, tried it with friends and found out how easy, fun and profitable it can be (who says no to an extra 300+ transmutes a month anyways?). And no, stumbling blindly around Cyro hot spots solo not knowing what you are doing is not fun, and is guaranteed to do nothing more than enforce your premade opinion of what PVP is, even further.
  • Rataroto
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    Ingenon wrote: »
    Rataroto wrote: »
    Incredible how so many people show up to complain about the one pvp event in the year; while they have mountains and mountains of pve events. You ever thought about how many people dislike having to do pve? Come on man, its one event. One. Chill.

    One pvp event in the year? Last year it was three pvp events.

    Midyear Mayhem: Thursday, January 28 to Tuesday, February 9

    Year One Celebration: Thursday, August 26 to Tuesday, September 7 (two event tickets per day, one had to be earned by doing Imperial City Daily)

    Midyear Mayhem: Thursday June 24 to Tuesday July 6

    And this year, I expect at least two pvp events (probably another Mayhem event this July). And it would not surprise me if ZOS made Imperial City part of a third event this year, just like they did last year.



    And? PvPers get only a fraction of what PvErs get, calm down budd x)
  • Tornaad
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    First, let me say this, if there were a competition for who the worst PVP player was, I would likely win. I remember the one dual I have ever done. I was something like CR 50 and they were something like level 5, and I got obliterated. They might as well as dropped a nuke on me, it would have been less painful, and I might have lasted longer. Now, I might have gotten a bit better since then, but still, I suck badly. And because of how badly I suck, I generally try to stay away from anything PVP.

    That being said, I also like to branch out and try new things. And yes, I would eventually (I am not in any hurry) like to get better at PVP. So when the different PVP events happen, and I want the prize they are offering, I will happily give all the gankers a new target to blow up.

    What I will be doing this time around is taking my stealth build and seeing how far I can get without dying, because the moment I am found, I go pop. And that is kind of a fun challenge.
    So, I will have to respectfully disagree. Please leave this as a PVP event. They only come twice a year. That is just fine.
  • Meiox
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    blktauna wrote: »

    Also as someone stated above, a lot of the 'gankers' aren't. They are your fellow pvers who are just jerks.

    Yeah sure, pvp-players never ever gank, only fight against even numbers and they also would never do tea-bagging, all those things only do these pesky pve players.

    pvp players are in fact such a nice bunch of players, I wonder why they even play pvp, where they have to 'kill' other players.

    /s
  • hafgood
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    Meiox wrote: »

    Yeah sure, pvp-players never ever gank, only fight against even numbers and they also would never do tea-bagging, all those things only do these pesky pve players.

    pvp players are in fact such a nice bunch of players, I wonder why they even play pvp, where they have to 'kill' other players.

    /s

    Yes some PvPers gank, some PvPers think it funny to bomb memorial services for fallen comrades, no one is saying they don't.

    In IC you will be ganked, that goes without question, that's the play style that suits IC. But outside of MYM I go in IC regularly to do a quest or two and am very rarely ganked.

    In Cyro, yes there will be some gankers but from experience as I said earlier they are often PvErs giving it a go, or the worst form of PvPers that no one likes.

    Some people can be toxic in PvP, but that applies equally to PvE. There are as many toxic players in PvE as PvP. Whilst tbagging happens it happens less than it used to, many players have had short bans over it and so it doesn't tend to happen as much any more.

    Certainly when it comes to questers the PvP guild I'll be running with will tend to ignore them unless they shoot first, then they are fair game.

    Oh, and if you don't want to PvP don't go into Blackreach or Greyhost, in those two campaigns you will almost certainly get caught up at some point in the combat as both campaigns are likely to be full. Go into one of the new campaigns, look for the one with the most bars of your colour, that often helps.
  • EF321
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    blktauna wrote: »
    Hentmereb wrote: »
    Umm… the 6 IC dailies and 49 Cyrodiil town dailies ARE PVE.

    S.

    No, IC dailies are PvE players being fed to gankers for the amusement, enjoyment and benefit of PvP players.

    But then that's what IC altogether is really only about. It's a fiasco.

    Many Cyrodiil town dailies can be done avoiding PvP, especially if done in the quieter hours during the event, but if you end in a prolonged fight with guards there will be enemy players soon rushing in, turning the supposed PvE dailies into PvP.

    I would say forget IC if you can't get a decent group in which to do them and concentrate on Cyrodiil.

    Plainly you've never done the arena quest. If you are active in a guild why isn't your guild running a zerglet for tix? My EU guild does.

    Also as someone stated above, a lot of the 'gankers' aren't. They are your fellow pvers who are just jerks.

    Amount of gankers is not as high as one might think during non event times. And most of the event gankers are actually pretty terrible and only capable of taking out full PVE squishy.
    A lot of questers in IC just move around in sneak to not attract attention, and if they see some extra squishy target, why wouldn't they attack it for potential easy profit? And from perspective of victim it looks like they were ambushed by someone who specifically came to gank, which is not always what it is.
    Edited by EF321 on February 14, 2022 12:16PM
  • Solantris
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    Just no. We get one event a year, leave it alone.
  • Cardhwion
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    Vrienda wrote: »
    So look, this event is pretty unpopular with PvErs for obvious reasons. The power and skill gap between people who actually PvP and people who just want their damn tickets is immense, which essentially results in frustration for the PvErs forced into these zones that are designed against the way they play the game.

    Since I imagine a PvE phase for IC and Cyrodiil is off the table (Why), why not make Whitestrake's Mayhem a celebration of Cyrodiil? Let Gold Coast dailies give 1 ticket that's mutually exclusive with the Battlegrounds/Cyrodiil dailies. And then let Blackwood dailies give 2 tickets that're mutually exclusive with the Imperial City dailies, It's a win/win. PvPers still get to do their thing and PvErs have the option to not have a frustrating daily routine in ESO!

    And maybe it'll cause less performance issues in Cyrodiil to boot.

    Please

    I don't PVP, but why in the world can't you just sit this event out? No one needs the tickets, because the stuff you get for them Is purely cosmetic, it's not like access to gear or anything hinges on it. I usually ignore the event, and enjoy that most people vanish into Cyrodil and IC, thus things get calmer elsewhere.
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
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