No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip]
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pvp divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile,
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
[snip] It amazes me how people like to think their content is superior to another's and deserves more than the other. People treat "PVP" and "PVE" like social groups in school. News flash buddy, that's not how it works. ESO is a business to zos, they work on PVP as much as PVE because there's money to be made. If they left pvp to die then the players would quit and they'd lose enough money to be a problem. The reason they care about both is because there's money in both hands, so they can't just ignore an aspect of the game that brings them money. People need to stop this false narrative that one aspect of the game is ruining another or one aspect is better. If anything ZOS are the ones to blame for lack of options, but villainizing other players is just stupid
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
[snip] It amazes me how people like to think their content is superior to another's and deserves more than the other. People treat "PVP" and "PVE" like social groups in school. News flash buddy, that's not how it works. ESO is a business to zos, they work on PVP as much as PVE because there's money to be made. If they left pvp to die then the players would quit and they'd lose enough money to be a problem. The reason they care about both is because there's money in both hands, so they can't just ignore an aspect of the game that brings them money. People need to stop this false narrative that one aspect of the game is ruining another or one aspect is better. If anything ZOS are the ones to blame for lack of options, but villainizing other players is just stupid
I'm well aware. I despise PvP and what it's done to the game. But I'm not asking for it to be removed. I'd like to see it removed but that's irrelevant. I just want nothing to do with it.
It's broken, as it is highly skewed towards DM only. Everyone sees and knows this, but there are already multiple threads discussing this. So there is no point into going into this again.I always dislike PvP events, but usually had fun in the objective BG's. And did those for the tickets. So this time I really do not understand why ZOS would do a PvP event while the BG queue is still broken(DM only). Mistake or intentional?
This entire event is only counterproductive to PvP as a whole, because feeding players to the experienced high tier PvP crowd, is not going to get more players to stick with PvP. It does the exact opposite, and will chase more players away from PvP completely. While giving all those players a horrible event/game experience. Not a smart move.
The battleground queues are not broken, they just work differently to how they did before. The main reason most game modes are TDM is because most people are queued to play "Solo death match" and "group deathmatch only" not "solo random" or "group random". And since players queued for random, they can get put into any gamemode, but the thing is most people in BGs are queued for deathmatch games and since they're queued for TDM games the only games there will be to fill are TDM games and therefore you get matched with them since "TDM" is apart of "random battleground"
It's totally intentional, its not because its broken, it's because more people are queued for TDM games than random games. It can't put you into a random flag game or capture the flag, if no one's queued to play those game modes.
How that differs from before is, there was no specific queue. It was truly random ALL the time, which means everyone was queuing for every game mode, but now with specific queues, people are mostly queuing to play TDM and nothing else, and therefore most queue pops will be TDM since that's what the majority want to play.
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
Incredible how so many people show up to complain about the one pvp event in the year; while they have mountains and mountains of pve events. You ever thought about how many people dislike having to do pve? Come on man, its one event. One. Chill.
It's skewed towards TDM sure, but it's not broken as it's not an unintended thing. Rich lambert has made multiple comments explaining how it works, the system is working as it's intended, at least from ZOS's perspective. Should it work this way? I don't think so, but just because it's not working the way you want it to doesn't mean that's non-functioning.It's broken, as it is highly skewed towards DM only. Everyone sees and knows this, but there are already multiple threads discussing this. So there is no point into going into this again.I always dislike PvP events, but usually had fun in the objective BG's. And did those for the tickets. So this time I really do not understand why ZOS would do a PvP event while the BG queue is still broken(DM only). Mistake or intentional?
This entire event is only counterproductive to PvP as a whole, because feeding players to the experienced high tier PvP crowd, is not going to get more players to stick with PvP. It does the exact opposite, and will chase more players away from PvP completely. While giving all those players a horrible event/game experience. Not a smart move.
The battleground queues are not broken, they just work differently to how they did before. The main reason most game modes are TDM is because most people are queued to play "Solo death match" and "group deathmatch only" not "solo random" or "group random". And since players queued for random, they can get put into any gamemode, but the thing is most people in BGs are queued for deathmatch games and since they're queued for TDM games the only games there will be to fill are TDM games and therefore you get matched with them since "TDM" is apart of "random battleground"
It's totally intentional, its not because its broken, it's because more people are queued for TDM games than random games. It can't put you into a random flag game or capture the flag, if no one's queued to play those game modes.
How that differs from before is, there was no specific queue. It was truly random ALL the time, which means everyone was queuing for every game mode, but now with specific queues, people are mostly queuing to play TDM and nothing else, and therefore most queue pops will be TDM since that's what the majority want to play.

No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pve divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get cater to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
[snip] This game would be much better without PvP being in it at all. The lore would be more sound, Cyrodiil would be an actual zone and not a half-designed landmass and Imperial City would be able to have it's rather stellar story shine. And most of all, devs wouldn't be spending years trying to figure out what went wrong with Cyrodiil performance and could focus on improving the actual game.
But unfortunately that's not the case. So all I'm asking for, is the ability not to partake in the section of the game that is damaging it the most. You can still murder each other in peace all you want.
[edited for rude/insulting comment]
I stand by my previous post. Forcing players into a hostile environment where they do not want to be is not going to make players like that environment more. Nor would they be more inclined to ever go back. PvP events practically force players into PvP, players who do not want to be there, players who are not yet ready to step into PvP. This just makes it a horrible experience for them, while at the same time ensures they will never ever touch PvP again. (I doubt killing players without breaking a sweat is much fun for PvPers as well).
No that's exactly what you're saying lol one of the reasons pvpers love this event is not only because twice a year for 2 weeks at time we actually get an event that caters to us, but we get to fight people that don't usually go into pvp, it's almost like zos give us a gift like "here kill these squishys" we literally get nothing! Now you guys can complain or want a pve instance all you like but zos won't do it and if they do it would cause more of a pve/pvp divide, segregating the 2 communities even more. The relationship between the devs and pvp community is already extremely fragile, can you imagine the uproar if pve players get catered to in a pvp event when we don't get catered to in a game that was first marketed towards pvp? I understand it must me rough going in there solo in pve gear, but there's an easy fix, join a zerg. If you guys actually attempted to pvp and have fun you never know, you might enjoy it
I'm just waiting for a certain class representative to post a meme picture about salty PvE players on his YouTube channel.
And there it is...
ShawnLaRock wrote: »Umm… the 6 IC dailies and 49 Cyrodiil town dailies ARE PVE.
S.
No, IC dailies are PvE players being fed to gankers for the amusement, enjoyment and benefit of PvP players.
But then that's what IC altogether is really only about. It's a fiasco.
Many Cyrodiil town dailies can be done avoiding PvP, especially if done in the quieter hours during the event, but if you end in a prolonged fight with guards there will be enemy players soon rushing in, turning the supposed PvE dailies into PvP.
I would say forget IC if you can't get a decent group in which to do them and concentrate on Cyrodiil.
Incredible how so many people show up to complain about the one pvp event in the year; while they have mountains and mountains of pve events. You ever thought about how many people dislike having to do pve? Come on man, its one event. One. Chill.
One pvp event in the year? Last year it was three pvp events.
Midyear Mayhem: Thursday, January 28 to Tuesday, February 9
Year One Celebration: Thursday, August 26 to Tuesday, September 7 (two event tickets per day, one had to be earned by doing Imperial City Daily)
Midyear Mayhem: Thursday June 24 to Tuesday July 6
And this year, I expect at least two pvp events (probably another Mayhem event this July). And it would not surprise me if ZOS made Imperial City part of a third event this year, just like they did last year.
Also as someone stated above, a lot of the 'gankers' aren't. They are your fellow pvers who are just jerks.
Yeah sure, pvp-players never ever gank, only fight against even numbers and they also would never do tea-bagging, all those things only do these pesky pve players.
pvp players are in fact such a nice bunch of players, I wonder why they even play pvp, where they have to 'kill' other players.
/s
ShawnLaRock wrote: »Umm… the 6 IC dailies and 49 Cyrodiil town dailies ARE PVE.
S.
No, IC dailies are PvE players being fed to gankers for the amusement, enjoyment and benefit of PvP players.
But then that's what IC altogether is really only about. It's a fiasco.
Many Cyrodiil town dailies can be done avoiding PvP, especially if done in the quieter hours during the event, but if you end in a prolonged fight with guards there will be enemy players soon rushing in, turning the supposed PvE dailies into PvP.
I would say forget IC if you can't get a decent group in which to do them and concentrate on Cyrodiil.
Plainly you've never done the arena quest. If you are active in a guild why isn't your guild running a zerglet for tix? My EU guild does.
Also as someone stated above, a lot of the 'gankers' aren't. They are your fellow pvers who are just jerks.
So look, this event is pretty unpopular with PvErs for obvious reasons. The power and skill gap between people who actually PvP and people who just want their damn tickets is immense, which essentially results in frustration for the PvErs forced into these zones that are designed against the way they play the game.
Since I imagine a PvE phase for IC and Cyrodiil is off the table (Why), why not make Whitestrake's Mayhem a celebration of Cyrodiil? Let Gold Coast dailies give 1 ticket that's mutually exclusive with the Battlegrounds/Cyrodiil dailies. And then let Blackwood dailies give 2 tickets that're mutually exclusive with the Imperial City dailies, It's a win/win. PvPers still get to do their thing and PvErs have the option to not have a frustrating daily routine in ESO!
And maybe it'll cause less performance issues in Cyrodiil to boot.
Please