restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.
restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.
But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this
ketsparrowhawk wrote: »restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.
But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this
Disagree. I like Rapid Regen as it is. If you only have the bar space for 1-2 healing abilities, Rapid is about the best option available. My magblade for example just slots Rapid and the Resto ult and is an effective healer with just that. And I still have plenty of bar space for the other stuff I want/need. Can heal yourself or an ally. It uses smart targeting just like other healing abilities (breath of life, etc). It's perfect.
Vigor is cheap and will scale with your highest offensive stats next update. Just use that if you want a selfish heal. Pls leave Rapid as-is.
Imo every mag class should be a part-time healer. Otherwise better off as a stam spec.
ketsparrowhawk wrote: »restoration staff is team oriented weapon who are oriented to trade one offensive weapon versus one who can help your team to stay alive except if you speak of selfish staff.
But healers aren't gonna use rapid regen because rapid regen only heals one person which is selfish as you say, healers are gonna use the multi-target morph. No reason to not make rapid regen a self-heal. People using rapid regen are trying to heal themselves, not a group. It's silly how vigor got this same treatment because it's strong heal can also AOE heal but rapid regen doesn't. The intent was so not everyone is a pseudo-healer but every mag class is a pseudo healer because of this
Disagree. I like Rapid Regen as it is. If you only have the bar space for 1-2 healing abilities, Rapid is about the best option available. My magblade for example just slots Rapid and the Resto ult and is an effective healer with just that. And I still have plenty of bar space for the other stuff I want/need. Can heal yourself or an ally. It uses smart targeting just like other healing abilities (breath of life, etc). It's perfect.
Vigor is cheap and will scale with your highest offensive stats next update. Just use that if you want a selfish heal. Pls leave Rapid as-is.
Imo every mag class should be a part-time healer. Otherwise better off as a stam spec.
I disagree that every mag class "should" be a healer. That's quite literally the problem with the meta right now. No one needs dedicated healers because everyone is already pseudo-heals. It's the exact same problem with the OG vigor stacking on allies, it doesn't make sense for RR to function the same was as OG vigor did when they changed it because stam toons were being overtuned DPS-healers, it's just contradictory because every mag character is a DPS-healer as well. Then you toss on an actual healer onto a group of pseudo-healers and you can't kill anything because everyone has 5 of the same cross heals on each other, and it gets worse with classes with multiple cross heals like Necros and Templars.
It quite literally only benefits people with larger groups with magic compositions. If I started a zerg of all magplars and necros running the same back bar of cross heals, we'd never die, that along with our burst heals of course.
The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.
The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.
Only class skills scale off highest stat not alliance war guild or weapon
The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.
Only class skills scale off highest stat not alliance war guild or weapon
Player abilities that scale with your offensive stats, such as Weapon Damage and Max Stamina, will now dynamically scale with the highest of your offensive stats.
The good news is that magicka builds should be able to run resolving vigor next update if I’m understanding things correctly. That would maybe satisfy OP as an alternative to self only rapid regen? It’s not even attached to a particular weapon.
Only class skills scale off highest stat not alliance war guild or weapon
For real, one tank is at most gonna be annoying for a minute then get zerged down, whereas group mass heal stacking breaks the game, renders large scale PvP completely pointless, and leads to a variety of toxic gameplay patterns.Reguardless if it does or dosnt the issue with rapid regen isn't scaling it's letting people stack 10 of them on eachother and have stupid healing the skill by itself isn't a issue I dont know where the idea comes from that people are not using this in solo because literally nearly everyone is using it in all forms of pvp