TX12001rwb17_ESO wrote: »TX12001rwb17_ESO wrote: »An easy solution to remove gold from the game would be to tax the rich
Make 99,999,999 the softcap but if you go over this you will lose 1% of your total gold stored on that sccount every day until your bsck st 99,999,999.
Wouldn't that increase the inflation since a lot more of those peoples fortunes would end up in circulation instead of being hoarded.
While the gold is hoarded its not in circulation, sure those people can buy whatever they want but if there was a lot they wanted or needed to buy their gold hoards would not have gotten to that extent in the first place.
Some people just like making more gold they should not be penalized for that especially when most of it never leaves their banks to affect the economy in the first place.
That and the prices in ESO's economy are nothing compared to the inflation I saw when I played SWTOR a few years ago where some items could in the extreme end of the market cost five times your proposed soft cap alone, for a single listing of an in demand item off the cash shop listed on there global auction house. Probably gotten even worse since I left, fortunes in the tens if not hundreds of billions were common there.
They would lose their gold to the void, it would not go into circulations.
spartaxoxo wrote: »FlopsyPrince wrote: »This can't be happening! So many state all the time that this kind of thing only happens with a Central Auction House, right?
You mean similar to the system that the trading add-on creates for PC but is not much of a thing on console?
crispience wrote: »I've also noticed a trend: prices for many items are virtually identical across hundreds of trader kiosks. Any lower-priced items vanish virtually instantly.
I suspect most sales are to other guild traders for resale at the "correct price". When all the supply is bought up, it is easy to mark prices up and there is a steady march of prices going up.
crispience wrote: »I suspect guild traders now have enough combined wealth to "corner the market" on most goods of any demand.
This doesn't just happen with rare goods. E.g. TTC shows 50 pages (500+) of listings for Recipe: Bewitched Sugar Skulls; yet its price is still 50k+ and is not coming down like you would expect.
crispience wrote: »One of the problems is that there is virtually no penalty for overpricing. The system is set up for inflation and price-fixing.
TX12001rwb17_ESO wrote: »An easy solution to remove gold from the game would be to tax the rich
Make 99,999,999 the softcap but if you go over this you will lose 1% of your total gold stored on that sccount every day until your bsck st 99,999,999.
Why should it be addressed? Just let the market do
As we do not have an auction house in ESO, it would very difficult and time consuming IMHO to buy all items from the guild traders just to firing up inflation...
I could be wrong though