colossalvoids wrote: »Pretty sure there's still a difference between hybridisation and homogenization.
colossalvoids wrote: »Pretty sure there's still a difference between hybridisation and homogenization.
Of course there is...that's why I stated "/"
That is, either ZoS turns the racial into hybrid passive or just remove them from game.
@colossalvoids
As the title says,
ZoS, please have a look at the racials, by implementing hybridization to skills there is a need for hybridizing the current races as well or just remove them and keep the first passive like,
Let the Argonian gain 100% boost in leveling a healing staff skill line. So, with that an argonian at level 10 will max out the healing staff tree...
Not their swim speed or posion resistance. That's as to be removed.
We already have CP to increase the stats for healing, running speed, etc...but instead of the current percentage. Its increased more....
So, unlock CP at level 10.
This will give players to play any race that they want and it doesn't make them feel that racial segregation is in the game....
Like, A Bosmer can become a top tank race without having a disadvantage, An Imperial can be the top healing race without being labelled as a tank race...this will give players variety, just like how Final Fantasy XIV offers....
Edit:
Let the passives be bought from CP tree.
Also increase the CP slot from 4 to 8.
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@ZOS_GinaBruno @ZOS_RichLambert
Just look at redguards, they are the bottom down racial choice for ESO.
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