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The Black Market and ESO

robert
robert
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I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

Trading should be done only through the guild store system. It will make suspect activity easier to identify.

When a suspect activity is discovered, the guild as a whole could then be investigated and the guilty parties dealt with.

At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.

  • Arsenic_Touch
    Arsenic_Touch
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    This is a terrible idea and does nothing to address the mail system which renders your suggestion pointless. Are you going suggest they disable mailing other players too?
    Edited by Arsenic_Touch on April 30, 2014 8:15AM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
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    Uhhh yeah... take out the cut the guild gets for sales and make the guild store available anywhere in the wilderness and I'm game for that...
  • robert
    robert
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    This is a terrible idea and does nothing to address the mail system which renders your suggestion pointless. Are you going suggest they disable mailing other players too?

    Not sure if this follows from what I said. I am solely talking about the RMT trading in game.
  • KerinKor
    KerinKor
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    robert wrote: »
    I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

    Trading should be done only through the guild store system. It will make suspect activity easier to identify.

    When a suspect activity is discovered, the guild as a whole could then be investigated and the guilty parties dealt with.

    At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.
    /shakeshead

    I can't reply because if I wrote what I want to I'd be banned.
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
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    robert wrote: »
    This is a terrible idea and does nothing to address the mail system which renders your suggestion pointless. Are you going suggest they disable mailing other players too?

    Not sure if this follows from what I said. I am solely talking about the RMT trading in game.

    Might want to edit your OP so people don't flame you for not saying what you wanted to say clearly.
  • Stormynature
    Stormynature
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    robert wrote: »
    This is a terrible idea and does nothing to address the mail system which renders your suggestion pointless. Are you going suggest they disable mailing other players too?

    Not sure if this follows from what I said. I am solely talking about the RMT trading in game.



    How do you separate RMT person to person trading with that of me trading gold to my fiance for a mount or her giving me gold because I really need to buy 20k gold of Jute. There have been quite a few threads from people have been banned for trading gold to friends or family, so clearly identifying guilty parties from innocent ones is not that straightforward under current systems.

    Moreover if you ban person to person trading (or mailing it) how am I meant to rob my fiance of her hard-earned gold for my selfish jute buying needs?
    A maxed out luggage draught horse should be allowed to carry a wayshrine
  • robert
    robert
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    robert wrote: »
    This is a terrible idea and does nothing to address the mail system which renders your suggestion pointless. Are you going suggest they disable mailing other players too?

    Not sure if this follows from what I said. I am solely talking about the RMT trading in game.



    How do you separate RMT person to person trading with that of me trading gold to my fiance for a mount or her giving me gold because I really need to buy 20k gold of Jute. There have been quite a few threads from people have been banned for trading gold to friends or family, so clearly identifying guilty parties from innocent ones is not that straightforward under current systems.

    Moreover if you ban person to person trading (or mailing it) how am I meant to rob my fiance of her hard-earned gold for my selfish jute buying needs?

    Here is the issue.

    There seems to be a ton of actual money to be made by outside parties and as such these parties have infested this game.

    Clearly, the ability for player-to-player trading makes for very easy access to the market.

    Remove this ability and make it easier to corral the offenders via the guild system.
  • Nox_Aeterna
    Nox_Aeterna
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    OP , you want to kill this game?

    Because that is how you kill this game.


    Honestly , where people even get these crazy ideas lols.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • starstruck
    starstruck
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    Limiting trade to just within guild markets, how does that stop the RMT? All it does is put up further stumbling blocks to legit players.
    robert wrote: »
    At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.

    Even if RMT happened only within certain guilds, the economy as a whole will still be negatively affected.

  • robert
    robert
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    OP , you want to kill this game?

    Because that is how you kill this game.


    Honestly , where people even get these crazy ideas lols.

    Kill it for RMT...of course.

    Other than that, how exactly would this be killing the game?
  • SikoticDemon
    SikoticDemon
    Soul Shriven
    Removal of player to player trading would hurt more than help. Some of us are more reclusive than others and do not feel the need to join multiple guilds. Yet without 50 members we have no access to guild stores. To remove the ability to make player to player transactions I also would not be able to make the armor and weapons for friends either.

    While your proposal would make it easier to eliminate the "black market" it would likely hurt more than help.
  • robert
    robert
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    Removal of player to player trading would hurt more than help. Some of us are more reclusive than others and do not feel the need to join multiple guilds. Yet without 50 members we have no access to guild stores. To remove the ability to make player to player transactions I also would not be able to make the armor and weapons for friends either.

    While your proposal would make it easier to eliminate the "black market" it would likely hurt more than help.

    Gather your friends and start or join a guild.

    It is an MMO.

    I know this makes it harder for some, but the current infestation is worse.

    Just go and type ESO and Gold in a Google search.

    These scum are even paying for ads...

    If you like this game and this genre, perhaps it is time to step up and do something about this as a community.

    Making the game a little more difficult, or inconvenient is a small price to pay.
  • WhiteQueen
    WhiteQueen
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    robert wrote: »
    SNIP
    If you like this game and this genre, perhaps it is time to step up and do something about this as a community.

    Making the game a little more difficult, or inconvenient is a small price to pay.

    "Small price to pay." Possibly for you. For others it's a death knell. A lot of the less social players earn their cash with small private trades.
  • robert
    robert
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    WhiteQueen wrote: »
    robert wrote: »
    SNIP
    If you like this game and this genre, perhaps it is time to step up and do something about this as a community.

    Making the game a little more difficult, or inconvenient is a small price to pay.

    "Small price to pay." Possibly for you. For others it's a death knell. A lot of the less social players earn their cash with small private trades.

    Perhaps, but I imagine that this also applies to the vast majority of RMT as well.

    So, for the sake of the game, get a little more social. :smile:

  • KerinKor
    KerinKor
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    robert wrote: »
    There seems to be a ton of actual money to be made by outside parties and as such these parties have infested this game.

    Clearly, the ability for player-to-player trading makes for very easy access to the market.

    Remove this ability and make it easier to corral the offenders via the guild system.
    LOL, seriously please stop and think. This is one of the most asinine suggestions I've ever seen in discussions about the 'war' with RMT .. this would be a huge case of legit players becoming collateral damage in that war.

    I assume you don't have friends, so you have no occasion to want to help them out with, say, buying a horse. I assume you're happy to sell everything through the crass guild-based economy this game has and so never want to trade directly.

    Good for you, hundreds of thousands I suspect do have friends and/or do want to trade directly.
  • wrlifeboil
    wrlifeboil
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    robert wrote: »
    I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

    Trading should be done only through the guild store system. It will make suspect activity easier to identify.

    When a suspect activity is discovered, the guild as a whole could then be investigated and the guilty parties dealt with.

    At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.

    In any other mmo, I'd would say that what you asked for would never happen. It just doesn't make sense.

    But in this mmo and the many mechanisms and persistent attempts of the devs to funnel players into guilds for content (guild stores, emperor - has any non-guild affliliated player become emperor?, bank space), I'd have to say never say never.
  • robert
    robert
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    KerinKor wrote: »
    robert wrote: »
    There seems to be a ton of actual money to be made by outside parties and as such these parties have infested this game.

    Clearly, the ability for player-to-player trading makes for very easy access to the market.

    Remove this ability and make it easier to corral the offenders via the guild system.
    LOL, seriously please stop and think. This is one of the most asinine suggestions I've ever seen in discussions about the 'war' with RMT .. this would be a huge case of legit players becoming collateral damage in that war.

    I assume you don't have friends, so you have no occasion to want to help them out with, say, buying a horse. I assume you're happy to sell everything through the crass guild-based economy this game has and so never want to trade directly.

    Good for you, hundreds of thousands I suspect do have friends and/or do want to trade directly.

    Again, a small inconvenience that is far outweighed by the potential benefit for the game itself.

  • ShintaiDK
    ShintaiDK
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    Player to player trade is not "anonymous". Everything can be tracked.
  • jaytin44
    jaytin44
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    Seriously? So if my husband, son and I want to swap some items we have to make/join a guild with enough players to have a store?
    Not everyone wants to sell items, we just give each other items all the time.
    Would it not then be easier for us to just mail the items to each other?
    I don't think you have thought this through, please bear in mind some people never join guilds, there is often way too much drama in guilds. :s
  • robert
    robert
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    ShintaiDK wrote: »
    Player to player trade is not "anonymous". Everything can be tracked.

    Sure can, but I suspect that it would be a lot less resource intensive to track at the guild level for one.

    Secondly, it may dissuade some potential buyers by forcing them to join RMT guilds.

  • Squishy
    Squishy
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    No. It's as constructive as I can get for that I'm afraid.
    Edited by Squishy on April 30, 2014 9:25AM
    "In 2014, a possible bot was sent to coldharbour by a military GM for a crime she didn't commit. This argonian promptly escaped from a maximum security stockade to the Ebonheart underground. Today, still wanted by the developers she survive as soldiers of fortune. If you have a bot problem, if no one else can bite you, and if you can find her....maybe you can hire The SQUISHY."
  • Darzil
    Darzil
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    Um, no. Gold sellers I can report and they quietly vanish. Gold farmers I can report and they go away eventually (and are much less of an issue than they were last week). I cannot see that enforcing a model where we have to sell to guildies and there is no other route is a good plan. Trade is the lifeblood of an MMO (along with other things this game still has to sort out, like grouping).

    If Zenimax cannot build a picture from individual transactions, they can hire someone who can.
  • Ranger
    Ranger
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    Just make everything bind on pick up, remove all player trade and be done with.

    Farmers , Bots , Cheaters , will have to go somewhere else for they're illegal activities
  • ShintaiDK
    ShintaiDK
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    robert wrote: »
    ShintaiDK wrote: »
    Player to player trade is not "anonymous". Everything can be tracked.

    Sure can, but I suspect that it would be a lot less resource intensive to track at the guild level for one.

    Secondly, it may dissuade some potential buyers by forcing them to join RMT guilds.

    So what you want is to force people into guilds to trade. Just because you got a notion that free trade can be exploited and guild trade cant.

    Considering we can be members of 5 guilds. This wouldnt stop anyone.

    And Guild trade is tracked the exact same way as direct player to player.
  • aegis156
    aegis156
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    robert wrote: »
    I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

    Trading should be done only through the guild store system. It will make suspect activity easier to identify.

    When a suspect activity is discovered, the guild as a whole could then be investigated and the guilty parties dealt with.

    At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.

    Wow talk about compounding errors. Take one of the dumbest Ideas I have read in quite sometime (quite an accomplishment really) and add it to the worst guild mechanic / economic model of all time. That should do wonders for subscriptions.
  • AlexDougherty
    AlexDougherty
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    ✭✭
    robert wrote: »
    I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

    Trading should be done only through the guild store system. It will make suspect activity easier to identify.
    No, what they should do is have a open trade booth, similar to Swtor's Galactic Market Kiosks, but make it look like parchment and magic ink. This would allow easier trading between people, removing the niche the dodgy traders are filling, and allowing easy tracking of such trades.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • aegis156
    aegis156
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    robert wrote: »
    WhiteQueen wrote: »
    robert wrote: »
    SNIP
    If you like this game and this genre, perhaps it is time to step up and do something about this as a community.

    Making the game a little more difficult, or inconvenient is a small price to pay.

    "Small price to pay." Possibly for you. For others it's a death knell. A lot of the less social players earn their cash with small private trades.

    Perhaps, but I imagine that this also applies to the vast majority of RMT as well.

    So, for the sake of the game, get a little more social. :smile:

    I don't usually reuse comments on Forums but you seem to be "special" so I will make an exception.

    Stalin would be proud of you

  • Ri_Dariit
    Ri_Dariit
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    This one understands the frustration, but Ri'Dariit likes trading with strangers for quick coin. I has stack of excess material, they have coin, legal and honest. Robert, perhaps this one needs a little more patience. This is newest MMO world, but not for longer. If coin vendors make no profit, they move on to next new game. Spam still exist, but will slow down unless unhonest players maintain assist coin-vendor by seeking their services. IP block might help, but just as report and block only temporary solution. Coin-vendors can change routing...
    Fusozay Var VarJaji kor nirni. Ri'Dariit ahnurr shir Gouranga an vasa rid-t'har.
  • bogurb16_ESO
    robert wrote: »
    I love this game and as such I wish that ZOS would take the egregious step, to some, of removing player-to-player trades.

    Trading should be done only through the guild store system. It will make suspect activity easier to identify.

    When a suspect activity is discovered, the guild as a whole could then be investigated and the guilty parties dealt with.

    At worst, such will keep the cheaters playing with themselves and allow the rest of us to simply ignore them as they will have no impact on our game play due to the nature of the guild based economy.

    Agree 100%! Good point here


  • knaveofengland
    knaveofengland
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    there are pros and cons of any argument and suggestion , example on eve you can buy plex from eve using real cash , so this would stop many from buying gold from illegal places and can help stop many things.
    but even so you still get the spam you still get the illegal trading and item trading it will never stop all mmos have this problem .
    so all you can do is report , videos , bots, spam etc , eso will sort this out
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