nightblade rework idea?? (i would nerf them)

  • KhajiitLivesMatter
    KhajiitLivesMatter
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    Sparxlost wrote: »
    i just dont feel like cloak spam should be a thing.....

    and i dont feel like streak spam or purge spam should be a thing
  • KhajiitLivesMatter
    KhajiitLivesMatter
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    I personally do agree this invisibility in PvP is unhealthy and should be revised. On my mag sorc I use magelight, however I need to continuously spam it otherwise I very rapidly lose sight of a NB which means I'm draining my magicka quite often.

    It also doesn't make sense to have someone literally next to you that you can't see, maybe this should only work in PvE, but in PvP coming to close to an enemy should reveal you. Killing 20 players at a time with a good combo with almost 0 counterplay is not fun or fair, regardless of how good or bad a class is at PvP in general. NBs are very useful in ballgroups for this reason (which are extremely toxic gameplay IMHO) or, for instance, in flag chokepoints while taking keeps.

    A good NB can dance in and out of invisibility around you while dodge rolling which also makes it almost impossible to target. I'm not sure how fun this mechanic is to your opponent, but to me it is quite frustrating as I feel it's an advantage that most classes don't posses and it beats the point of a PvP encounter.

    But unless ZOS decides to actually have a truly separated PvP balance, I can hardly see any changes incoming.

    and i think a sorc which just can streak over half the map if they dont wanna fight and run as soon as there is a to strong enemie is unhealthy for pvp
  • Sparxlost
    Sparxlost
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    totally off topic and if the enemy was too strong then yes running is a great form of defense
  • Sparxlost
    Sparxlost
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    not being able to force players to accept that im better by dying is so unhealthy pls halp
  • Sparxlost
    Sparxlost
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    as opposed to yeah nightblades are cool and all i just wouldnt want to fight something so annoying
  • Sparxlost
    Sparxlost
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    AND GUYS the original post stated that the change to cloak would not only give the ability a cooldown but extend the length by a ton cost at that point wouldnt matter as you would be able to regen your resources
  • Vevvev
    Vevvev
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    Sparxlost wrote: »
    detect pots are a thing but it functions the same as magelight and other reaveal mechanics with a longer duration? theres also a set that does the same thing but the only nightblades that are being hurt are the ones who arent careful you know that people might be wary of resource or gate bombers you know that towers are "Kite City" any good stealth player knows to pick off opponents when they are too busy to look for them..

    No, Detection Potions let you visibly see all invisible and sneaking targets around you, but it will not reveal them. Any single target damage you do to them will not reveal them either but you can engage and kill them while the detection potion is active.

    To remove them out of stealth hit them with Area of Effect Direct Damage or Magelight, Flare, or Skilled Tracker and it'll rip them out so your allies can see and engage them to. Detection potions are essentially the ultimate counter to cloak and the only reason I'm not using them is I use tri-pots primarily and use Inner Light to tear people out of stealth instead. I am looking at different potion ideas that might incorporate detection though.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Sparxlost
    Sparxlost
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    thanks for that bit of information
  • BlossomDead
    BlossomDead
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    I personally do agree this invisibility in PvP is unhealthy and should be revised. On my mag sorc I use magelight, however I need to continuously spam it otherwise I very rapidly lose sight of a NB which means I'm draining my magicka quite often.

    It also doesn't make sense to have someone literally next to you that you can't see, maybe this should only work in PvE, but in PvP coming to close to an enemy should reveal you. Killing 20 players at a time with a good combo with almost 0 counterplay is not fun or fair, regardless of how good or bad a class is at PvP in general. NBs are very useful in ballgroups for this reason (which are extremely toxic gameplay IMHO) or, for instance, in flag chokepoints while taking keeps.

    A good NB can dance in and out of invisibility around you while dodge rolling which also makes it almost impossible to target. I'm not sure how fun this mechanic is to your opponent, but to me it is quite frustrating as I feel it's an advantage that most classes don't posses and it beats the point of a PvP encounter.

    But unless ZOS decides to actually have a truly separated PvP balance, I can hardly see any changes incoming.

    and i think a sorc which just can streak over half the map if they dont wanna fight and run as soon as there is a to strong enemie is unhealthy for pvp

    That's your opinion, but it is off topic. This thread is about nightblades.
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