belial5221_ESO wrote: »If you swimming in them,you are obviuosly not using them,so what is the point of increasing to 5k or 10k,if in a month or 2 you'll be in same boat.If it that easy to get stones,destroy em,make gear,transmute traits,or something.
Just eliminate the cap. It doesn't serve a useful purpose. To be honest I rarely hit the cap as I reconstruct a lot of gear, but I don't see what the problem is with people having 10,000 or even a million transmutes.
As I pointed out just above your post... It would cost ZOS profits, as they would have to increase their database storage space, something they don't like doing. Also, the actual database storage is probably the least of the cost, backups are what cost the most long term, and increasing the size of something you need to keep multiple copies of on hand, gets really expensive.