Entire guilds are based on the current system. A large portion of the player base treats trading as their end game. Any kind of central solution takes away their reason for playing. Guild traders work well. If you are in a hurry you can hit the major hubs and buy the first item you find. If you want to spend time looking for a bargain you can do that.
Entire guilds are based on the current system. A large portion of the player base treats trading as their end game. Any kind of central solution takes away their reason for playing. Guild traders work well. If you are in a hurry you can hit the major hubs and buy the first item you find. If you want to spend time looking for a bargain you can do that.
It is easy to find everything you need and with a bit of looking around you can find most of what you need. Two or three players sitting on one location can't dictate prices on rare items. With over 200 trader locations manipulating the market isn't an easy task. What we have works very well.
A few minor changes could make it even better but it works as is. Don't need to make any drastic changes.
"Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic."
Dues are not required. I am in a social guild that gets a trader maybe every four to five weeks. That one week we have the trader I load it up and easily clear a million gold coins. The trader we get is not in a prime location. Even without a trader you can still list items for guild members to purchase. The guild never asks for dues.
I am also in a guild that gets a trader every week. Dues for that guild is 3,000 gold. If you don't want to pay the gold they have events that you can participate in instead. A couple of hours a week and you are good to go. Many trading guilds will wave the dues if you sell a certain amount of goods. Plenty of ways to get into a guild with a trader and not pay any dues at all.
IronWooshu wrote: »One spot in all 3 major cities that pulls all items from every guild trader. In order for people to list stuff their guild would still have to win a trader but now for the buyer it's all in one place at their fingertips but comes at the cost of a extra fee from using it. Say a percentage of the sale.
To further incentivize people going to individual guild traders to buy, said guild trader could offer something of value like no extra fee that the centralized hub would charge the buyer and the guild would receive that credit towards the renewal bid towards their current trader.
I'm just spit balling but I'm sure others could iron out some extra details.
SerafinaWaterstar wrote: »The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.
So how would a centralised auction house stop that?
And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.
If you want a bargain, go hunting!
PeacefulAnarchy wrote: »What about if, instead of charging a fee this central trader only listed things 48 hours after listing?
That would limit the issue with flippers since anything reasonably priced will already have been bought at the individual traders and it still makes traders important since a lot of things get sold within 48 hours. But it would allow people to buy less cheap stuff or rare slow moving stuff without having to hunt through dozens of traders.
IronWooshu wrote: »One spot in all 3 major cities that pulls all items from every guild trader. In order for people to list stuff their guild would still have to win a trader but now for the buyer it's all in one place at their fingertips but comes at the cost of a extra fee from using it. Say a percentage of the sale.
To further incentivize people going to individual guild traders to buy, said guild trader could offer something of value like no extra fee that the centralized hub would charge the buyer and the guild would receive that credit towards the renewal bid towards their current trader.
I'm just spit balling but I'm sure others could iron out some extra details.
The community here is weird. The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.
Anyhow we have TTC addon. So that helps quite a bit to find what I need. The guy who made that addon is the best human being ever.
insane_lycanthropyb14_ESO wrote: »We need a centralized auction house system, the guild trader system is garbage and full of flaws. Literally *everything* the guild store is supposed to be a benefit for the centralized system already does. Both are *player* driven economies, unless devs set in stone the prices of something.......players control the economy. Guild stores require you to go from trader to trader all over the zone to find something, if something isn't there then you have to go through LOAD SCREEN AFTER LOAD SCREEN going from zone to zone and then guild store to guild store, that is a horribly flawed system. Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic. You literally cannot play the game because you have to treat this game like a job just to make enough money to remain in the guild instead of being able to sale stuff at your leisure. The guild store system is garbage for people with limited play time that just want to sell things when they get them - people with jobs and people with babies that don't get to play enough as is so we don't want to have to *work* for a guild we want to pve/pvp.
SerafinaWaterstar wrote: »The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.
So how would a centralised auction house stop that?
And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.
If you want a bargain, go hunting!
Lol I have absolutely no problem going hunting. I was just giving my perspective regarding absurd reasoning people' use when they say they don't want a global auction house in game. Centralised auction house won't stop inflation but then again it can't make it any worse than it already is. The whole point of not having global auction house was to *save* economy..well look how that turned out.
Zenithar's Abbey
It's supposed to be a huge city specializing as a Trade Hub. Merchants from the Empire, Elsweyr, and Black Marsh, even further all coming there. It has multiple Markets with no doubt room for dozens of Guild Traders. Not necessarily a central one stop shop kind of Trader, but more like a Shopping Mall.
Instead it was a monster infested Delve.
SerafinaWaterstar wrote: »The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.
So how would a centralised auction house stop that?
And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.
If you want a bargain, go hunting!
Lol I have absolutely no problem going hunting. I was just giving my perspective regarding absurd reasoning people' use when they say they don't want a global auction house in game. Centralised auction house won't stop inflation but then again it can't make it any worse than it already is. The whole point of not having global auction house was to *save* economy..well look how that turned out.
insane_lycanthropyb14_ESO wrote: »We need a centralized auction house system, the guild trader system is garbage and full of flaws. Literally *everything* the guild store is supposed to be a benefit for the centralized system already does. Both are *player* driven economies, unless devs set in stone the prices of something.......players control the economy. Guild stores require you to go from trader to trader all over the zone to find something, if something isn't there then you have to go through LOAD SCREEN AFTER LOAD SCREEN going from zone to zone and then guild store to guild store, that is a horribly flawed system. Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic. You literally cannot play the game because you have to treat this game like a job just to make enough money to remain in the guild instead of being able to sale stuff at your leisure. The guild store system is garbage for people with limited play time that just want to sell things when they get them - people with jobs and people with babies that don't get to play enough as is so we don't want to have to *work* for a guild we want to pve/pvp.