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It is possible to have a centralized trading hub while still supporting guild traders.

  • Kwoung
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    kargen27 wrote: »
    Entire guilds are based on the current system. A large portion of the player base treats trading as their end game. Any kind of central solution takes away their reason for playing. Guild traders work well. If you are in a hurry you can hit the major hubs and buy the first item you find. If you want to spend time looking for a bargain you can do that.

    That bit always nails it. It isn't that finding an item is too hard, it is almost always about getting a good deal on it that generates the complaints. The exception being incredibly rare items of course, but why should finding them be easy, the guy selling it probably farmed for weeks to find it... or was just incredibly lucky and won the lottery... so why should buying it be any easier or less random?

    On the flip side of the OP's argument, I wish TTC didn't exist, because I really enjoy poking around at different stores looking for something in particular. Having an excuse to travel around is a good thing IMHO and a type of gameplay all unto itself, but the option always exists to just pay whatever the guy in the major trade hub is asking if you are lazy and find that gameplay onerous.
  • Sylvermynx
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    kargen27 wrote: »
    Entire guilds are based on the current system. A large portion of the player base treats trading as their end game. Any kind of central solution takes away their reason for playing. Guild traders work well. If you are in a hurry you can hit the major hubs and buy the first item you find. If you want to spend time looking for a bargain you can do that.

    It is easy to find everything you need and with a bit of looking around you can find most of what you need. Two or three players sitting on one location can't dictate prices on rare items. With over 200 trader locations manipulating the market isn't an easy task. What we have works very well.

    A few minor changes could make it even better but it works as is. Don't need to make any drastic changes.

    "Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic."

    Dues are not required. I am in a social guild that gets a trader maybe every four to five weeks. That one week we have the trader I load it up and easily clear a million gold coins. The trader we get is not in a prime location. Even without a trader you can still list items for guild members to purchase. The guild never asks for dues.

    I am also in a guild that gets a trader every week. Dues for that guild is 3,000 gold. If you don't want to pay the gold they have events that you can participate in instead. A couple of hours a week and you are good to go. Many trading guilds will wave the dues if you sell a certain amount of goods. Plenty of ways to get into a guild with a trader and not pay any dues at all.

    Yeah, I actually pointed out over 3 years ago that if the devs booted the guild trader thing, tons of people IN those guilds would likely leave contrails as they burned out of here.

    *shrug* I am not now nor will I ever be happy without a centralized open-to-all option - WITHOUT forcing me into guilds, which I actively despise. The only guilds I've ever bothered with were my own in WoW and RIFT, which were for the most part family members and a few friends I could count on NOT to be idiots.

    Guilds are not something I'm ever going to bother with in this game. Fortunately, unlike WoW and RIFT, gold is extremely easy to come by in ESO. So while I'm not actively agitating for the "centralized" system, I find it a major lack in this game. Also - fortunately, I don't generally need whatever the guilds are selling.

    Self-sufficiency works just fine for me.
  • ShawnLaRock
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    First: no, because then prices would start to reflect a convenience cost inherently ‘cause your location wouldn’t matter any more.

    Secondly: no, because TTC IS an auction house already.

    The prices that are part of data are mostly “follow the person’s price ahead of you” - more then any actual research into the market. XBOX guild trader pricing was a pain… but it was actually realistic and reflective - edit - before I moved mainly to PC.

    S.
    Edited by ShawnLaRock on December 28, 2021 3:48AM
  • MaxWacksem
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    No thank you.
  • Anifaas
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    I'd just like the ability to sell things without having to join a club/guild. It was much, much easier in WoW and STO as a new player to build up resources with their AH/Exchange systems. The current guild-store system in ESO favours veterans and established guilds too much. Also, it adds too much busywork which is only immersive the first few times you go on the shopping circuit.
  • mickeyx
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    IronWooshu wrote: »
    One spot in all 3 major cities that pulls all items from every guild trader. In order for people to list stuff their guild would still have to win a trader but now for the buyer it's all in one place at their fingertips but comes at the cost of a extra fee from using it. Say a percentage of the sale.

    To further incentivize people going to individual guild traders to buy, said guild trader could offer something of value like no extra fee that the centralized hub would charge the buyer and the guild would receive that credit towards the renewal bid towards their current trader.

    I'm just spit balling but I'm sure others could iron out some extra details.

    The community here is weird. The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    Anyhow we have TTC addon. So that helps quite a bit to find what I need. The guy who made that addon is the best human being ever.
  • SerafinaWaterstar
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    The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    So how would a centralised auction house stop that?

    And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.

    If you want a bargain, go hunting!
  • mickeyx
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    The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    So how would a centralised auction house stop that?

    And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.

    If you want a bargain, go hunting!

    Lol I have absolutely no problem going hunting. I was just giving my perspective regarding absurd reasoning people' use when they say they don't want a global auction house in game. Centralised auction house won't stop inflation but then again it can't make it any worse than it already is. The whole point of not having global auction house was to *save* economy..well look how that turned out.
  • ive_wonder
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    Current system is a beautiful way to incentivize players to visit different locations around the world instead of sitting in one selected city all day long, so please no, it works just fine.
  • IronWooshu
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    What about if, instead of charging a fee this central trader only listed things 48 hours after listing?

    That would limit the issue with flippers since anything reasonably priced will already have been bought at the individual traders and it still makes traders important since a lot of things get sold within 48 hours. But it would allow people to buy less cheap stuff or rare slow moving stuff without having to hunt through dozens of traders.

    It's a very interesting idea.
  • IronWooshu
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    mickeyx wrote: »
    IronWooshu wrote: »
    One spot in all 3 major cities that pulls all items from every guild trader. In order for people to list stuff their guild would still have to win a trader but now for the buyer it's all in one place at their fingertips but comes at the cost of a extra fee from using it. Say a percentage of the sale.

    To further incentivize people going to individual guild traders to buy, said guild trader could offer something of value like no extra fee that the centralized hub would charge the buyer and the guild would receive that credit towards the renewal bid towards their current trader.

    I'm just spit balling but I'm sure others could iron out some extra details.

    The community here is weird. The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    Anyhow we have TTC addon. So that helps quite a bit to find what I need. The guy who made that addon is the best human being ever.

    People are afraid of change, lots of them are out there. This is why when one nerf happens people feel the need to say the entire class has been gutted or destroyed rather than finding a different playstyle.

    It's a major problem in games for devs when it applies to progression in their games.
  • BronzeCaiman
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    I think it could work, just set a tax rate of 50% of the sale and anything bought there is bound to you. People will still go to traders for good deals, but most of them are taken and flipped anyways by the rich.
  • Arthtur
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    It was said 100 times - we wont get Auction House. Not every game needs the same systems. Trading in ESO is diffrent and its a good thing. Also AH has a lot higher tax. Do i need to tell who will pay for it? Buyers.

    If u cant join the guild for trading then u dont need gold anyway.

    Why u want punish flippers? Just because i know the market and i buy cheaper materials and sell them for small profit? There are ppl willing to pay more just to get stuff faster. That's why everything in Mournhold goes for more. Flippers are just searching for materials instead of you. If u want cheaper then go search by yourself. There is a lot of cheaper stuff in diffrent locations.

    And the most important point. There are ppl who are playing just to trade. Its their fun in this game. Destroying someones fun just because u dont like it? What about go no?

    The only thing that should be added is an addon AwesomeGuildShop which helps checking stuff on traders. So console players would have easier time searching for specific items.
    PC/EU @Arthtur

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  • wolfie1.0.
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    We need a centralized auction house system, the guild trader system is garbage and full of flaws. Literally *everything* the guild store is supposed to be a benefit for the centralized system already does. Both are *player* driven economies, unless devs set in stone the prices of something.......players control the economy :open_mouth: . Guild stores require you to go from trader to trader all over the zone to find something, if something isn't there then you have to go through LOAD SCREEN AFTER LOAD SCREEN going from zone to zone and then guild store to guild store, that is a horribly flawed system. Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic. You literally cannot play the game because you have to treat this game like a job just to make enough money to remain in the guild instead of being able to sale stuff at your leisure. The guild store system is garbage for people with limited play time that just want to sell things when they get them - people with jobs and people with babies that don't get to play enough as is so we don't want to have to *work* for a guild we want to pve/pvp.

    Then don't. There isn't a single item that exists in the guild trader system that you can buy that can't be farmed.
    mickeyx wrote: »
    The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    So how would a centralised auction house stop that?

    And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.

    If you want a bargain, go hunting!

    Lol I have absolutely no problem going hunting. I was just giving my perspective regarding absurd reasoning people' use when they say they don't want a global auction house in game. Centralised auction house won't stop inflation but then again it can't make it any worse than it already is. The whole point of not having global auction house was to *save* economy..well look how that turned out.

    Actually it can make it worse. You have to consider that trader locations are not just for guilds to make gold but are also a status symbol. They are willing to remove a ton of gold from the game to keep those. If a move to a centralized system occurs you have to think about those guilds gold stockpiles and what they will do with them. Then you have all of the players that will just try to exploit the system. Inflation between the time that a change is announced and implemented would be very very high, and it won't stop there.

    No the only way to keep a reasonably stable economy going and convert to a different economic system would be to complete a server wipe of ALL tradeable goods (mats, gear, etc)and gold and make all non reconned gear not available to be deconstructable. Then have everyone start over. Given the work involved and the outrage that would cause I don't think it would happen. And a straight shift would cause such a major economic impact that it could destroy it permanently.

    Edited by wolfie1.0. on December 29, 2021 4:02AM
  • ArchMikem
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    Zenithar's Abbey

    It's supposed to be a huge city specializing as a Trade Hub. Merchants from the Empire, Elsweyr, and Black Marsh, even further all coming there. It has multiple Markets with no doubt room for dozens of Guild Traders. Not necessarily a central one stop shop kind of Trader, but more like a Shopping Mall.

    Instead it was a monster infested Delve.
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  • Elsonso
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    ArchMikem wrote: »
    Zenithar's Abbey

    It's supposed to be a huge city specializing as a Trade Hub. Merchants from the Empire, Elsweyr, and Black Marsh, even further all coming there. It has multiple Markets with no doubt room for dozens of Guild Traders. Not necessarily a central one stop shop kind of Trader, but more like a Shopping Mall.

    Instead it was a monster infested Delve.

    So that is why it fell into ruin... :smile:
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  • DreamyLu
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    I'm not sure why many are against the idea of a trading system fully integrated into the game content (no matter in what way). Personally, I hope it will come in a near enough future.

    To rely on external 3rd party programs is a very risky solution for many different reasons like scope of responsibilities in case of problems, lack of support if for whatever reason the 3rd party can't keep working on it, the need for ZOS to adjust at every change made to the game content, and so on...(remember recently the big yellow message in chat for 3rd party devs to adapt their programs? How long can that keep going this way?).

    Over time, it will most probably become an always bigger trouble. Don't forget that if the 3rd party programs become a too heavy dead weight for ZOS, and that they don't have the budget to integrate/build up a system into the game content, it will simply be cancelled, with detrimental consequences for us players. That's why we should really hope for a true game feature replacing current solution.
    Edited by DreamyLu on December 29, 2021 5:23AM
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  • Bradyfjord
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    The decision on which pros and cons to go with, regarding trading in ESO, have been made a long time ago. I am definitely on 'team auction house', but I don't think it's going to happen. ESO seems to be designed with this split economy in mind, and it is the biggest distraction from my enjoyment of the game. Even I don't see it changing, although I very much wish it would.
  • Brrrofski
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    mickeyx wrote: »
    The inflation is already bad in this game so I don't understand why the hate for centralised auction house. It's like they against it just to maintain a status quo at this point.

    So how would a centralised auction house stop that?

    And as has been pointed out, we don’t have the TTC add on on console, and our economy is not out of control.

    If you want a bargain, go hunting!

    Lol I have absolutely no problem going hunting. I was just giving my perspective regarding absurd reasoning people' use when they say they don't want a global auction house in game. Centralised auction house won't stop inflation but then again it can't make it any worse than it already is. The whole point of not having global auction house was to *save* economy..well look how that turned out.

    On PC maybe.

    But everything isn't crazy prices on console, partly because we don't have add ons.

    So a centralised auction house WOULD make it worse on console.
  • Ippokrates
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    You already have centralized trading hub - it is called Tamriel Trade Center and you can use it at any platform as long as you are in the Guild - but afaik having an active guild seller is not necessary. You can just put your stuff in the system and people need to contact with you (seller) directly -_-

    Edited by Ippokrates on December 29, 2021 1:06PM
  • xilfxlegion
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    We need a centralized auction house system, the guild trader system is garbage and full of flaws. Literally *everything* the guild store is supposed to be a benefit for the centralized system already does. Both are *player* driven economies, unless devs set in stone the prices of something.......players control the economy :open_mouth: . Guild stores require you to go from trader to trader all over the zone to find something, if something isn't there then you have to go through LOAD SCREEN AFTER LOAD SCREEN going from zone to zone and then guild store to guild store, that is a horribly flawed system. Then there is the stupid guild dues to be able to stay in the trade guild just to be able to sell things which is idiotic. You literally cannot play the game because you have to treat this game like a job just to make enough money to remain in the guild instead of being able to sale stuff at your leisure. The guild store system is garbage for people with limited play time that just want to sell things when they get them - people with jobs and people with babies that don't get to play enough as is so we don't want to have to *work* for a guild we want to pve/pvp.

    even with an auction house you would still have to spend the time grinding for gold - you would actually have to spend more time with the higher prices an auction house would have.

    also -- there are a ton of free guilds with traders in good locations.

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