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Current state of pvp

Mrtoobyy
Mrtoobyy
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I see a decline in population on PC EU or maybe I am just playing those times when the population is low.
I've never experienced the game so unresponsive as it is now since I started playing.... animations don't show, skills won't fire, weapon swap won't work.

Do you see any bright future for PVP the next year or is this the last nail in the coffin?
  • Tandor
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    Are you talking about just Cyrodiil, or Battlegrounds and Imperial City as well? Cyrodiil's problems are well known, and I hope will be resolved.

    So far as a current decline in PvP area populations is concerned, however, you do know that what is arguably the most popular annual event culminating this year in the free housing addition (for which read "building plot") is running, plus everyone is running around in real life preparing for their own favourite annual event, right? I'd be surprised in all these circumstances if the PvP population wasn't down, although due to the New Life event I'm seeing massive numbers of players wherever I go overland on PC EU.
  • Rohamad_Ali
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    Poor server performance leads to to PvE that allows mistakes from lag. Even in RP lag can be seen as a *Dramatic Pause*, but Pvp? *NY accent *, Forget about it...
  • Oreyn_Bearclaw
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    PVP Populations are certainly down. Abysmal performance over the years has finally caught up with them if you ask me. I was optimistic because it seemed like performance was getting better not all that long ago, but than I realized it was because nobody was in the campaign. When it is pop-capped, performance is as bad as ever.

    When it's working well, PVP is so good in this game. That said, I simply cant be bothered to try anymore other than a few minutes once a month for transmutes. It is an exercise in frustration and rage.

  • milllaurie
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    Mrtoobyy wrote: »
    I see a decline in population on PC EU or maybe I am just playing those times when the population is low.
    I've never experienced the game so unresponsive as it is now since I started playing.... animations don't show, skills won't fire, weapon swap won't work.

    Do you see any bright future for PVP the next year or is this the last nail in the coffin?

    Well but do you like the YeAr oF pErFoRmAnCe???
  • Mrtoobyy
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    In my experience it's the same problem in BG, IC and Cyrodil wich is really sad.. This summer just before the patch wich delivered Dark Convergence pvp was the most fun I've ever had. It was just a few weeks but damn it felt good playing then.
    milllaurie wrote: »
    Mrtoobyy wrote: »
    I see a decline in population on PC EU or maybe I am just playing those times when the population is low.
    I've never experienced the game so unresponsive as it is now since I started playing.... animations don't show, skills won't fire, weapon swap won't work.

    Do you see any bright future for PVP the next year or is this the last nail in the coffin?

    Well but do you like the YeAr oF pErFoRmAnCe???

    Hahah yeah well... I think it's a noticable change in performance lets just leave it at that.
  • Brrrofski
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    Well right at this current moment, there's been a bug for the last week that causes bit crashes. Usually when people put down ballistas. AOEs seems to do it as well.

    Believe it was fixed for PC yesterday, console coming today.

    More widely, on my server (Xbox EU) population has stayed quite consistent for a long time. By that, I mean 1 bar each from about 3pm till 5, can go up to pop lock for a few hours, then 0 bars for maybe all except EP during rest of day/night.

    That's our ONLY campaign.

    So player numbers are tiny. Sometimes it's the same 20 people to fight for a few hours.

    But, I wouldn't say that's a decline (on my server). Before covid (which saw a situational increase for obvious reasons), this is roughly what we are at anyway.

    I'm not saying that's a good thing though. As like I said, Cyrodiil is absolutely dead for 50% of the time.

    And aside from moments here and there, performance is slightly better than a year or more ago. But let's be honest, it couldn't really get worse.
  • Larcomar
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    Mrtoobyy wrote: »
    I see a decline in population on PC EU or maybe I am just playing those times when the population is low.
    I've never experienced the game so unresponsive as it is now since I started playing.... animations don't show, skills won't fire, weapon swap won't work.

    Do you see any bright future for PVP the next year or is this the last nail in the coffin?

    Yep. I don't know what PCNA is like, but PCEU is definitely feels like it's declining. It's worth putting that in context ofc. Greyhost still caps every night from what I can see. But they seem to have adjusted the caps down again, it caps later and later each night, and there's just not much going on outside of primetime. I used to go in after lunch each day; not saying it was manic, but there was good pvp to be had. Then I started going in after tea. Then I'd leave it till 5pm. Then it was 6pm... There just isn't much of an off peak scene at all anymore.

    We can only speculate as to the reasons for that. Undoubtedly performance is, like you say, a big part of the general malaise. But the performance problems really only hit in prime time. I think there's a broader range of factors at play:

    - From what I saw, the decline in population started with the group size changes last year; those did immense damage to the pug scene in cyro. There were people just standing around at north gate plaintively shouting lfg for what felt like hours...

    - The constants tests did further damage; the double xp helped but, after a bit, it felt like a lot of people just couldn't be bothered to figure out what it was this week and sat it out. I know I did. I suspect quite few didn't go back.

    - The chopping and changing on procs compounded that fatigue. It wrecked a lot of people's builds. And it was appallingly badly handled. I mean, it was a mess. People on these forums might prefer stat sets but a lot of people liked their proc builds. And being suddenly told they were banned did not go down well.

    - And then, of course, there was dark convergence fiasco. It almost felt like the dev's were annoyed at the way the playerbase revolted over procs, so stuck the most egregious and fun sucking proc set they could come up with in the game to get their own back. Like, "you want proc sets. Well eat this..." That was when I saw quite a few people in my guild bailing on pvp.

    Underlying all that, there's then a sort of general problem I'd just call 'balance." Or lack there of. What I've noticed is that, once the more casual players couldn't get a pug, got change fatigued or just got fed up getting sucked off walls every 5 seconds, what was left was a diminishing group of people running ever more specialised builds.

    I mean, sure, prime time you still get some fun pvp. But outside of that, cyro has turned into a sort of whacky races. It's all nightblades playing hide and seek, streaking sorcs playing tag, speedfreaks running in circles, losighters jiggling round behind boxes, troll tanks... Oh, and ofc little groups of bunny hoppers who run into a tower when more than three people show up.

    I'm not saying those aren't good builds. Or even valid builds. I'm sure there are people who think that that *is* pvp. It's just that if everyone's a tower farmer, or a speedster, or a losighter not a lot's going to happen. I suppose to put in in it's simplest term, if you want to 1vX, you need the X.

    Anyway, I say all of that because I think it's important to answer your question, "Do you see any bright future for PVP the next year or is this the last nail in the coffin?"

    I don't think this is just about performance taking (yet another) dip, or about there being an event on this week, or about what the hamster ate last week.

    From what I can see, the decline's been happening for a while and it's due to multiple, long term factors, not short term stuff. It's the accumulation of a series of poor decisions, wrong turns and a good dose of neglect.

    Tldr. It's not the last nail in the coffin. But the coffin is pretty much nailed shut by this point.

    A few weeks back, after another disappointing Sat afternoon where not much happened and when it did it was just people running in circles etc, I had to ask myself why I was still doing this. I just couldn't come up with a decent reason. I mean, I've got emp, I've still got 15m AP in the bank and probably several thousand transmutes on alts. ESO does a lot of other stuff well, and your time in game is better spent on them. If you want a pvp fix, I'd honestly go somewhere else. There's better games for that...


  • Alarde
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    You can still mess around with battlegrounds, but usually you will find similar issues there.

    As for AvA, pretty much dead for a couple months now. It's hard to pinpoint why and when, but it's understandable for sure. I don't believe that's just because of New World like some people associated, the hole goes a bit deeper.

    The PvP community (mostly veterans) started to realize their favorite gamemode is not a priority down the road, even if it is by far the most outdated one. Years trying to ignore lag, bugs and months with unbalanced sets with no real big change on the horizon, to name a few things.

    Is it realistic to expect radical changes? Probably not, since that scenario is slowly throwing to the side the PvP activity and players with it. Almost like a calculated move.
  • Toxic_Hemlock
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    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.
  • NerfSeige
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    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    I mean, before the upcoming patch was the time to play. Barely any people and just a few hours of primetime even on the weekend.

    I actually did some skyshards on my pve toons without even changing their gear.
    Avid reader of wes’-pts-diary[RIP]

    NerfAS and Shill ruins everything

    Skinny-meta-fake, graded D, and can’t explain the law of diminishing marginal returns.

    I won’t post that Wes, I’ll get [snipped] for the last time

    Revert this patch - Audens, 2022
  • Toxic_Hemlock
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    NerfSeige wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    I mean, before the upcoming patch was the time to play. Barely any people and just a few hours of primetime even on the weekend.

    I actually did some skyshards on my pve toons without even changing their gear.

    Well I have a particular type of bad luck. If there are only two players in all of cyrodiil and one of them is me and the other is an enemy player, I'll end up ganked every time.

    I'm glad your luck is better than mine, it could not be much worse, but I'm not setting foot in there until it is a PvE only areas.
  • BlossomDead
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    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    I've literally run across the whole Cyro with my PVE DK and got all shards in two days. You need to pick your time and follow the map.

    Out of all the maps in this game, PvP only has 3. Your comment is terribly misplaced.

    There are people like me that enjoy both and with all the issues it has, Cyro imho is the healthiest map in terms of one not being rendered completely useless. Sometimes a good stun is all what your team needs to turn the fights.
  • NerfSeige
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    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.
    There are people like me that enjoy both and with all the issues it has

    They really don't realize that many people like cyro. I mean, even if it lags like hell, it takes a ton of bluescreen to drive away the playerbase lmao. And even that, there's still some that plays and endures the app restarts.
    Avid reader of wes’-pts-diary[RIP]

    NerfAS and Shill ruins everything

    Skinny-meta-fake, graded D, and can’t explain the law of diminishing marginal returns.

    I won’t post that Wes, I’ll get [snipped] for the last time

    Revert this patch - Audens, 2022
  • Marillea
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    Honestly, it seems a little late to try and fix PvP. Players kept asking, and they kept getting a whole lot of nothing.
    There is only so much people can take before getting fed up.

    I still PvP even if I end up regretting it every time, but have no expectations of it getting better, ever. However, the Cyro pop seems to be forever going up and down, I think we all just accepted this is the best we are going to get and try to make the best of it.

    ESO PvP can be a lot of fun even if you'll die from lag and see flying people.
    she/her

    Marillea - Magden - AD 🐻
    Bone-Hilda - Stamcro - AD ⚔️

    Marillea on PC EU
  • Bradyfjord
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    I've given up on Cyrodiil long ago. I do pop in there every once in a while, but I quickly realize that it's not pvp anymore. It's player vs server, and whoever can get to the server first will win the engagement. But that's the only pvp I like, so I can't comment on the other types (IC or BG).
  • EdmondDontes
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    Toxic.


    Between ultra low pop caps and a handful of players on opposing factions working together to control the map by essentially just trolling the people trying to play the game "normally", cyrodiil has become toxic, and is becoming more and more toxic as performance continues to decline and the only people sticking around for it are the trolls who live for toxicity.
  • Larcomar
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    Toxic.


    Between ultra low pop caps and a handful of players on opposing factions working together to control the map by essentially just trolling the people trying to play the game "normally", cyrodiil has become toxic, and is becoming more and more toxic as performance continues to decline and the only people sticking around for it are the trolls who live for toxicity.

    Well, yeah, there is a bit of that to it too. The more the population shrinks, the more you realise the hard core is a little bit... well, you said it. Cyro used to be pretty fun to hang out in, there was a good atmosphere - and I'd argue there was a lot less toxicity than say, pugging a vet dungeon or trials. Sure, you were trying to kill them yellows. But it was all good clean fun.
  • ArchMikem
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    I'm all but certain it's the same veteran diehards, with some randoms thrown in that remain, and most of those players are all associated with the same Guilds, which THEN organize Cyro "raids" where most players log into the same Alliance, form their ball group, go into Camp and just steamroll it. Xbox NA Blackreach suffered this the other day. Majority of the population were logged into Blue characters and bulldozed the map. Once they had everything they broke off into smaller groups and camped Kingscrest and Farragut, rolling anyone who came out of the Pact gates. The persistent crashes didn't help matters.

    Zone chat was understandably frustrated.

    What little of us there were tried forming a group that barely made 6 players, and broke away to take Outposts and Resources instead, with some success. They weren't ours for long, and even though giving those Blues distractions that let us retake Farragut, it was red for a whole ten minutes before Blue massed another ball group again. Literally outnumbered five to one and losing people to crashes.

    Edited by ArchMikem on December 22, 2021 7:18PM
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • sunshineflame
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    Plenty of people on PC NA but half of them are in stealth 🤣
  • Iron_Warrior
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    I used to be a pvper for years but i became a pve main since blackwood and haven't set foot in cyro or bgs since then. Performance aside, my biggest problem is balance in this game. Just look at the patch notes in this game, they are a joke. "Buffed this skill by 83%" "nerfed this set by 67%". What kind of game that takes itself seriously make changes this huge? When i saw the blackwood patch notes it became crystal clear to me that these devs are clueless and have no direction. The patch before it they made proc sets scale from your stats after years of requests from players, but in deadlands they made hrotghar's chill that doesn't care about your stats. Anyone that played pvp for a little while knew that these sets would be problematic by just looking at the patch notes. And now procs can crit again, we are back at square one. Honestly why bother at this point? If i get the pvp itch i will go and play a game that actually cares about pvp.
    Edited by Iron_Warrior on December 23, 2021 6:36AM
  • Chaos2088
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    With performance the way it is…..I don’t really pvp much anymore.
    @Chaos2088 PC EU Server | AD-PvP
  • Casul
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    I have basically quit ESO after nearly 8500 hours. Performance is just too bad, enjoying my time in GW2 though.
    PvP needs more love.
  • mb10
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    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?
  • Toxic_Hemlock
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    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.
  • Casul
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    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.
    PvP needs more love.
  • Rohamad_Ali
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    BuildMan wrote: »
    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.


    Wait ✋

    You honestly think PvE gets back burner for PvP in ESO? I've never heard of that before. Can you sight examples please?
  • katanagirl1
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    BuildMan wrote: »
    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.


    Wait ✋

    You honestly think PvE gets back burner for PvP in ESO? I've never heard of that before. Can you sight examples please?

    Yeah, exactly!

    “I don’t PvP, because I’m scared of my character getting killed, but I know all about PvP and Cyrodiil”

    EDIT:
    Maybe I should add that I am using sarcasm here just to be clear
    Edited by katanagirl1 on December 23, 2021 4:59AM
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Casul
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    BuildMan wrote: »
    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.


    Wait ✋

    You honestly think PvE gets back burner for PvP in ESO? I've never heard of that before. Can you sight examples please?

    Yeah, exactly!

    “I don’t PvP, because I’m scared of my character getting killed, but I know all about PvP and Cyrodiil”

    EDIT:
    Maybe I should add that I am using sarcasm here just to be clear

    You both might be misinterpreting my post so sorry about that. I was meaning the person I mentioned shouldn't waste time trying to explain that since Cyrodiil is dead it's the best time to get skyshards. Most of the PvE people who want PvE Cyrodiil don't want to listen to reason, they just want everything with no compromise.

    After that I was making a comment that once they get their wish and PvP is dead then they can feel what we PvPers feel watching the content you love get neglected. Because after PvP is dead then next it will be the end game trial community doesn't make enough money to justify supporting the vet content etc.

    The only true endgame will be crown crates.
    Edited by Casul on December 23, 2021 5:20AM
    PvP needs more love.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    BuildMan wrote: »
    BuildMan wrote: »
    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.


    Wait ✋

    You honestly think PvE gets back burner for PvP in ESO? I've never heard of that before. Can you sight examples please?

    Yeah, exactly!

    “I don’t PvP, because I’m scared of my character getting killed, but I know all about PvP and Cyrodiil”

    EDIT:
    Maybe I should add that I am using sarcasm here just to be clear

    You both might be misinterpreting my post so sorry about that. I was meaning the person I mentioned shouldn't waste time trying to explain that since Cyrodiil is dead it's the best time to get skyshards. Most of the PvE people who want PvE Cyrodiil don't want to listen to reason, they just want everything with no compromise.

    After that I was making a comment that once they get their wish and PvP is dead then they can feel what we PvPers feel watching the content you love get neglected. Because after PvP is dead then next it will be the end game trial community doesn't make enough money to justify supporting the vet content etc.

    The only true endgame will be crown crates.

    Ohhh ok. Yes I did not get that from your original post but understand you now. Blessings to you fellow passionate player.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    BuildMan wrote: »
    mb10 wrote: »
    Nail the coffin shut, bury it 6' deep and open it up to the PvE crowd...

    We don't care if it is laggy, but we do care we can't get the sky shards or delves etc.
    Besides it seem to me that it is a LARGE waste of space that can be utilized better elsewhere.

    Sorry if I offend any of the pure PvP crowd here, but when all you hear is complains about the shape of PvP in the game maybe it is time to just give up and go play something else that scratches that itch and let us PvErs have more areas to explore.

    well if the main point is that the servers are basically empty then what is exactly stopping you from "exploring" Cyrodiil...?

    Basically empty != empty...

    And in a post below that one I did say that if there are only two players in cyrodiil (one being an enemy) I would find myself ganked. Becoming fodder to even one enemy player is still to much a risk for me, sorry. Either it becomes full PvE or I never go there.

    @mb10

    I wouldn't bother trying to explain things. They don't want answers. Once PvP is finally dead they can see what we experience when PvE content gets its corners cut and content becomes neglected.


    Wait ✋

    You honestly think PvE gets back burner for PvP in ESO? I've never heard of that before. Can you sight examples please?

    Yeah, exactly!

    “I don’t PvP, because I’m scared of my character getting killed, but I know all about PvP and Cyrodiil”

    EDIT:
    Maybe I should add that I am using sarcasm here just to be clear

    Your sarcasm font is up to date lol 👍
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