Suppose I queue as a Tank, on a DPS character.
1. I taunt literally everything and even group up mobs via LOS.
2. I do not die.
3. I keep agro of boss during fights.
4. I self sustain and heal myself.
Just because I'm wearing medium/light armor using dual wield/2h/bow/inferno staves, does that make me a fake tank?
Unironically curious at the answer. Or rather, the answer to "What qualifies as a tank?"
> I don't queue as fake heals, because I can't provide stam heals xD. (But what if you were a stamden with lots of aoe heals, but you're also a dps?). Keep in mind, these are questions for NORMAL DUNGEONS. Since I don't do veteran dungeons with randoms.
I am so incredibly SICK AND TIRED of rolling an end game DLC Dungeon with new players under 600 CP that are FAKE TANKS AND HEALERS. And don't know the mechanics of a dungeon.
Just today, I was finishing up weekly endeavors, and we landed in March of Sacrifices. The Tank was a fake NB, only had around 400 CP, Dual Wielding and using Whirling Blades for everything, no taunt. CONTINUED TO DIE TO TRASH MOBS. Did not engage in conversation in the group chat when people were trying to help them, or called them out on being a fake tank.
We got to the first boss, which is the sisters, and the team wiped over and over again. The others kept saying "WE CAN DO IT, IT'S ONLY NORMAL." Myself, and only one other person over a thousand Champion Ranks.
I was DPS, doing 80% of the group damage (CombatMetrics.)
I finally gave up and just left, which I absolutely hate doing.
We need harsher punishments for false roles if Zos wants to keep collecting money from me. It's getting so bad that the duty finder is an absolute chore to use. You pray and beg for an easy dungeon just to get it over with.
I've been playing since the closed betas, and I'm closing in on 3500 hours on again off again time, and I don't even want to play anymore because of this massive problem.
Which ones? Haven't found a single dungeon that was impossible for my DDs to tank and needed a real healer's help. Though I'm always grateful if a real healer is present.But as others have said, there are certain DLC dungeons (even on normal) that really call for a real tank and healer.
Heals_With_Orbs wrote: »yes guys, ive seen this going on for too long, the game is a mess. I dont really mind guys faking it on easy normals, but for vet and dlc content and its not good. Even on normals it can be quite a sad experience when a CP1500 guy is a fake tank, then the level 27 guy is getting chased by the bosses and getting killed and wondered what on earth is going on. Theres a lot of people out there who are pretty annoyed about it
This imaginary world that ZOS thinks is going on with "fun group activities" and " "events" is often a total joke, a circus show with selfish players with no regards to the fact theres 3 other players in the group. Absolutely awful a lot of the time
Something has to be done about this, the game feels broken. Theres absolutely no way id ever queue up for something unless I knew I was able to at least complete it or add something to the group, but it seems many players think they can do whatever they like, with no build, no gear or skills, and have no concept that theres other people time involved
I've got no idea what is possible from the devs side of things, but from the conversations i've had with guild mates, suggestions have been along the lines of either some kind of dps check on an in game basic target dummy thats in the fighters guild, and if they fail the check, they cant do the vet, or dlc, or checks to see if they have proper tanking gear / healing gear / dd gear. Maybe there could be some kind of training school, like there is in other games, that wont let you progress until you've passed the basic scores etc...or maybe it could check their stats, spell dmg etc
Snow_White wrote: »The only reason end gamers are queueing random normals is for the easy 10 transmutes.
Easiest way to reduce the power imbalance is to get rid of the easy transmutes in normal and incentivize us to queue for vet.
you can't get a bad fake tank if YOU are the fake tank.
if you're capable of soloing the dungeon, just grab a taunt and queue as tank.
by taunting & staying alive, you'll do absolutely everything a real tank would need to do for a random normal.
relevant thread.
Suppose I queue as a Tank, on a DPS character.
1. I taunt literally everything and even group up mobs via LOS.
2. I do not die.
3. I keep agro of boss during fights.
4. I self sustain and heal myself.
Just because I'm wearing medium/light armor using dual wield/2h/bow/inferno staves, does that make me a fake tank?
Unironically curious at the answer. Or rather, the answer to "What qualifies as a tank?"
> I don't queue as fake heals, because I can't provide stam heals xD. (But what if you were a stamden with lots of aoe heals, but you're also a dps?). Keep in mind, these are questions for NORMAL DUNGEONS. Since I don't do veteran dungeons with randoms.
Which ones? Haven't found a single dungeon that was impossible for my DDs to tank and needed a real healer's help. Though I'm always grateful if a real healer is present.But as others have said, there are certain DLC dungeons (even on normal) that really call for a real tank and healer.
There's only 2 boss attacks in all dungeons that are very deadly to a DD tanking a normal dungeon.
1. Icereach first boss
This dude gets angry and goes red sometimes. His basic attacks in this phase hit super hard and are AoE (moment of silence for those people who like to rotate around bosses for some reason), they must be blocked AND shielded/healed repeatedly, hard to dodge all these attacks.
2. Fang Lair Ulfnor boss
This guy's heavy attack hits for like 30k THROUGH block, jesus christ. Thankfully it can be dodged, but it's faster than most other heavy attacks and the ghost might stun you right before the attacks. If blocking you need to shield as well.
Honorable mentions,
1. Moonhunter Keep lurcher boss
This dude is an absolute pro at animation cancelling. His heavy attack animation doesn't display most of the time and the damage occurs in like half a second.
2. March of Sacrifices first boss (sword and board sister)
Her heavy does a lot of damage, but only like 75% of HP of a DD if blocked. Can be dodged too.
I am so incredibly SICK AND TIRED of rolling an end game DLC Dungeon with new players under 600 CP that are FAKE TANKS AND HEALERS. And don't know the mechanics of a dungeon.
Just today, I was finishing up weekly endeavors, and we landed in March of Sacrifices. The Tank was a fake NB, only had around 400 CP, Dual Wielding and using Whirling Blades for everything, no taunt. CONTINUED TO DIE TO TRASH MOBS. Did not engage in conversation in the group chat when people were trying to help them, or called them out on being a fake tank.
We got to the first boss, which is the sisters, and the team wiped over and over again. The others kept saying "WE CAN DO IT, IT'S ONLY NORMAL." Myself, and only one other person over a thousand Champion Ranks.
I was DPS, doing 80% of the group damage (CombatMetrics.)
I finally gave up and just left, which I absolutely hate doing.
We need harsher punishments for false roles if Zos wants to keep collecting money from me. It's getting so bad that the duty finder is an absolute chore to use. You pray and beg for an easy dungeon just to get it over with.
I've been playing since the closed betas, and I'm closing in on 3500 hours on again off again time, and I don't even want to play anymore because of this massive problem.
seldomseenkd wrote: »Aggressive tank/healer builds are the optimal setup for normals imo.
However, quite often a fake tank/healer will rock up with no taunts/heals slotted, do negligible dps, and tie up other members of the group who have to keep constantly ressing them. These players are FREELOADERS.
Initiate a vote kick. If it doesn't pass, leave. If y'all keep carrying these players then they're just gonna keep doing it.
seldomseenkd wrote: »Aggressive tank/healer builds are the optimal setup for normals imo.
However, quite often a fake tank/healer will rock up with no taunts/heals slotted, do negligible dps, and tie up other members of the group who have to keep constantly ressing them. These players are FREELOADERS.
Initiate a vote kick. If it doesn't pass, leave. If y'all keep carrying these players then they're just gonna keep doing it.
I should not have to take a queue time penalty as a DD for doing the right thing in queuing in my role and voting to kick a faker. If the group decides to protect a faker, it's not incumbent on me to contribute to the group clear. Either kick the faker, or kick me.
A lot of people are defending themselves, and high CP Players who can "Solo normal dungeons."
Yes, that is fine. If you can speed run Spindleclutch 1 in 5 minutes more power to you.
But the Random Daily Dungeon reward is using an honor system that people are abusing to get faster queues. That is what I have a problem with, not high level players. It's the act of abusing that system so you can queue faster and leave the rest of us in the dust.
It creates an unpleasant experience for new players, as well. I'm closing in on 1400CP, and yes, I can hit 99 - 101k dps on the trial dummy. Yes, I can solo pretty much every base dungeon, yes, I regularly play all three roles; but I am honoring the Role System for the sake of other people.
The random rewards are actually really amazing. Not only do you get 10 Transmutation Crystals, which is good if you have a lot of alts, but you also get purple level gear. While pretty much useless for an end game player, you can DECONSTRUCT this gear for the materials it provides. And a massive chunk of daily exp. (Good for grinding Champion Ranks.)
Doing random dailies is like 50% of my Zircon source income. (I absolutely refuse to farm the Alik'r Dolem circuit.)
It's fast, it's easy, and you get tons and tons of purple jewelry for free. I have 12 characters, and while I don't actually do 12 dailies, I do sometimes run at least two to three, depending on how I feel that day, and what character I feel like playing. During events, or for weekly endeavors, it's not uncommon for me to grind out all seven dungeons in a single day.
So maybe I am the exception to the rule, I don't know. But something needs to be done. Because even newer players, as low as 100CP are abusing the role system to get faster queue times. It's more common for me to see a fake tank than it is to see a real one these days. I actually joke about it like "Whoa, is our tank real???"
Anyways, thanks for coming to my TED Talk.