xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
On topic though you definitely need more defense. Idk how you even managed to take that much damage, that is an accomplishment. I would struggle to hit that much damage on a npc with a proc set.
xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
On topic though you definitely need more defense. Idk how you even managed to take that much damage, that is an accomplishment. I would struggle to hit that much damage on a npc with a proc set.
Blaming my mitigation for a proc set being able to do 17k lol. Okay dude. 17k damage for any proc set is way too much. Period. There are ultimates that can't do that much, yet this one can do it every 10 seconds from a easy crit that is going to happen anyway from a NB that just used cloak. Let's not pretend this takes any amount of skill....I main a NB as well. I know how little skill it takes to bow-gank someone on a mount so let's be honest please.
And I know you play a bow gank NB Slam....nice try.
xxslam48xxb14_ESO wrote: »xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
On topic though you definitely need more defense. Idk how you even managed to take that much damage, that is an accomplishment. I would struggle to hit that much damage on a npc with a proc set.
Blaming my mitigation for a proc set being able to do 17k lol. Okay dude. 17k damage for any proc set is way too much. Period. There are ultimates that can't do that much, yet this one can do it every 10 seconds from a easy crit that is going to happen anyway from a NB that just used cloak. Let's not pretend this takes any amount of skill....I main a NB as well. I know how little skill it takes to bow-gank someone on a mount so let's be honest please.
And I know you play a bow gank NB Slam....nice try.
Well I am a ganker, but I almost never use a bow anymore for ganking. My bow setup can only gank really squishy targets now since they nerfed thunder caller by 75%. I almost exclusively gank with a dual wield setup.
Yeah that is really high damage, but idk how it hit that hard. Combination of getting fully penetrated and the nb using simmering frenzy I bet. I think the set it fine enough with that 2 second delay its a bit harder to use then instant procs. Like you said its easy to gank people off of mounts, so I imagine he could have killed you there with any proc set.
xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
xxslam48xxb14_ESO wrote: »xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
On topic though you definitely need more defense. Idk how you even managed to take that much damage, that is an accomplishment. I would struggle to hit that much damage on a npc with a proc set.
Blaming my mitigation for a proc set being able to do 17k lol. Okay dude. 17k damage for any proc set is way too much. Period. There are ultimates that can't do that much, yet this one can do it every 10 seconds from a easy crit that is going to happen anyway from a NB that just used cloak. Let's not pretend this takes any amount of skill....I main a NB as well. I know how little skill it takes to bow-gank someone on a mount so let's be honest please.
And I know you play a bow gank NB Slam....nice try.
Well I am a ganker, but I almost never use a bow anymore for ganking. My bow setup can only gank really squishy targets now since they nerfed thunder caller by 75%. I almost exclusively gank with a dual wield setup.
Yeah that is really high damage, but idk how it hit that hard. Combination of getting fully penetrated and the nb using simmering frenzy I bet. I think the set it fine enough with that 2 second delay its a bit harder to use then instant procs. Like you said its easy to gank people off of mounts, so I imagine he could have killed you there with any proc set.
LittlePinkDot wrote: »xxslam48xxb14_ESO wrote: »xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
On topic though you definitely need more defense. Idk how you even managed to take that much damage, that is an accomplishment. I would struggle to hit that much damage on a npc with a proc set.
Blaming my mitigation for a proc set being able to do 17k lol. Okay dude. 17k damage for any proc set is way too much. Period. There are ultimates that can't do that much, yet this one can do it every 10 seconds from a easy crit that is going to happen anyway from a NB that just used cloak. Let's not pretend this takes any amount of skill....I main a NB as well. I know how little skill it takes to bow-gank someone on a mount so let's be honest please.
And I know you play a bow gank NB Slam....nice try.
Well I am a ganker, but I almost never use a bow anymore for ganking. My bow setup can only gank really squishy targets now since they nerfed thunder caller by 75%. I almost exclusively gank with a dual wield setup.
Yeah that is really high damage, but idk how it hit that hard. Combination of getting fully penetrated and the nb using simmering frenzy I bet. I think the set it fine enough with that 2 second delay its a bit harder to use then instant procs. Like you said its easy to gank people off of mounts, so I imagine he could have killed you there with any proc set.
Does the critical chance stats of that set also increase spell critical? And would befouled weapon enchantment on a destruction staff count as poisoning?
xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
Put on, for the sake of argument, Heartland and NMA. Two stat sets console will die by. Then just light attack a dummy for a minute and see your DPS. Only light attack.
Now put on Syvarras and another set of your choice, and do the same thing.
You will see how for the least skillfull playstyle, procs sets give you far more damage.
Because in any zerg in Cyrodiil there will be a number of players, on any platform, that only Light Attack. And having proc sets means they actually do damage for no effort, over stat sets.
xxslam48xxb14_ESO wrote: »xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
Put on, for the sake of argument, Heartland and NMA. Two stat sets console will die by. Then just light attack a dummy for a minute and see your DPS. Only light attack.
Now put on Syvarras and another set of your choice, and do the same thing.
You will see how for the least skillfull playstyle, procs sets give you far more damage.
Because in any zerg in Cyrodiil there will be a number of players, on any platform, that only Light Attack. And having proc sets means they actually do damage for no effort, over stat sets.
Proc sets are higher effort then stat sets. They literally require an extra action to proc, therefore require more effort. Yeah some proc sets are easy to proc, but others are not such as curse of doylemish. Then you got the ones that require crits so they are harder to control and predict. Not saying the difference between proc and stat builds is extreme, but proc builds are for sure harder(even if only slightly).
Since when are proc sets higher dps then stat sets? You should go tell the pvers that they are building incorrectly because they are all running stat sets for dps. I expect we will see every stam dps running syvarras scales now. At least magicka dps won't have to use mother's sorrow anymore finally.
Got hit with this for the first time tonight. 17k off one little proc that only requires a poison crit? Could we get anymore easy mode in ZOS? If more people played Ravenwatch I would be there to get away from the skill-less crutches of proc haven. At least try. All the more reason to have PvP only sets for PvP, where it can be better controlled and balanced.
xxslam48xxb14_ESO wrote: »xxslam48xxb14_ESO wrote: »How did we get deceived into believing proc sets take less skill then pure stats? One requires you to actually "proc" the effect and line it up with your burst combo and the other is just free stats. It would be like saying resistances require more skill then rolling or blocking. Passive stats can never take more skill then something you need to actively do.
Put on, for the sake of argument, Heartland and NMA. Two stat sets console will die by. Then just light attack a dummy for a minute and see your DPS. Only light attack.
Now put on Syvarras and another set of your choice, and do the same thing.
You will see how for the least skillfull playstyle, procs sets give you far more damage.
Because in any zerg in Cyrodiil there will be a number of players, on any platform, that only Light Attack. And having proc sets means they actually do damage for no effort, over stat sets.
Proc sets are higher effort then stat sets. They literally require an extra action to proc, therefore require more effort. Yeah some proc sets are easy to proc, but others are not such as curse of doylemish. Then you got the ones that require crits so they are harder to control and predict. Not saying the difference between proc and stat builds is extreme, but proc builds are for sure harder(even if only slightly).
Since when are proc sets higher dps then stat sets? You should go tell the pvers that they are building incorrectly because they are all running stat sets for dps. I expect we will see every stam dps running syvarras scales now. At least magicka dps won't have to use mother's sorrow anymore finally.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Is there really an argument going on here about proc set builds requiring more skill than stat based sets?
The condition of the proc isn't what makes proc sets require less skill. What makes proc sets less skilled is the addition of extra damage in the burst combo outside of the regular LA skill gcd. Hence free damage. And if it is not free additional damage to your combo, why use it?
The condition of the proc isn't what makes proc sets require less skill. What makes proc sets less skilled is the addition of extra damage in the burst combo outside of the regular LA skill gcd. Hence free damage. And if it is not free additional damage to your combo, why use it?
Urzigurumash wrote: »I agree this was probably an Execute-scaled Crit. I think it would be nice if recaps were adjusted to show how much damage was actually taken, i.e. subtracted from the HP bar, even better if Combat Text was adjusted in this way too.
universal_wrath wrote: »Isn't scavanger proc take about 2 secs to activate and it has a telegraphic animation that indicate you are being targeted? It should be easily countered by either dodging or blocking.