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Does oblivion damage works for pve?
Hey!
I know that original idea behind Oblivion damage was in "clear" or "guaranteed" damage which can't be resisted or shielded.
But it was a period of complaints about it in pvp and further nerfs.
It led to the some limit of how strong it can be based on the target's health which made it less important in pvp since you need to do X number of hits with oblivion damage to take 100% health and it is pretty high number.
But such limitation approach (max. target health %) opens a new opportunity to use it in pve against high health targets (bosses), that's what we see in many other games. If skill/set says that damage will be as % of health of the target, that means take it immediately to boss fights.
However, I don't see any talks or even crazy builds mentioning oblivion damage in pve (e.g. through glyphs or sets)
So, I wounder, why is that? Does it work in pve at all? If so, then why nobody uses it? Is the % is so small that even simple fire glyph will work better even if target has 100mln health?