Starlight_Knight wrote: »Cliff Racer, for sure, what were they thinking making it a spammy, its horrible, bring back the delay and lets have out bursty back.
drsalvation wrote: »It looks like Vamp definitely needs a rework according to all replies lol.
But how could it be worked to please all of us?
First of all I think we need a stage 0, where you're basically human and can only eat other people (maybe keep weakness to fire debuff) but all your vamp skills are completely locked out, including ultimate. Even stage 0 has some impact on skill cost and mostly health regen.
I also think ultimate should be sustainable, like werewolf, vamp in skyrim was sustainable as well. I don't think anybody would pick the stage 5 morph of vampirism that doesn't have any drawbacks plus all benefits since vamp skills are fairly mediocre at best... now that mist form is purely PvP anyway. A sustainable morph doesn't bring out many other benefits other than a higher resource pool, so why not?
Werewolfs have AoE attacks, direct attacks, self healing and buffs, I think vampirism should be headed towards the same direction, but other than poisonous mist form, I don't think vamps have any other AoE attacks (other than ult with the bats).
TeruKisuke wrote: »Ice Staffs as a whole, to actually allow us to make viable Ice Mages, instead of being niche tank weapons for no reason. Make a new weapon type like Wand and Shield/Focus if you want a magic tank weapon so badly. Maybe then we will actually see Magicka Wardens in any content.
Enchanted Growth. The function and stats is fine idc, but as far as actually landing this narrow cone on somebody feels slim. Templar healers have a much easier time because they don't have to aim. Many frustrating years as a Warden Healer. I gave up and switched to MagWarden, but I only do solo content. They suuuuuck in group content.

SirWafflecakes wrote: »destructive reach. nobody uses this "dot" and it used to be a great stun for mag builds that dont have good stuns in pvp. I know flame clench still stuns but that forces you to run flame staff only. I know people hate the idea of a ranged stun but it is low damage, can be blocked and dodged.