As far as ESO goes, I think the purpose of the PTS is for bug-catching, not for player-driven game design or change. At least, this has been my observation from watching, listening, and doing some direct community surveys.
Zos - Community Communication has been one sided for a long time, thats why the forums are infested with the same topics over and over, the general consesus is they dont care and lots of negativity towards Zos.
Most of their mistakes were spotted by vet players on day one (malacath 25%, dark convergence, Op CP stars etc) more communication would have solved lots of issues before they go live, sadly its just us talking and Zos not listening
As far as ESO goes, I think the purpose of the PTS is for bug-catching, not for player-driven game design or change. At least, this has been my observation from watching, listening, and doing some direct community surveys.
Honestly, while it can be used for bug testing, I think it is to see how players respond and to tune. Four weeks is hardly enough time to confirm every bug report and fix it. Only the top bugs, reported early, even have a chance. I figure that it is at least 2 weeks to fix an easy bug found on PTS, and that is for the top bugs. The next lower priority bugs are probablly 4-8 weeks out, and everything else is at least 2 months away.
If a player wants any chance of feedback being considered, the time to mention it is day 1 of PTS. The concrete harden fast.
One thing that ZOS could do is drop the whole "never say never" thing and make it clear when something is nnot going to happen. This will make some people angry, others happy, and will put a period at the end of the sentence. Much better than the "maybe?".
Communicating with us doesnt mean they have to just implement everything we ask for
Even with PTS it doesn't always get considered. Case in point, the whole new tutorial that came out. A lot of people stated how it doesn't meet their needs and that it fundamentally missed the point. Nothing changed. They stuck with their vision.
Unfortunately there will always be those who feel that if their particular idea isn't adopted then the devs aren't listening, whereas the reality is that the devs do follow the forum but don't engage in discussions.
I guess they learnt the hard way that giving any semblance of an indication that they would look into something resulted in claims later on that they were either lying or had broken their promise to implement it! Basically they can't win, so they don't get drawn in.
As to who they actually listen to? Well, the developers don't sit around a table and take direction from posts with the most traffic, let's just put it that way. They are workers with a to-do list like everyone else, with a hierarchy of people that give them direction, and who they report to. In other words, they listen to their Boss.
jedtb16_ESO wrote: »... because it was childish and dumb.
SilverBride wrote: »Listening to the playerbase doesn't mean giving them everything they ask for.
Unfortunately there will always be those who feel that if their particular idea isn't adopted then the devs aren't listening, whereas the reality is that the devs do follow the forum but don't engage in discussions.
Unfortunately this statement relies too much on blind faith. It would make sense that the devs do make use of the forums, but I could make a statement like: "Devs do not follow the forum and do not engage in discussions" and since they don't interact here, both of us could be correct.
They listen to streamers and / or the guys that run ball groups. Look at some of the changes they're made. It makes sense - I mean, they have an audience, are pretty vocal and no company, private or public, wants bad PR. For the rest, though, I suspect they use the forums to justify what they were already planning to do.
A lot of additions to the game have come about from feedback provided on this forum, e,g, the ability to move your characters' order on the character login screen, and the ability for alts to get skyshards their main had activated.
Unfortunately there will always be those who feel that if their particular idea isn't adopted then the devs aren't listening, whereas the reality is that the devs do follow the forum but don't engage in discussions. I guess they learnt the hard way that giving any semblance of an indication that they would look into something resulted in claims later on that they were either lying or had broken their promise to implement it! Basically they can't win, so they don't get drawn in.
Moreover, not everyone's dream idea is a good one of course, and for every player who thinks "Idea X" would make the game, there's another player for whom it would destroy the game. A good example of that would be the addition of PvP to the Justice System. One player might argue that enabling players to go after other players with bounties would be great, while another player would argue that the moment PvP was forced onto PvE activities he'd be gone.
ZOS have to strike the middle ground between different players' positions, while also staying true to their own vision for the game.
Genuine question.
I was watching this video (18:45 onwards) where the guy was saying that Class Representatives are a "fake, glorified position" and ZOS basically disregards feedback received and do what they want anyways.
ZOS devs don't participate actively in the forums either. .
MasterSpatula wrote: »I'll tell you this. They get really angry when people say on here that ZOS "doesn't listen," then they consistently fail to act on the feedback they receive. Terrible bugs and bad intentional choices go live, and the consequences the community predicted come true.
They've readily acknowledged for seven years now that they need to communicate better. They mention "strategies" for better communication, as if somehow the foundation of better communication isn't just plain doing it.
It's hard not to be cynical.
Unfortunately there will always be those who feel that if their particular idea isn't adopted then the devs aren't listening, whereas the reality is that the devs do follow the forum but don't engage in discussions.
Unfortunately this statement relies too much on blind faith. It would make sense that the devs do make use of the forums, but I could make a statement like: "Devs do not follow the forum and do not engage in discussions" and since they don't interact here, both of us could be correct.
No, it is what they have consistently told us, namely that they do follow the forums. Also, they have implemented some things that have been raised here, and they have also discussed some things from here on ESO Live, none of which would have happened if they hadn't been following the forums.
I try to avoid being cynical, it's a game at the end of the day, but we're all passionate about it and want it to be the best it can be. But when many people, forum dwellers and class reps alike are putting together well organized feedback for free, non-responses to that effort feels insulting.
Here's an illustration:
"Normal" Company
Customers: <Opinion>
Company: "Thank you for your feedback, we will be sure to pass it along. While we cannot promise any particular change, know that we're always striving to make the best product possible and value our customers!"
"ZoS"
Customers: <Opinion>
Company: <Remains Silent>
Here's an illustration:
"Normal" Company
Customers: <Opinion>
Company: "Thank you for your feedback, we will be sure to pass it along. While we cannot promise any particular change, know that we're always striving to make the best product possible and value our customers!"
"ZoS"
Customers: <Opinion>
Company: <Remains Silent>
So, them following the forums, saying they follow the forums, and actually implementing some things the forums wanted that fit their plans for the game doesn't mean anything? Even when they do things people asked for, if it isn't the exact implementation the person envisioned, there are rants, demands, and outrage because they listened to the WRONG people. Even a boilerplate statement like the one above could be taken the wrong way by someone.
Here's an illustration:
"Normal" Company
Customers: <Opinion>
Company: "Thank you for your feedback, we will be sure to pass it along. While we cannot promise any particular change, know that we're always striving to make the best product possible and value our customers!"
"ZoS"
Customers: <Opinion>
Company: <Remains Silent>
So, them following the forums, saying they follow the forums, and actually implementing some things the forums wanted that fit their plans for the game doesn't mean anything? Even when they do things people asked for, if it isn't the exact implementation the person envisioned, there are rants, demands, and outrage because they listened to the WRONG people. Even a boilerplate statement like the one above could be taken the wrong way by someone.
What does 'silence' say then?
ZoS_Kevin really helps the company's image a ton by engaging the community even when he can't make promises. More of that please.
Devs: "We've been thinking about implementing this possibly at some point in the future."
Portion of playerbase: 'YAY!!!! FEATURE WE'VE BEEN YELLING ABOUT IS COMING WITH THE NEXT UPDATE!!!!!!
Next update arrives without feature X. Because they never said it was ever going to happen, let alone in the next update.
Portion of the playerbase: "TEH DEVS LIED. THEY NEVER LISTEN OR FOLLOW THROUGH.THEY HATE THE PLAYERS AND DON'T CARE ABOUT ANYTHING BUT THE $$$$$$"
Anything anyone official says is instantly read into, read between the lines of, projected personal wishes on, taken out of context and used for threatened lawsuits. If the devs ever took and implemented suggestions from players, there would be instant lawsuits over copyright, demands for payment and all the rest of the happy [snip] people get up to now. Everyone, including the community mods, are far safer acknowledging ideas, passing on the ones that aren't too ridiculous, and leaving it at that. "We heard you. It may or may not be a good idea. Nothing may ever be done about it. But we did hear you."
Here's an illustration:
"Normal" Company
Customers: <Opinion>
Company: "Thank you for your feedback, we will be sure to pass it along. While we cannot promise any particular change, know that we're always striving to make the best product possible and value our customers!"
"ZoS"
Customers: <Opinion>
Company: <Remains Silent>
So, them following the forums, saying they follow the forums, and actually implementing some things the forums wanted that fit their plans for the game doesn't mean anything? Even when they do things people asked for, if it isn't the exact implementation the person envisioned, there are rants, demands, and outrage because they listened to the WRONG people. Even a boilerplate statement like the one above could be taken the wrong way by someone.
What does 'silence' say then?
ZoS_Kevin really helps the company's image a ton by engaging the community even when he can't make promises. More of that please.
He's definitely done a lot of hard work and has made ZOS look a lot better. I think he's just fighting years of cynicism and animosity that were a result of ZOS's previous strategy. I still don't think he can fully stand in for a true dev liaison or actual dev, despite his best efforts.
Devs: "We've been thinking about implementing this possibly at some point in the future."
Portion of playerbase: 'YAY!!!! FEATURE WE'VE BEEN YELLING ABOUT IS COMING WITH THE NEXT UPDATE!!!!!!
Next update arrives without feature X. Because they never said it was ever going to happen, let alone in the next update.
Portion of the playerbase: "TEH DEVS LIED. THEY NEVER LISTEN OR FOLLOW THROUGH.THEY HATE THE PLAYERS AND DON'T CARE ABOUT ANYTHING BUT THE $$$$$$"
Anything anyone official says is instantly read into, read between the lines of, projected personal wishes on, taken out of context and used for threatened lawsuits. If the devs ever took and implemented suggestions from players, there would be instant lawsuits over copyright, demands for payment and all the rest of the happy bs people get up to now. Everyone, including the community mods, are far safer acknowledging ideas, passing on the ones that aren't too ridiculous, and leaving it at that. "We heard you. It may or may not be a good idea. Nothing may ever be done about it. But we did hear you."
So, ZOS doesn't interact with forums because they are scared of players suing them for copyright for any ideas they implement?