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Please make more quest like "Plucking the Crow"

  • Tryxus
    Tryxus
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    I wasn't interested in this quest at first since there didn't seem to be any achievements or special rewards tied to it. But when I saw a lot of ppl in the zone chat asking for help with this particular boss, it did pique my interest. So off I went :smiley:

    This boss is amazing. It felt like I was fighting an arena boss: doable solo with no over-the-top mechanics or heavy hitting attacks, like the crow wraiths at the Harrowstorms.

    But yeah, I guess it's a bit weird that they would put a boss like this in a solo instance during a holiday event. Perhaps ZOS could add a dialogue option with the Witchmother where you can choose to take the boss on solo or with other players in a public instance?
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • James-Wayne
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    Fhritz wrote: »
    I would love to see the same sort of "group boss" for the next event ! Maybe add some rewards or achievements, but this is really cool ! Plus it allows people to fight together rather than farm the event alone, and I LOVE this kind of activities

    I solo 99.9% of the content due to many reasons, hence I bought the latest DLC for the companion. This boss event for me is a skip, due to not being able to complete it even with said companion. I am glad you enjoy it but I'll just do my regular routine and pretend it don't exist. Honestly, I would have preferred an open world boss to this.

    On the bright side though I may actually be able to complete some map WB sites now.

    This boss is 100% able to be Solo'd, I've done it twice already!

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  • Ippokrates
    Ippokrates
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    Elsonso wrote: »
    Kessra wrote: »
    I am not doing that event for shiny rewards but for the fun of it, to get challenged, wipe, adapt my strategy, improve on my attempts and at some time beat it. I couldn't care less if I got 3 skulls or nothing or some yellow item I probably wont use either. Unfortunately, ESO has way to few things that really challenges solo players IMO. I remember Craglorn in its first days when groups of V12-14 guys wiped on simple trash packs while I as solo-tank fought like 25 minutes but suceeded. It was not for the reward those mobs dropped, it was just for the part of being challenged, seing what I can do and where I struggle. Trying to come up with a setup that is more benefitial and so forth. Overcome some obstacles and learn in that process is what gives much more enjoyment any loot could give IMO.

    My main complaints are simple...

    1. This quest is a long thing. You need a certain amount of feathers from Plunder Skulls just to get a seat at the table. Pick your method, which may coincide with other activities, or may be something that you do just to get a seat at the table. Either way, all you are doing is working just to get a seat at the table.
    2. You perform the game design ritual to open the portal, then you go into the portal. Surprise! You find out that this is actually a group event that no one else is going to show up for, no matter how long you stare down the Big Bad. Now you either solo it (not a trivial task) or head back out and form a group before heading back in.
    3. The Big Bad is somewhat of a dragon in a bottle. This part of Evergloam is just an arena with the Big Bad standing alone in the middle waiting for you to show up. Just for once, can we come across the Big Bad while they are doing laundry? :smile:
    4. Three normal plunder skulls for all of that work. This quest is work, especially the first time, and especially if the player is not forewarned.

    In the end, the attraction here is the potential reward. The collection of feathers is just a buy-in, and isn't really engaging. The ritual to open the portal and the story around that is pretty mundane. The only thing interesting is the Big Bad, but it takes a lot of work to get to the loot.

    If you are looking for a solo challenge, this is a good quest that will test your ability to either burn the boss down before the tombstones start showing up (DPS) or sustain/heal through the boss while doing add management. I am not certain how many times people will need to kill this boss solo before they decide they are done.

    If you are looking for something new, it is worth a single go 'round with a group. There is no achievement for completing this task.

    If you are looking for Plunder Skulls so you can collect the items that are dropping for the event, I would suggest avoiding this quest. The boss fight is worth 9 minutes in public dungeon Plunder Skulls, but will probably take more than 9 minutes from the collection of the last feather to the final quest reward. It is definitely more of a hassle than three public dungeon bosses.

    So, no, this is not a quest that I will suggest that people do. I actively suggest not doing it. The whole thing simply does not feel well thought out.

    Maybe next year, after the encounter team has a chance to try again...

    1. This is almost perpetuum mobile: gather enough Plunder Skulls, take Boss, get 3 Plunder Skulls reward, wait with opening for the next day, run a random daily dungeon for xp and get 3-4 Plunder Skulls, also get a world or delve boss for a ticket and tadaam, you have those 50 feathers.

    2. Actually, this crow boss is very easy if you build for it. Try Pelinal+Vampire's Kiss, add weapon or monster set of your choice, and you can easily beat this particular boss without real effort ;)
    Edited by Ippokrates on October 22, 2021 1:16PM
  • Dark_Lord_Kuro
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    Kessra wrote: »
    Or..... you just wasted time

    Well, under these circumstances, if you're not either creating computer games or living off of these in some form (streaming, gaming magazine, ...) games in general tend to be just a time sink.

    Most of those games in some form give enjoyment as reward, though in MMOs for some reason there is always the carrot on a stick developers put into the game players chase constantly. Some of those systems seem to work like drugs. You get some endorphines off of them, you want more, you do these activities again to get enjoyment but it never gives you the same enjoyment like the first time you felt that and you request more which you get served by the devs. At one point in time, on looking back, you just realize how much stuff devs put into this game to give you a short moment of enjoyment where further additions are just considered to weak and while granting some enjoyment the reward feels odd in comparison to previous rewards. Just look at the recent events and how people complaint about the "reward".

    This in the end lets people play the game for the wrong reasons. ZOS here trained us players to expect certain rewards for doing stuff, while the activity itself should be the reason why we players want to do them.

    It would be fine if the quest was somehow fun...
    I mean its just a fight...
  • HybridFreak
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    I love the premise of the quest and boss and would love to see more of them. What I don't like is the boss having a private instance. Would prefer it worked like the deadland portals in blackwood.
  • trackdemon5512
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    [Quoted posts Removed]

    If you engage in PVE it’s impossible to not accumulate the requisite feathers.
    - several skulls for public dungeons
    - several skulls for a dungeon
    - several skulls for a trial
    - several skulls for an arena
    - easy skulls for world bosses, insurgents, delve bosses
    - random skulls from a myriad of enemies

    There is no real barrier to entry if you do ANY PVE content

    If a player is not engaging in any PVE then why should harder PVE content be designed for them?

    Won't get skulls while farming crafting mats, won't get skulls while pvp'ing (plenty of people transition to pvp when pve gets dull and would be enticed back by harder content), won't get skulls while decorating.

    Those activities are specifically not engaging in PVE. Again, if you aren’t participating in even basic PVE then why would a developer spend time trying to entice you with content above that? Why not just tweak the regular level content.

    You must not want to engage in any PVE at all in order to not get plunder skulls because even quest bosses drop them.

    Farming is pve. And again, more people would do it if it was more challenging. What is the problem with this boss? He is literally as unobtrusive as possible, you don't even get an achievement from him. He's literally just fun and there's a lot of people interested in trying him out. Have you seen the crowds of happy people? That's the point.

    You’re trying to thread the needle here.

    PVE and PVP are specifically the practices of outfitting oneself for combat. PVPers focus on Cyrodiil/BGs, PVEers focus on overland, dungeons, and trials.

    Crafters and Homemakers can be either or neither. Those that focus on crafting go through painstaking efforts to minimize combat engagement as it cuts into mat gathering. Difficult engagements mean less mats.

    Homemakers focus on acquiring furnishings and mats while at the same time minimizing combat encounters.

    Farming for mats really does not count as PVE. It’s an activity but really it lies outside. People already are throwing in their two cents. It was a good one time boss but it’s just not worth it to repeat it seems.

    No. PvE is just player versus environment. Killing stuff to get your heartwood or whatever is PVE. Farming plans is PvE.

    Yea. No.

    PVE specifically means that a Players is engaging in combat against Computer Controlled Enemies in an Environment. This is in contrast to PVP which is Players engaging other Players.

    By your definition gathering mats would technically be PVP as well because you compete with other gamers for the same nodes. Anyone that has battled with bot farmers for a node can tell you that.

    Both PVE and PVE refer specifically to combat. Are you fighting against computer controlled opponents or human ones.

    Activities outside that are just activities.
    Edited by Psiion on October 23, 2021 12:56AM
  • BXR_Lonestar
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    If you are talking about the boss, that is one thing. But absolutely hated the process of gathering the feathers. That was a terrible hit/miss exercise in frustration. Sometimes I got a skull and my partner didn't, and vice versa when it came to trying to nuke bosses. Then the variation - I finished within 5-6 skulls, but it took my partner nearly double that to get her 50.

    The least they can do is make gold skulls contain WAY more of the collectible we need to open the portal.

    And as for the quest rewards - not really impressive IMO. 3 purple skulls? Hardly seems worth the time to go through that exercise just to get 3 of something I could have gotten from farming a delve boss.

    Overall, not particularly crazy about the event quest.
  • HybridFreak
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    Definitely a missed opportunity where they could have had the boss drop an extra event ticket once a day. That would have been awesome.
  • Celephantsylvius_Bornasfinmo
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    I agree it was a good quest (last fight against the quest boss) It was nice to see that the boss wasn't made of paper :)

    Mechanics were rather straight forward and I hope all others will adhere to it!

    Collecting feathers, yeah...well..same old.
    Edited by Celephantsylvius_Bornasfinmo on October 22, 2021 3:30PM
  • Colecovision
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    This quest has no extra work. If you are doing the event then you are gathering plunder skulls. If you gather plunder skulls, then the feathers are unavoidable after getting the quest. It's automatic. Open your skulls and there the feathers are.

    You people are intentionally manipulating the circumstances to complain. Or perhaps you simply don't want to get plunder skulls, which is fine. But that does mean you aren't really doing the whole event. That's also fine, but don't expect to do the extra event boss, if you aren't an event participant.

    The actual work for event participants to get to the boss is:
    1. get quest at event tent - (after feathers are automatically gathered move to step 2)
    2. go see the witch
    3. click the action button where the white arrow is 3 times
    4. enter portal

    That's the massive grind that has pages of complaints.
  • Toxic_Hemlock
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    Fhritz wrote: »
    I would love to see the same sort of "group boss" for the next event ! Maybe add some rewards or achievements, but this is really cool ! Plus it allows people to fight together rather than farm the event alone, and I LOVE this kind of activities

    I solo 99.9% of the content due to many reasons, hence I bought the latest DLC for the companion. This boss event for me is a skip, due to not being able to complete it even with said companion. I am glad you enjoy it but I'll just do my regular routine and pretend it don't exist. Honestly, I would have preferred an open world boss to this.

    On the bright side though I may actually be able to complete some map WB sites now.

    This boss is 100% able to be Solo'd, I've done it twice already!

    Screenshot-20211021-223647.png

    Want a cookie?

    Like I have said in earlier posts I am older and my reflexes and eyesight are terrible. My only consolation these days is in knowing that time stops for nobody and someday sadly everyone will be in the same boat. I also said I WILL SKIP IT, and nowhere did I say it was impossible for anyone.
  • SilverBride
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    Hurbster wrote: »
    So it's the ESO version of the Headless Horseman boss in WoW?

    This is exactly what it is... a main boss for the event.
    PCNA
  • SilverBride
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    This quest has no extra work. If you are doing the event then you are gathering plunder skulls. If you gather plunder skulls, then the feathers are unavoidable after getting the quest. It's automatic. Open your skulls and there the feathers are.

    What exactly does "doing the event" entail? The only quest I received after the event starter quest was to gather 50 feathers. If there are additional quests that send me out to gather plunder skills, I haven't run across them yet.
    PCNA
  • jaws343
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    This quest has no extra work. If you are doing the event then you are gathering plunder skulls. If you gather plunder skulls, then the feathers are unavoidable after getting the quest. It's automatic. Open your skulls and there the feathers are.

    What exactly does "doing the event" entail? The only quest I received after the event starter quest was to gather 50 feathers. If there are additional quests that send me out to gather plunder skills, I haven't run across them yet.

    Doing the even entails gathering plunder skulls from various boss enemies in the world. That's literally all this even has been for years now. So if you are doing the event and collecting plunder skulls you are automatically gathering feathers if you have the quest active.

    If a player isn'tt doing the event to gather plunder skulls, not exactly sure why they would care about an optional event boss.
  • Nanfoodle
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    I love that this content is tough enough its getting people looking to make teams. Asking for tanks and healers.
  • SilverBride
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    jaws343 wrote: »
    Doing the even entails gathering plunder skulls from various boss enemies in the world. That's literally all this even has been for years now. So if you are doing the event and collecting plunder skulls you are automatically gathering feathers if you have the quest active.

    It would seem more like an event if there were more daily quests. Quests that send you to kill various types of bosses for example. But nothing that I've seen makes it clear that I should be out gathering plunder skulls.

    The only objective I am being sent to complete is to gather feathers.
    Edited by SilverBride on October 22, 2021 4:32PM
    PCNA
  • Colecovision
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    This quest has no extra work. If you are doing the event then you are gathering plunder skulls. If you gather plunder skulls, then the feathers are unavoidable after getting the quest. It's automatic. Open your skulls and there the feathers are.

    What exactly does "doing the event" entail? The only quest I received after the event starter quest was to gather 50 feathers. If there are additional quests that send me out to gather plunder skills, I haven't run across them yet.

    You're not new here, so I suspect you've already killed 100 skeletons as a skeleton, have all the dremora motifs and know all the recipes. If you haven't that's certainly stuff to do, but also it's just about xp, farming plunder skulls and enjoying the Haloween theme. There's tickets too. If you're not into it, skip it.

    I will say that after getting the quest and forgetting about it, you will have to avoid all pve with bosses or you will still get skulls with the feathers. That means no dungeons, trials, arenas, WBs, delves, dolmen, public dungeons, pop up incursions and probably something I forgot. If you get the quest and do any of those things, you're gonna get feathers.

    I assume those delves bosses in cyrodil have plunder skulls. So people getting that ap buff with accidentally get feathers and tickets too.

  • SilverBride
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    You're not new here, so I suspect you've already killed 100 skeletons as a skeleton, have all the dremora motifs and know all the recipes. If you haven't that's certainly stuff to do, but also it's just about xp, farming plunder skulls and enjoying the Haloween theme. There's tickets too. If you're not into it, skip it.

    Actually I haven't but that isn't the point. I would just like the objectives made more clear. I'd love to see more daily quests that make me feel like I'm doing more than just things I can do any time.

    That being said, I do like the idea of a main boss fight for this event and hope they add more of these to other events.
    PCNA
  • LadySinflower
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    I tried to solo it on my Magblade but I was very tired with a worse-than-usual tension headache. It was about 4am. I was doing fine until I made an error that got Bastian killed. He's my tank and surprisingly valuable to me in situations like with this boss. I support him with a heal that works on both of us, and he supports me by keeping the thing's focus on himself. As long as I don't have to kite it around avoiding AOEs I can concentrate on burning it down. Today I will go back rested and without the headache, and I think I'll be able to beat it.
  • jaws343
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    jaws343 wrote: »
    Doing the even entails gathering plunder skulls from various boss enemies in the world. That's literally all this even has been for years now. So if you are doing the event and collecting plunder skulls you are automatically gathering feathers if you have the quest active.

    It would seem more like an event if there were more daily quests. Quests that send you to kill various types of bosses for example. But nothing that I've seen makes it clear that I should be out gathering plunder skulls.

    The only objective I am being sent to complete is to gather feathers.

    Not all events have daily quests. The dungeon, pvp, and anniversary events for example, all require you to do specific tasks to get rewards but those tasks aren't tied to event specific quests, like the quests for New Life and Jesters are. Not only is there an in game event notice that tells you what you need to do to participate, there is a pinned post in the forums. Regardless, my point still stands, collecting feathers is not a chore if you are participating in the event and collecting skulls. If you are not doing that, then the optional boss that rewards more skulls is just that, optional.
  • Hurbster
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    Hurbster wrote: »
    So it's the ESO version of the Headless Horseman boss in WoW?

    This is exactly what it is... a main boss for the event.

    Except the Headless Horseman can drop cool stuff.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • SilverBride
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    Hurbster wrote: »
    Hurbster wrote: »
    So it's the ESO version of the Headless Horseman boss in WoW?

    This is exactly what it is... a main boss for the event.

    Except the Headless Horseman can drop cool stuff.

    Same concept, though.
    PCNA
  • azjuwelz
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    It was an okay quest--I liked that there was something new, but it was kind of a jarring surprise that the boss wasn't the typical event or overland boss. My suggestion would be to make it more clear from the beginning that lower level or more casual players may need to group up.

    That and the boss should drop something. Treasure, at the very least.
    Xbox-NA
    Guildmaster of Nightmothers Deadly Deals

    PVE/PVP Stamblade: Ylandra Silverthorn
    PVE Magwarden healer: Raw'zl Dah Zel
    PVE DK Tank: Greta Feuerwerk
    PVP StamDK: Helga Feuerwerk
    PVP Necro Healer: Dratha Helbain
    PVE Magcro: Dorian Fey
    PVE Magblade: Arivssa Thaoral
    PVE Magsorc: Eldara Birchwood
  • kargen27
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    I've seen a lot of mention of the feathers and how long this takes. You get the feathers if you participate in the other parts of the event. If you ignore the event entirely then yeah getting feathers isn't going to happen. If you decide to get three or four of the special yellow boxes whatever they are calling them chances are you got your feathers. If not then do another world boss and good to go.
    Grouping isn't hard. It is simple. Show up and either post in zone chat need group, or show up and invite others who type need group. Roles don't really matter. Needing to be an elite player to solo simply isn't true. I wish it were. I would love to be considered an elite player. It is a fun fight. It is a fight we are given a choice to fight solo or bring in a group. If it were like a public dungeon we would not be given that choice. That boss could have ten million health, one shot mechanics, and adds dropping from the sky like rain and if it were not instanced he would be dead before you could get through half your rotation with a good chance of you having to wait for him to spawn again so you get credit for being a part of the fight.

    I would like to see more of these associated with events.
    and then the parrot said, "must be the water mines green too."
  • Jeremy
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    Hallothiel wrote: »
    Jeremy wrote: »
    Fhritz wrote: »
    I would love to see the same sort of "group boss" for the next event ! Maybe add some rewards or achievements, but this is really cool ! Plus it allows people to fight together rather than farm the event alone, and I LOVE this kind of activities

    I liked it too. I was able to solo it, but it was challenging enough to where it was fun and actually made me use some abilities instead of just being mind numbingly easy.

    This is how quest quest bosses should be.

    No, this is how quest bosses should optionally be 😋

    So then make it optional. Fine with me. I go out of my way to stress I would like this to be optional ad nauseam on here.

    Unfortunately there are people who don't even want to allow us the option to make questing on this game a little more challenging. And that's where the debate usually is. So whether it's optional or not is really beside the point, because it doesn't make it any difference to them whether it is or not. They still don't want the game to allow it. Don't ask me why, because I don't get it either.

    We have Veteran dungeons. Veteran trials. No one complains about having the choice to do those. Why not veteran questing as well?
    Edited by Jeremy on October 22, 2021 9:39PM
  • Cireous
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    Loved soloing it and tinkering with my and my companions builds until we were finally able to complete it. I really like that its just one boss. Stuff like solo arenas turn me off because of my impatience... too many fights, too much dying, a lot of wasted time for very little reward.

    One surprise event boss through a portal in a covens hovel, though?

    I can take care of that.

    It was fun. :relieved:
  • Jeremy
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    Cireous wrote: »
    Loved soloing it and tinkering with my and my companions builds until we were finally able to complete it. I really like that its just one boss. Stuff like solo arenas turn me off because of my impatience... too many fights, too much dying, a lot of wasted time for very little reward.

    One surprise event boss through a portal in a covens hovel, though?

    I can take care of that.

    It was fun. :relieved:

    Arenas can get repetitive for sure.

    One thing this game excels at is having a variety of gameplay. So the more activities of varying challenges the better. A lot of Veteran players like to mix it up and quest also. We don't want to sit in an arena all day.
  • BloodyStigmata
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    It is really nice to have group bosses to kill with people for the holidays.

    Honestly, they could take it a step further and do a whole holiday-themed dungeon for each of the major holidays, complete with holiday themed bosses and sets. It'd be cool.
    Owner and proprietor of the Northern Elsweyr Guar Reserve and The Hunting Grounds Guar Reserve, Tamriel's home to all things guar.
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  • shadyjane62
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    Worst event quest ever. Just abandoned it on all my chars. 3 ordinary plunder skulls is a poor reward for all that work.
  • DarcyMardin
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    I thought it was fun. I was glad to see a new, harder boss in one of ESO’s traditional events. I had no idea what to expect when I picked up the quest, but I did enter the instance with a small pick-up group since it was obvious from the way everybody was posting “LFG for crow” in zone chat that grouping was probably a good idea. :)
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