Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).
TequilaFire wrote: »TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).
I think you all are seeing things that aren't there.
There are not that many DC to start with, it is lowest pop of them all.
Syrusthevirus187 wrote: »TequilaFire wrote: »TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).
I think you all are seeing things that aren't there.
There are not that many DC to start with, it is lowest pop of them all.
Huh? Dc lowest pop in blackreach ps4na?
What?
TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
AuraStorm43 wrote: »TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
Look at how often DC in GH has low pop triggered, idc whats going on in Blackreach thats where people go to get away from GH
TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.
EP didn't complain too much and we didn't just give up.
Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.
DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.
TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.
EP didn't complain too much and we didn't just give up.
Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.
DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.
TequilaFire wrote: »AuraStorm43 wrote: »TequilaFire wrote: »AuraStorm43 wrote: »Hallothiel wrote: »Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.
Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.
But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.
Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it
Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
Proof? I am on DC Blackreach and never heard of anyone doing that.
We avoid delves like the plague because of the risk of getting stuck in them many times.
We play the map and vendettas against EP guilds and yes we play to win the campaign.
Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
Look at how often DC in GH has low pop triggered, idc whats going on in Blackreach thats where people go to get away from GH
I wake up every morning and Blackreach is a yellow map, I am retired so I play every day.
A handful of us DC get on to take the map back and we get low pop because we have a low pop.
But you guys think what you want, I am done with it as no point in going back and forth.
GoodFella146 wrote: »Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.
TequilaFire wrote: »So you think DC who doesn't cooperate with each other most of the time is going to have a party in a delve for 30 mins for multiple samples? Hiding in a delve just before campaign eval won't work because it is averaged with multiple previous samples.
Look, I am in agreement something needs done, but don't buy the hiding in delves bit on a regular basis.
GoodFella146 wrote: »Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.
I'm pretty new, but PS4 NA Blackreach seems to counter your argument. Last campaign was extremely close between DC and AD (was only settled with like 12 hours to go before campaign ended). This campaign, it is extremely close between all three factions. From what I have seen, since DC is usually leading, EP and AD will often go against DC. I have seen AD and EP actively cooperating, even going so far as to not attack each other after they cleared DC from a keep so they could make sure it didn't get back in DC hands.
As to your original problem, though, perhaps a scoring adjustment based on the percentage of dominance from the previous campaign. By just throwing some numbers around, if EP ended up with 100k, AD with 70k and DC with 60k, then maybe on the following campaign EP would get a 40% penalty (to equal DC's 60k) and AD would get around a 14% penalty for the same reason. Of course, if people jumped ship on an unlocked server that would be a problem, but something along these lines might help with the situation you have been seeing.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
AuraStorm43 wrote: »TequilaFire wrote: »So you think DC who doesn't cooperate with each other most of the time is going to have a party in a delve for 30 mins for multiple samples? Hiding in a delve just before campaign eval won't work because it is averaged with multiple previous samples.
Look, I am in agreement something needs done, but don't buy the hiding in delves bit on a regular basis.
You just have to jump in a delve right before eval, i’m not saying its a super regular occurance but it does happen
TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.
EP didn't complain too much and we didn't just give up.
Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.
DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.
GoodFella146 wrote: »TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.
EP didn't complain too much and we didn't just give up.
Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.
DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.
This post supposed to be some weird shot at me? I still PvP and back then campaigns could go down to the last few days, unlike the garbage we have now.
GoodFella146 wrote: »TequilaFire wrote: »EP has always had the most followed by AD then DC been that way for years.
And this is in general, not any one campaign.
How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.
EP didn't complain too much and we didn't just give up.
Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.
DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.
This post supposed to be some weird shot at me? I still PvP and back then campaigns could go down to the last few days, unlike the garbage we have now.
You said in the first post in this topic "I've pretty much quit Cyrodiil". I've seen you in Cyrodiil once in the last couple of years that I remember- Midyear Mayhem this year.
Yes, the margins weren't as huge pre Elsweyr. No, the campaigns weren't truely competitive for the most part. AD dominated.
TequilaFire wrote: »Now granted if that is not working as described, it needs reported via in game bug report with proof.
trackdemon5512 wrote: »TequilaFire wrote: »Now granted if that is not working as described, it needs reported via in game bug report with proof.
Except testing that over time and then reporting it is frankly ridiculous for a single player to do.
How is a PS player supposed to report it? With hours long video submitted? Is a player supposed to just sit there for hours watching the score screen? And population changes can be incredibly dynamic to the point that a single snippet isn’t reflective of the whole.
@GoodFella146 is noting that this is an issue that constantly creeps up and that ZOS needs to look at it. They have the internal collected data on their servers and it’s much easier for them to find trends and patterns than players.
A score blowout should not be the norm for any campaign and yet it would seem across campaigns we are seeing this play out again and again to frequently. That’s a game development balancing problem.
GoodFella146 wrote: »Hey everyone,
The purpose of this thread is to document how uncompetitive the main campaign on PS4 is. This trend has been ongoing for a couple years now, and I've quit Cyrodiil for the most part because of it (and also AD has only won one campaign since the Elsweyr chapter, so it's always either EP or DC running away with it every month).
Basically the plan is to post a picture here every month showing a lopsided scoreboard. If we can rack up enough months, perhaps we can bring this issue to light and inspire ZOS to do something about it.
My solution to fixing this issue is to fix how AP is awarded. If one faction is in first place, you get a lot more AP for attacking them (and less AP for attacking other factions). The whole point of having three factions is for balance, if one faction has too many and is overtaking everything, then they are supposed to have the weight of two factions attacking them and things will eventually even out. While a good idea, it does not actually work like this unless if both factions are basically gated.
Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.
Maybe my idea won't fix the problem but the current state of campaigns is the worst it's ever been. An update every month will show that. It's time to try something different to make campaigns balanced again.
September 2021:
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