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Another Campaign FAILURE on PS4

  • Hallothiel
    Hallothiel
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    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.
  • AuraStorm43
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb
    Edited by AuraStorm43 on October 10, 2021 3:06PM
  • TequilaFire
    TequilaFire
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.
  • temerley
    temerley
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).
  • TequilaFire
    TequilaFire
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    temerley wrote: »
    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).

    I think you all are seeing things that aren't there.
    There are not that many DC to start with, it is lowest pop of them all.

    Edited by TequilaFire on October 10, 2021 5:56PM
  • Syrusthevirus187
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    temerley wrote: »
    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).

    I think you all are seeing things that aren't there.
    There are not that many DC to start with, it is lowest pop of them all.

    Huh? Dc lowest pop in blackreach ps4na?
    What?
  • trackdemon5512
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    temerley wrote: »
    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    I am DC, they won’t advertise that on zone you know. That’s why some AD are camping on delves when they are pinged by the zone chat (I know this cause my social guild is yellow and they ping the guild chat when that happens, I think I saw that call out twice now).

    I think you all are seeing things that aren't there.
    There are not that many DC to start with, it is lowest pop of them all.

    Huh? Dc lowest pop in blackreach ps4na?
    What?

    Yea this, @TequilaFire idk why you’re bringing up a statistic like that. Esp as there is no public data supporting such a claim.

    What’s more important is how many players are regularly engaged across all 3 factions. If there is an imbalance there then it tends to lead to these repeatedly heavily skewed scores on multiple campaigns over the year.

    I wish that you and other players would stop referring to single instances and instead look at the continued trend of one team getting ahead of the others early and the rest of the campaign essentially becoming pointless from a competitive standpoint. So pointless that players quit the mode, one team continues, and a 30 day competition is just 10 days of play with 20 days of farming.

    That’s what @GoodFella146 has been pointing out for months now.
  • TequilaFire
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    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.
    Edited by TequilaFire on October 10, 2021 9:57PM
  • AuraStorm43
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    Look at how often DC in GH has low pop triggered, idc whats going on in Blackreach thats where people go to get away from GH
  • TequilaFire
    TequilaFire
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    Look at how often DC in GH has low pop triggered, idc whats going on in Blackreach thats where people go to get away from GH

    I wake up every morning and Blackreach is a yellow map, I am retired so I play every day.
    A handful of us DC get on to take the map back and we get low pop because we have a low pop.
    But you guys think what you want, I am done with it as no point in going back and forth.
  • FluffWit
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    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

  • temerley
    temerley
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    FluffWit wrote: »
    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

    This is so correct lol, EP actually is very strong on zerging and it shows on MYM, but recently they are dominating even outside the event.

    I'd rather have AD as leading cause they actually take breaks unlike the current EP, I'm not playing 24/7 but I play on EST nights to early morning and I honestly haven't seen them dip to 0-bar.
  • Pauwer
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    I think that faction lock killed AD. Because AD always dominated the game during prime time and so many played AD, because they were successful. And people want to play and have fun and do well, so most that play during prime time chose to play AD. Then came faction lock and now EP dominates, because they nitecap and daycap. AD still dominates during prime time, but players can't switch alliances anymore and i think EP players are happy about winning the score even thought it must not be that much fun to play during prime time. EP always struggles against other factions when other factions have players. Just my thoughts, been playing pvp since forever.
  • TequilaFire
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    FluffWit wrote: »
    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

    I guess you don't read carefully as I was talking about population not campaign wins.
    Just because you have the largest pop doesn't mean you will win without faction working together.
    Earlier I even posted about AD dominance till they lost Gooch who rarely passed emp to anyone else..
    I was a PC transfer playing since closed Beta. First week of console launch I met Insanity420 and joined
    his EP guild Warriors of Cyrodiil.
    Edited by TequilaFire on October 11, 2021 12:52PM
  • AuraStorm43
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    Hallothiel wrote: »
    Whilst I feel your pain (ps4 EU) I could put forward the same complaint but just with different colours for the last Blackreach campaign.

    Scores balanced evenly for a while so good fights, then DC came in from Grey with a vengeance and took over all the time, fights not so good, so no-one bothered to play so they won by such a stupid amount.

    But that’s just the way it can go. Sometimes AD control the map, sometimes DC or EP. Sometimes its night-capped by one faction, but then by another mid-morning.

    Do think the low pop bonus needs looking at though - stupid that factions can get more points for *not* playing.

    DC on PS4 NA constantly exploits low pop by putting people in delves to trigger it

    Theoretically you could move your whole server into a delve right before an eval just to up your score, thats just dumb

    Proof? I am on DC Blackreach and never heard of anyone doing that.
    We avoid delves like the plague because of the risk of getting stuck in them many times.
    We play the map and vendettas against EP guilds and yes we play to win the campaign.
    Yeah we have been emping our members but thanks for the shout out on what a 12 man group can do.

    Look at how often DC in GH has low pop triggered, idc whats going on in Blackreach thats where people go to get away from GH

    I wake up every morning and Blackreach is a yellow map, I am retired so I play every day.
    A handful of us DC get on to take the map back and we get low pop because we have a low pop.
    But you guys think what you want, I am done with it as no point in going back and forth.

    “Blackreach” again, I’m not talking about Blackreach I’m talking about Grey Host

    Going into delves should not count toward the server pop and trigger low pop, its easy to exploit with proper server coordination
  • TequilaFire
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    Underdog Bonuses
    At certain times, one of the alliances may qualify for an "underdog bonus" during a particular campaign. These are applied when an alliance has a consistently low population of players entering that campaign, or if an alliance has a significantly lower score than the others. Underdog bonuses are re-evaluated every 30 minutes, and grant a 100% increase to Alliance Point gain for the duration. The population and scoring bonus takes all the samples its collected over a period of time, and then on each evaluation period, measures the current score against the average of the prior samples, then applies bonuses as needed. An alliance that is currently benefiting from an underdog bonus will display one of the following icons on the scoreboard:

    Population Underdog — Scoring bonus ×4, AP bonus 100%
    Score Underdog — Scoring bonus ×3, AP bonus 100%
    https://en.uesp.net/wiki/Online:Campaigns
    Edited by TequilaFire on October 11, 2021 2:20PM
  • TequilaFire
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    So you think DC who doesn't cooperate with each other most of the time is going to have a party in a delve for 30 mins for multiple samples? Hiding in a delve just before campaign eval won't work because it is averaged with multiple previous samples.
    Look, I am in agreement something needs done, but don't buy the hiding in delves bit on a regular basis.

    Edited by TequilaFire on October 11, 2021 2:45PM
  • vms11934
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    Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.

    I'm pretty new, but PS4 NA Blackreach seems to counter your argument. Last campaign was extremely close between DC and AD (was only settled with like 12 hours to go before campaign ended). This campaign, it is extremely close between all three factions. From what I have seen, since DC is usually leading, EP and AD will often go against DC. I have seen AD and EP actively cooperating, even going so far as to not attack each other after they cleared DC from a keep so they could make sure it didn't get back in DC hands.

    As to your original problem, though, perhaps a scoring adjustment based on the percentage of dominance from the previous campaign. By just throwing some numbers around, if EP ended up with 100k, AD with 70k and DC with 60k, then maybe on the following campaign EP would get a 40% penalty (to equal DC's 60k) and AD would get around a 14% penalty for the same reason. Of course, if people jumped ship on an unlocked server that would be a problem, but something along these lines might help with the situation you have been seeing.
  • AuraStorm43
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    So you think DC who doesn't cooperate with each other most of the time is going to have a party in a delve for 30 mins for multiple samples? Hiding in a delve just before campaign eval won't work because it is averaged with multiple previous samples.
    Look, I am in agreement something needs done, but don't buy the hiding in delves bit on a regular basis.

    You just have to jump in a delve right before eval, i’m not saying its a super regular occurance but it does happen
  • wazzz56
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    vms11934 wrote: »
    Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.

    I'm pretty new, but PS4 NA Blackreach seems to counter your argument. Last campaign was extremely close between DC and AD (was only settled with like 12 hours to go before campaign ended). This campaign, it is extremely close between all three factions. From what I have seen, since DC is usually leading, EP and AD will often go against DC. I have seen AD and EP actively cooperating, even going so far as to not attack each other after they cleared DC from a keep so they could make sure it didn't get back in DC hands.

    As to your original problem, though, perhaps a scoring adjustment based on the percentage of dominance from the previous campaign. By just throwing some numbers around, if EP ended up with 100k, AD with 70k and DC with 60k, then maybe on the following campaign EP would get a 40% penalty (to equal DC's 60k) and AD would get around a 14% penalty for the same reason. Of course, if people jumped ship on an unlocked server that would be a problem, but something along these lines might help with the situation you have been seeing.

    up until about 6 months ago BR was a dc zerg server, keeping the other factions gated almost 24/7 because of pure numbers game..which I was ok with......easy AP for my AD and EP toons...then a lot of AD showed up and did the same to dc for a few months, so I Made a bunch of AP on my DC toons at that time....campaign seemed to balance for a while but seems to be shifting back to dc zerg dominated ( at least when I am on )..as far as scoring changes (which I am not digging to deep into because I don't care about campaign score) I think a big help for starters would be a map reset at campaign reset, prib a crappy idea, but just a thought.
    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • TequilaFire
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    So you think DC who doesn't cooperate with each other most of the time is going to have a party in a delve for 30 mins for multiple samples? Hiding in a delve just before campaign eval won't work because it is averaged with multiple previous samples.
    Look, I am in agreement something needs done, but don't buy the hiding in delves bit on a regular basis.

    You just have to jump in a delve right before eval, i’m not saying its a super regular occurance but it does happen

    "The population and scoring bonus takes all the samples its collected over a period of time, and then on each evaluation period, measures the current score against the average of the prior samples, then applies bonuses as needed.'

    Also not to be confused with the killing a delve boss ap buff which personal ap doesn't count toward the campaign score.
    Edited by TequilaFire on October 11, 2021 3:58PM
  • TequilaFire
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    Now granted if that is not working as described, it needs reported via in game bug report with proof.
  • GoodFella146
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    FluffWit wrote: »
    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

    This post supposed to be some weird shot at me? I still PvP and back then campaigns could go down to the last few days, unlike the garbage we have now.
  • FluffWit
    FluffWit
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    FluffWit wrote: »
    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

    This post supposed to be some weird shot at me? I still PvP and back then campaigns could go down to the last few days, unlike the garbage we have now.

    You said in the first post in this topic "I've pretty much quit Cyrodiil". I've seen you in Cyrodiil once in the last couple of years that I remember- Midyear Mayhem this year.

    Yes, the margins weren't as huge pre Elsweyr. No, the campaigns weren't truely competitive for the most part. AD dominated.
  • AuraStorm43
    AuraStorm43
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    FluffWit wrote: »
    FluffWit wrote: »
    EP has always had the most followed by AD then DC been that way for years.
    And this is in general, not any one campaign.

    How long have you been playing? AD utterly dominated for like 2 years pre Elsweyr (back when the guy who made this topic used to pvp and thought everything was fine and dandy) and my AD buddies would complain about the hour long queues they faced for 8-12 hours every day. Don't really know why they fell apart.

    EP didn't complain too much and we didn't just give up.

    Then it was fairly balanced between EP and DC up until, well now really. Obviously not the last 7 weeks but the 90 or so before that I'd say DC was slightly stronger then us both in terms of numbers and coordination.

    DCs problem now seems to be their former zerg King appears to have gone elitist and just wants to run a single group that farms AP rather then playing score. Which is understandable- it's amazing he didn't get burnt out on running those bug multi group zergs years ago, I know I did. What isn't understandable is him continuing to insist on holding emp all the time so his teammates don't get a turn. Dunno why he does that, I'd imagine it puts his teammates off wanting to run with him.

    This post supposed to be some weird shot at me? I still PvP and back then campaigns could go down to the last few days, unlike the garbage we have now.

    You said in the first post in this topic "I've pretty much quit Cyrodiil". I've seen you in Cyrodiil once in the last couple of years that I remember- Midyear Mayhem this year.

    Yes, the margins weren't as huge pre Elsweyr. No, the campaigns weren't truely competitive for the most part. AD dominated.

    It still wasn’t a 10k gap 10 days in, thats not really fair for any faction, it sucks that the campaigns already over with 2/3 left
  • trackdemon5512
    trackdemon5512
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    Now granted if that is not working as described, it needs reported via in game bug report with proof.

    Except testing that over time and then reporting it is frankly ridiculous for a single player to do.

    How is a PS player supposed to report it? With hours long video submitted? Is a player supposed to just sit there for hours watching the score screen? And population changes can be incredibly dynamic to the point that a single snippet isn’t reflective of the whole.

    @GoodFella146 is noting that this is an issue that constantly creeps up and that ZOS needs to look at it. They have the internal collected data on their servers and it’s much easier for them to find trends and patterns than players.

    A score blowout should not be the norm for any campaign and yet it would seem across campaigns we are seeing this play out again and again to frequently. That’s a game development balancing problem.
  • Pauwer
    Pauwer
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    I have reported it many times under pvp cheats that affect scoring or something like that. First make a ticket when you see low pop on some faction even though they have same amount of bars than others. Then after an hour continue the ticket and say issue is still on-going. I have asked for bans of any accounts possibly exploiting some mechanic. I have not gotten any reply, but will continue to do so :) my tickets probably go straight to zos junk mail folder, but i keep trying.
  • GoodFella146
    GoodFella146
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    Now granted if that is not working as described, it needs reported via in game bug report with proof.

    Except testing that over time and then reporting it is frankly ridiculous for a single player to do.

    How is a PS player supposed to report it? With hours long video submitted? Is a player supposed to just sit there for hours watching the score screen? And population changes can be incredibly dynamic to the point that a single snippet isn’t reflective of the whole.

    @GoodFella146 is noting that this is an issue that constantly creeps up and that ZOS needs to look at it. They have the internal collected data on their servers and it’s much easier for them to find trends and patterns than players.

    A score blowout should not be the norm for any campaign and yet it would seem across campaigns we are seeing this play out again and again to frequently. That’s a game development balancing problem.

    This is exactly what I'm saying. AD won in June and the score was the biggest blowout I've ever seen. That wasn't fun either. It was 20v1 like every battle. Now if I play it's like 1v20 every battle.
  • FlopsyPrince
    FlopsyPrince
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    Hey everyone,

    The purpose of this thread is to document how uncompetitive the main campaign on PS4 is. This trend has been ongoing for a couple years now, and I've quit Cyrodiil for the most part because of it (and also AD has only won one campaign since the Elsweyr chapter, so it's always either EP or DC running away with it every month).

    Basically the plan is to post a picture here every month showing a lopsided scoreboard. If we can rack up enough months, perhaps we can bring this issue to light and inspire ZOS to do something about it.

    My solution to fixing this issue is to fix how AP is awarded. If one faction is in first place, you get a lot more AP for attacking them (and less AP for attacking other factions). The whole point of having three factions is for balance, if one faction has too many and is overtaking everything, then they are supposed to have the weight of two factions attacking them and things will eventually even out. While a good idea, it does not actually work like this unless if both factions are basically gated.

    Consider an example: One faction has 3 bars (and is in first place), and the other two factions have 2 bars. You might think "oh the first place faction is outnumbered 4 bars to 3 and will have to defend." That just doesn't happen most of the time. Instead what really happens is that players on both factions know going up against 3 bars means playing outnumbered, so the majority instead attack the other faction that has 2 bars so the fights are more fair. This then leaves the majority of the team that has the most players to run over everything, leading to these uncompetitive and lopsided scores every month. Additionally, players see that one faction is running over everything and immediately choose that alliance to play on for the month as most people tend to gravitate towards easily rewarding scenarios (what if people knew that playing something other than the winning team got them more AP? hmmmmm....). Then there are the rest of the players with non-first place alliance toons that are completely discouraged from even playing in a campaign like this. Sure there are little things like more AP for low populations and whatnot, but they clearly don't do anything to balance the overall picture.

    Maybe my idea won't fix the problem but the current state of campaigns is the worst it's ever been. An update every month will show that. It's time to try something different to make campaigns balanced again.

    September 2021:

    [img][/img]Sept-2021.jpg upload

    It seems the same on the PC from what I am seeing after shifting there.

    The "bars" mean absolutely nothing as far as I can tell.
    PC
    PS4/PS5
  • gamma71
    gamma71
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    PS na Gh Dc is pretty bad now I noticed Madden couldn't get more than 5 people in his group. I remember not to long ago he was running 3 full groups a lot of the time.
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