So as to comply with guidelines, I'm rehashing my old poll for giving players 3 armory slots at the launch of the Deadlands DLC. The idea is the same, but now the options are different. The reason I think that 3 should be available, is simply because there are 3 build types in the game. Giving players the option to have a Tank, DPS, and Healer set up, or even 3 variants of one build type, will allow more players to enjoy the system at launch, as well as long after. I don't see a need in forcing players to give up money just to have the same freedom that was promoted in the reveal stream.
What do you think, should there be 3 armory slots at launch, or is it better to just have 2? (Edit: As with last time, I'd like to note there is no downside to having 3, and thus voting for it has no downside.)
Edited by Greg11jkalfa on October 4, 2021 11:12AM
When the next Elder Scroll is written, you shall be it's scribe.
-Martin Septim
Member Since June 9, 2015
Should There Be 3 Armory Slots? 119 votes