Hammer will be disabled on non-cp after next patch.
Really? Maybe they can disable it in all campaigns.
I am very turned off by this aspect of the game. If I hadn't seen it happen several times, I would think this doesn't really happen. I've removed myself from associating with these unethical players. These are the exact same people that will hack your ID and CC if they can.
It would be nice if the hammer could only be used by a side that is under performing, especially when so many just realm hop to the winning side all the time.
No, I disagree with that idea... I don't think that a faction that is underperforming should be rewarded with a powerful daedric artifact. This would encourage people not to show up, and exploit the system.
Implementing a faction lock in all campaigns would prevent people from faction hopping on the side that is winning.
I've never heard of that happening lol
Some players take this game way too seriously.
I mean, people still spy on the opposing teams zone chat.
IMO the issue with the hammer is that it tends to end up in the hands of the leading faction which completely defeats the purpose of the hammer. Which is to be a counter against the Emperor.
I don't see the reason why the alliance with Emperor should be able to pick up the hammer.
Well it just happened again. Someone that no one ever sees playing, grabbed the scroll and ran out side KC, trying to get away from our team. 30 plus opposite faction were waiting there and took hammer.
No one with 18K hp runs solo into a group of 30. So the faction with the hammer has taken half the map and most ppl are standing around not playing.
You have got to do something. Get rid of the hammer.
I really hope ZOS looks at my report, filed a few minutes before this post.
I do not believe Microsoft would want any association with this sort of behavior. Don't believe this is "woke" enough for Microsoft. ZOS get your priorities set and get rid of this horrible, cheating game play mechanic. Population went from pop lock to 2 bars, because players don't like to see cheating paying off. Other team gets emp.
Volendrung is supposed to be one of several 'Artifact Weapons' according to the inital patch notes when it came out, and the in game tutorial. That suggests to me that they will either add more in addition to it in the future, or they will take the hammer out and replace it with a different Artifact Weapon. It's been quite awhile since Volendrung has been in Cyrodiil at this point. I wonder why it's taking such a long time to bring in a new Artifact?
What difference does it make to you, the hammer is fun, if the developers remove it, then there will be no such action in the game, it does not change anything and it can be killed if the game did not jam so much. (I am not a user of the hammer, since I play as the Mage and it does not work in my hands)