Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
I believe there are 4-5 left of this PTS. Please ZOS, fix this ASAP.
VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
The reason why leap is greyed out is because the skill loses its range value. If you look at the TT when that bug happens it'll not state any Range.
Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
The reason why leap is greyed out is because the skill loses its range value. If you look at the TT when that bug happens it'll not state any Range.
Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
WillyOneBlood wrote: »VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
The reason why leap is greyed out is because the skill loses its range value. If you look at the TT when that bug happens it'll not state any Range.
Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
You clearly don't know about the bug and haven't experienced the bug. The skills do not work in PvP or Imperial City, are you telling me that a PvE enemy in Imperial City has CC immunity potions on them???????? You haven't read what 100+ other players have wrote on this forum regarding the bug. You don't know what you're talking about. Please explain a PvE enemy in Imperial City having CC immunity potions on them?
VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
The reason why leap is greyed out is because the skill loses its range value. If you look at the TT when that bug happens it'll not state any Range.
Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
You clearly don't know about the bug and haven't experienced the bug. The skills do not work in PvP or Imperial City, are you telling me that a PvE enemy in Imperial City has CC immunity potions on them???????? You haven't read what 100+ other players have wrote on this forum regarding the bug. You don't know what you're talking about. Please explain a PvE enemy in Imperial City having CC immunity potions on them?
Why would anyone use Fossilize against a PvE opponent?
WillyOneBlood wrote: »VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »WillyOneBlood wrote: »VarisVaris wrote: »Randomly in PvP, dragon leap and fossilize skills don’t work. Can we please get an acknowledgment that these skills will be fixed by the time the next patch is released?
They are the two core skills that every DK uses. Please fix ASAP.
Fossilize not working is tied to the enemy using CC immunity potions, this will disable Fossilize for the whole fight in many cases.
Leap not working is caused by the skill losing its range this primarily happens in IC and BGs in Cyrodiil this bug hasn't occurred for 2 patches.
Not true. They don't work, has nothing to do with other players counter play or leap distance. The skills do not work when you press them a million times and are both greyed out on the skill bar, also does it with Unrelenting Grip, has been happening since Blackwood update and is still happening on live today. The only fix is to leave instance and reque, reslotting skills doesn't work either. Go through the forums, there are a bunch of threads about this problem and has still not been fixed. Doesn't happen with any other class except DK. It's got nothing to do with potions or counter play, it's a broken class bug that needs to be fixed.
The reason why leap is greyed out is because the skill loses its range value. If you look at the TT when that bug happens it'll not state any Range.
Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
You clearly don't know about the bug and haven't experienced the bug. The skills do not work in PvP or Imperial City, are you telling me that a PvE enemy in Imperial City has CC immunity potions on them???????? You haven't read what 100+ other players have wrote on this forum regarding the bug. You don't know what you're talking about. Please explain a PvE enemy in Imperial City having CC immunity potions on them?
Why would anyone use Fossilize against a PvE opponent?
No, no, no, no....please explain why a PvE enemy in Imperial City would have cc immunity potions? Don't change the subject now that you've been proven to be lying and spreading false information. Answer the question.
VarisVaris wrote: »Fossilize not working for the whole fight is tied to the enemy having used CC immunity potions, they will prevent fossilize from working long after the intentional CC immunity has run out.
Please read my posts more carefully next time before writing a paragraph that has 0 information while discrediting the explanations on how to recreate bugs
1. DK's Petrify (Fossilize/Shattering Rocks) and Sorc's Rune Prison/Rune Cage remain grayed out after an enemy's Immovability potion wears off. The only way to un-gray them out is to stun the enemy with Leap or Streak or something else and wait out CC immunity.
Dragonnord wrote: »1. DK's Petrify (Fossilize/Shattering Rocks) and Sorc's Rune Prison/Rune Cage remain grayed out after an enemy's Immovability potion wears off. The only way to un-gray them out is to stun the enemy with Leap or Streak or something else and wait out CC immunity.
Again, my friend did not drink nor have any immovability potion, effect or so before we tested, he never drank a potion nor activated anything, and I was the first "enemy" he fought (so he was not carrying the "immovability effect not wearing off" bug from before engaging me). He just came clean, he didn't enter in any combat before engaging me to test. Same with me, I engaged no one either before the test (meaning I didn't try to use my Fossilize on anyone else before him) and, right from the beginning of our test, I couldn't use Fossilize on him as it appeared greyed out, in Imperial City.