The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Why are they all magicka?

miguelcura
miguelcura
✭✭✭
That. Why?

90% of the parses that I see in the clans are from magicka.

Of that percentage, I would say that half are necro. The groups for trials are all magicka.

Does this suck or do I not understand anything? How unbalanced is the game?

Regards and ty
Edited by miguelcura on September 17, 2021 2:43AM
  • woe
    woe
    ✭✭✭✭
    People parse on whatever they are comfortable with, they can parse highest with or whatever the current meta is.
    uwu
  • Ringing_Nirnroot
    Ringing_Nirnroot
    ✭✭✭✭✭
    Because magicka is ranged and more flexible I guess, at least that’s what my old guild master told me. Stam isn’t really favored especially in trials that are not melee friendly
  • FluffWit
    FluffWit
    ✭✭✭✭✭
    ✭✭
    Because magicka is ranged and more flexible I guess, at least that’s what my old guild master told me. Stam isn’t really favored especially in trials that are not melee friendly

    That's true for the actual trials but doesn't relate to parsing- beating up a test dummy.

  • ShawnLaRock
    ShawnLaRock
    ✭✭✭✭✭
    I am Stam main, usually - but it is just mathematically easier for big groups (trials for sure) - to buff / support Mag.

    I eke-out my Stam viability through knowledge of mechs, but I understand the BIS lean towards mag - ‘cause, math.

    S.
  • Darrett
    Darrett
    ✭✭✭✭
    FluffWit wrote: »
    Because magicka is ranged and more flexible I guess, at least that’s what my old guild master told me. Stam isn’t really favored especially in trials that are not melee friendly

    That's true for the actual trials but doesn't relate to parsing- beating up a test dummy.

    People mostly parse if they’re in the top tier of players who plan to do trial content. The vast majority don’t parse.

    Those who are parsing will use the build they plan to use for trials, which is overwhelmingly magicka.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    FluffWit wrote: »
    Because magicka is ranged and more flexible I guess, at least that’s what my old guild master told me. Stam isn’t really favored especially in trials that are not melee friendly

    That's true for the actual trials but doesn't relate to parsing- beating up a test dummy.

    It seems OP is speaking of parses from trials. I can only guess that they are speaking of ESO Logs but that is an assumption.
  • Viyvos
    Viyvos
    ✭✭✭
    It's pretty simple. Magicka is ranged and therefore more flexible and easier to maintain dps. Stamina is meele and therefore less flexible but has more dps in general (at least in most cases). You could say the balance is that stamina is harder to play but therefore gives more dps.
  • DinoZavr
    DinoZavr
    ✭✭✭✭✭
    with CP 2.0 penetration has been nerfed for stamina classes (while magicka players get it from Light Armor skill line passives), thus stam classes require pen buffs, provided by group, while mages do not. It is easier to buff magicka-only team, rather than a mixed or stam-only ones.
    To compensate stamina players have to wear subpar sets, thus making less DPS than magicka players.
    While mages do more damage and easier to support, why to welcome stamina characters in raids?

    CP 1.0 provided 5,280 pen. CP 2.0 offers generous 700 pen. If you underpen you do less damage. As simple as that.
    Overland PVE content does not require 18,200 pen, while veteran dungeons and trials does.
    PC EU
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭✭
    Stam dps have it rough rn. Trials and dungeons seem to be more stam/melee friendly, but they require more help in buffs/debuffs.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • zelaminator
    zelaminator
    ✭✭✭✭✭
    Because Stamina takes hit after hit.. It's not easy being a stamina player anymore, compared to magicka
    Edited by zelaminator on September 17, 2021 8:00AM
  • Grandchamp1989
    Grandchamp1989
    ✭✭✭✭✭
    ✭✭✭
    Ease of use.

    - ranged combat
    - Higher pen
    - Higher crit chance through armor
    - Easier to support
    - Strong shields

    Basicly custom made for vet trials and hm..

  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    Before it was all stamina, now meta is on mag side, nothing special about it just a regular cycle of things in ESO.

    They're trying to hybridise stats a bit to lessen such effects of their constant changes but players would always look at the very top to see what's wielding the most deeps, no matter preferences or that you still can be top dps in your group or any dungeon on stam if you possess some personal skill for that. Can still earn every achieve point and be competitive, just a personal choice for players to chase other's tails.
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    When was it stam @colossalvoids?

    When was this mythical time that stam was the dps of choice for end game?

    Yes, there have been times when it is more viable to include stam, but the end game meta has virtually always been magic-based. Hell, you can see that from the design of the trial mechs!

    It is one of the main things about this game that needs addressing, but hey, hasn’t for years so not holding my breath.

    This last update was, in my opinion, utterly rubbish.
  • colossalvoids
    colossalvoids
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hallothiel wrote: »
    When was it stam @colossalvoids?

    When was this mythical time that stam was the dps of choice for end game?

    Yes, there have been times when it is more viable to include stam, but the end game meta has virtually always been magic-based. Hell, you can see that from the design of the trial mechs!

    It is one of the main things about this game that needs addressing, but hey, hasn’t for years so not holding my breath.

    This last update was, in my opinion, utterly rubbish.

    Look up what was before elsweyr/scalebreaker, but even then most comps were still stam exclusive (bar VCR and VAS, later one still had highest score with bow/bow) for half a year because habits. It's virtually same now, you can complete anything like GS or PB on stam, it's just not as optimal as on magicka now.
  • Marillea
    Marillea
    ✭✭✭✭
    Hallothiel wrote: »
    When was it stam @colossalvoids?

    When was this mythical time that stam was the dps of choice for end game?

    Yes, there have been times when it is more viable to include stam, but the end game meta has virtually always been magic-based. Hell, you can see that from the design of the trial mechs!

    It is one of the main things about this game that needs addressing, but hey, hasn’t for years so not holding my breath.

    This last update was, in my opinion, utterly rubbish.

    +1 on this needs addressing. It seems they are pushing stamina in PvP and magicka in PvE, and they are doing very little to shift and fix this.
    Also better stamina support sets would go a long way in pushing stamdds a little in PvE.
    she/her

    Marillea - Magden - AD 🐻
    Bone-Hilda - Stamcro - AD ⚔️

    Marillea on PC EU
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Because magicka is way better for DPS for PvE content. Ignoring ranged / non-ranged - You simply can not reach same numbers on stamina build. It was the case for a long time, but after recent armour changes (for example, medium armour does not give weapon cric chance anymore) the "gap" got even greater. Even if you would use best stamina DPS sets you would still be lacking vs Magicka DPS (which btw also has better sets to chose from in general).
    babykubrow wrote: »
    +1 on this needs addressing. It seems they are pushing stamina in PvP and magicka in PvE, and they are doing very little to shift and fix this.
    Also better stamina support sets would go a long way in pushing stamdds a little in PvE.
    Yep, this is also my observation. Stamina is only really good for solo PvP. But if we switch to group PvP - then magicka is again better.
    Edited by Tommy_The_Gun on September 17, 2021 9:19AM
  • Everest_Lionheart
    Everest_Lionheart
    ✭✭✭✭✭
    Personally I think it’s a myth. Stam hits more than hard enough. Stam DPS has the flexibility to wear support sets as well which is where mag heavy groups tend to shine when you look at what support sets boost group damage the most. Zen, Catalyst, MK all light sets and much more difficult to work into a stam build. Brittle is even harder to work in.

    On the mag side you can throw any of those sets on a Necro or Warden. Necro also brings major vulnerability to the group, if they pair that with master architect that’s even more damage with major slayer. This is the reason why Necro is so popular because they are probably the most clunky of the mag classes to play. You haven’t experienced frustration until you’ve had the joy of trying to cast blastbones in a mobile fight.

    Back to stam. Those sets I mentioned above one of them is off the table. MK isn’t happening because conditional it requires less than 50% stam. It’s much easier to maintain a low stam pool when it’s capped at 10K vs 35K That leaves Zen and Catalyst, which both fit well on a warden, but you have to front bar it. Mag can body the set if you choose leaving stronger front bar options. Stam can wear war machine as well but it’s a greater DPS loss than MA on a mag toon.

    I wear Catalyst in both stam and mag comps. On the parse dummy I hit 93K on my MagCro with catalyst. On Stamden I hit 101K on the dummy with it. Now if you’ve got a great uptime with catalyst in a stam comp where a Stamcro tank can drop a 500 Sax colossus in execute and everyone is running the 2H execute that groups damage will push much higher than mag comp.

    Only NB execute can push higher, Templar too this but channel time hold their exe damage back else they would be OP and instead of 3 Cro and 3 NB in a group you would have 4 magplar. Anyway boosting damage of 8 execute skills in a stam comp versus 3-4 in a mag comp is a huge difference. Stam is superior in execute when the team is competent.

    As with mag comps you just have to build for it. You also need to have a better understanding of mechs. With stam comps you can always wait for the giant AOE and then shield or side step it or block cast through a certain mech. When the boss shouts something or throws it’s hand in the air you better know what that means. Proactive vs reactive. That’s stam vs mag in a nutshell.
  • ajkb78
    ajkb78
    ✭✭✭✭✭
    As above. Best stam-heqvt composition right now will have main tank in Yolna catalyst, off tank perhaps Cro in Saxhleel and (Arkasis for boss fights, crimson oath for trash), healers (warden + either sorc or Templar) providing RoJo and olo/pa, and take 1 MagDK in zen mk. Of the 7 stam DDs one would wear Alkosh. Everyone else can wear stam meta gear.

    My magden build is pretty hybrid this patch though: attributes are in magicka for sure, but I'm using a dual wield front bar, 2 medium armour, the stamina morphs of bear and shalks, has 2 fighters guild abilities front barred, wears diamonds which buffs stam and mag morphs equally, and Bahsei where the 2 main buffs minor slayer and the 5 piece buff stam and mag equally too. It's really easy to keep your magicka low but not run out, so it hits like a truck. For ranged fights I'd revert to a staff front bar but I'd still be using the stam morphs of bear and shalks.
  • RandomKodiak
    RandomKodiak
    ✭✭✭✭✭
    As someone above said the 'Meta" right now and has been for about two years is magicka. Magicka have range, do great damage and have shields that most stam just can't do. Also as was said magicka have better access to support type sets to buff group damage. So in the last 4 Trials Magicka has reigned. That being said with a little digging you can find Stamina outparses Magicka by 3-10k depending on class and set-up. The problem is that requires you to stand right on the trial dummies butt and never move, never have to worry about standing in stupid, which does not work in trials. Stamina is in the best place it's been in at least two years and you can do just fine as a stam toon in any Vet dungeon in the game and get your achievements just fine. You can do Vet trials if you have a group willing to work it out so it is stamina friendly. Until ZoS stops making the mechanics of the trials completely trash for stam toons though it will continue to be easier and "meta" for magicka toons to shine in all the newer trials. Remember the only fully ranged stam weapon is bow and bow/bow is quite a bit behind the other weapons in parsing. For transparency my main is a bow/bow stamsorc and I can parse 90k with Rele/Tzogvin's set up in running skills and have done a 100k + parse with complete cheese, but when a mag toon in running gear/ skills can do that 100k no cheese it is no wonder that guilds pushing for score want magicka.
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    miguelcura wrote: »
    That. Why?

    90% of the parses that I see in the clans are from magicka.

    Of that percentage, I would say that half are necro. The groups for trials are all magicka.

    Does this suck or do I not understand anything? How unbalanced is the game?

    Regards and ty

    Magika is the current meta spec. It was just 2 years ago when Stam dominated everything, so keep things in perspective. Its just how the current meta has panned out. Many elite trial groups are excluding stam spec characters for this reason.
  • miguelcura
    miguelcura
    ✭✭✭
    Viyvos wrote: »
    It's pretty simple. Magicka is ranged and therefore more flexible and easier to maintain dps. Stamina is meele and therefore less flexible but has more dps in general (at least in most cases). You could say the balance is that stamina is harder to play but therefore gives more dps.


    Bow / Bow is range ... balance seems to me like sucks.
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    miguelcura wrote: »
    Viyvos wrote: »
    It's pretty simple. Magicka is ranged and therefore more flexible and easier to maintain dps. Stamina is meele and therefore less flexible but has more dps in general (at least in most cases). You could say the balance is that stamina is harder to play but therefore gives more dps.


    Bow / Bow is range ... balance seems to me like sucks.

    Could be worse, could be a magDK that excels in melee combat, but you're forced to use ranged Destruction staff abilities and can't use your primary spammable since it's melee. Ran into that problem in a veteran Rockgrove trial run the other day and it didn't feel very comfortable. It was necessary though or I'd keep on dying and a dead DPS isn't DPSing.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Shantu
    Shantu
    ✭✭✭✭✭
    ✭✭
    Players are always going to gravitate towards builds that will help them succeed. This is more about trial design than meta builds.
  • Paulytnz
    Paulytnz
    ✭✭✭✭✭
    In my mind it's because..........

    With Magicka you will always have your Stamina there as back up for when you need to use it - Dodge/remove Stun etc.

    With Stamina, you really have to go out of your way and slot for any use of your magicka stat unless you are hybrid but then again that shouldn't be related to this. And even then the benefits wont be so much, maybe an extra heal as a backup for if you are totally out of stamina or something....and even then it will be a low heal and maybe only 1 or 2 uses....

    And of course because you have to use Stamina for the combat mechanics as well, you may be hesitant to use most of your stamina or let it drop so low.

    I think it's a flaw the way they did the combat here. They should have just had Magicka for everything and Stamina strictly for combat mechanics.
    Edited by Paulytnz on September 17, 2021 9:05PM
  • Malfious1986
    Malfious1986
    ✭✭✭
    I think Stamina DD is in the worst place it has been for a long time and as a Stamblade main I have really felt it as of late. Whilst it is true that in the past they have been able to out damage magicka builds and whilst it is also true that it is also possible to still do 100k+ damage on a stamina build there is an underlying flaw that has been persistent for a while.

    Magicka is easier to play.

    Even if magicka did considerably less dps, they spend less time dead and it is simply because magicka builds are ranged and thus mostly out of harms way, or at least can get out of the red sooner. As a Stamina, you have to be extremely fast sometimes to dodge the one shot mechanics or get out of the stupid. It wasn't always so bad but recently some bosses have aoe that is so persistent that the only option to do any damage is stand away and shoot a bow, making dps plummet. Humans naturally take the path of least resistance and like to feel awesome and that is a whole lot easier with magic. Sure you could technically do as well with Stamina but you need double the effort and for what? More likely you'll be a burden on the healer.

    The solutions are simple. Make stamina clearly beat magicka in dps as they are taking the higher risks. Magicka is more reliable but less risky and more manageable as a resource, they are less likely to die generally and so always a viable choice for persistent dps. Stamina being the higher damage dealer by any measure rewards the more risky play style and will appeal to those wanting to go for records or investing in that playstyle. Because right now there is no reward or incentive to play Stamina DD endgame.

    The other solution would be to simply make Stam a little tankier. Not tank levels obviously but it would make the magicka based mech of many trials and dungeons more doable without rocking the boat too much. Stam needs a bit more leeway as they are in the thick of it 24/7
    Part of the PS4 EU Guild ESO - Expendable Heroes. Check out our Facebook Page! PSN Lord_Malfious
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    My highest dummy parsing character is melee, but in actual trials I am forced to sit out for a lot of time and just LA spam backbar vma bow. That is, if I am not dead already.
  • pklemming
    pklemming
    ✭✭✭✭✭
    If you have a stam character and know the trial is going to be ranged (vCR, vAS etc), why would you not have a ranged build for them? The only person forcing you to LA spam appears to be you. Stamplar, for example, is a highly popular dps choice, and whilst the do very well in melee, they can still do decent ranged damage in a bow/bow build.

    Also, why are you dying to mechanics? You have access to self heals through the lines of circle of protection and vigor and a shield through the undaunted line.
    Edited by pklemming on September 19, 2021 5:28PM
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stam is good but requires more effort than it’s worth. The armor changes are making Stam much more accessible though.

    Assuming there is a tank with Pierce Armor (Major+Minor Fracture) and an Infused backbar crusher enchant, you will need 7,170 Phys penetration. This means you need essentially 4x Phys pen set bonuses worth of penetration.... Necro gets 1 bonus free, while NB gets 2 bonuses free while flanking. A Maul is two bonuses. Kragh is 1 bonus. Tzogvin has 1 bonus... etc.

    For dungeons and trials Stam is fine. For solo arenas they are not on par at all to mag.
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    Some of world bosses just break whatever shield I cast by one strike. And very often there are high damaging AoEs around the whole melee range.

    Healing is just weak compared to restoration staff with class healings which are mostly magicka based

    So we get melee range and weaker healing, while enemy spams AoEs and strong melee attack. That's just downright unfriendly to stamina builds. Why not throw targeted ground AoE at player location and snare? or deadly ranged attack at full 28m? or projectile shield?


    Changing build would work for sure but magicka builds wouldn't need to change.
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    You get the feeling that any devs who play the game are probably mag.

    I would love it if they made some mechs that targeted range/mag and not stam/melee.

Sign In or Register to comment.