I've never been desync'ed by this set, and yo ucan counter it, just block, you'll not get grabbed. Pay attention at what happens around you and if you're fast enough you'll manage to block, that's personal for the lag/desync but for the counter it applies for everyone.
I've never been desync'ed by this set, and yo ucan counter it, just block, you'll not get grabbed. Pay attention at what happens around you and if you're fast enough you'll manage to block, that's personal for the lag/desync but for the counter it applies for everyone.
fullheartcontainer wrote: »yeah Im sure they'll get around to it, right after they finish investigating the fact that Meteor causes desyncs consistently and has for the last 7 years
SkaraMinoc wrote: »
SkaraMinoc wrote: »
I think you need to add some context to this. I mean I have not been hit anywhere near this amount when I have been hit solo. So, I would have to assuming that you were in a large group when this number hit you.
I like the idea of scaling on the number of players in the area. And, the area is only a 3 meter radius. So, to get large numbers like this you're talking a lot of people in a 3 meter radius. Where you in a ball group? If so then maybe it is working as intended.
I think you need to add some context to this. I mean I have not been hit anywhere near this amount when I have been hit solo. So, I would have to assuming that you were in a large group when this number hit you.
SkaraMinoc wrote: »
I think you need to add some context to this. I mean I have not been hit anywhere near this amount when I have been hit solo. So, I would have to assuming that you were in a large group when this number hit you.
This was in a battleground and my build has 23k spell resist (17.3k without Major Resolve).
Switching to a 33k+ resist build w/ Major Evasion makes Dark Convergence a non-issue.