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Alts and spending points on crafting

LiteEmUp
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My main character is currently the main crafter with nearly all skill lines upgraded to max.. this character also has invested into the skill lines of scrying/excavating, legerdemain, thieves guild, dark brotherhood, psijic order, undaunted, fighter's guild, 2 weapon skill lines, and all class lines as well...

when i first started playing and was not planning to make an alt, i was primarily concerned with making my first character a main crafter as well as a main scryer due to possibly running out of skill points.. fast forward to now, i havent done all quests in the game, haven't gotten all the skyshards in cyro/ic, haven't gotten all the skyshards in delves, and i have invested to the skills that i wanted.. heck right now i can possibly invest to another weapon skill line and all 3 armor skill lines...


now when it comes to doing daily writs, its all about the mats and gold you receive for doing it... the amount/quality of stuff you receive is noticeable between my upgraded main character and non upgraded alts doing writs...

i can possibly start investing more skill points into the crafting skill lines and fully upgrading it for my alts as well, but redoing quests can get tiresome for 12 alts lol...

so my question for others, is it worth the time investment to do it to other alts as well?? effecttively making multiple "grand master" crafters???

for my alts, i simply play them for doing dungeons/trials/cyro...
NA PC Character list as of 2021
Nord Dragonknight - Lady Anneke | Main toon | Stamina DPS Build | PVE-focused | 2H+Bow+DOT specialist | Main Crafter | Former Master Antiquarian
Dunmer Templar - Elrond of Riivendell | Magicka DPS Build | PVE- focused | Javs+Mystic Orb+ Debuff Specialist | Healer-role alt configuration
Argonian Warden - Heals-No-Teammates | Magicka DPS Build | Main-Healer Alt | PVE-focused | Mystic Orb + Animals Specialist | Healer-role alt configuration | Master Antiquarian
Dunmer Warden - Imperatore Furiosa | Stamina DPS Build | Main-Healer Alt | PVE-focused | 2H + Animals Specialist
Nord Dragonknight - Lenneth the Valkyrie | Health Tank Build | PVE-focused | 1H+ Destro staff configuration

Altmer Necromancer - Lord Voldemorth | Magicka DPS Build | PVE- focused | Blastbones+Skulls Specialist | Healer-role alt configuration
Altmer Sorcerer - Galadriel of Lothlorienn | Magicka DPS Build | PVE-focused | Pulse+Orb Specialist
Khajiit Nightblade - Katnip Everdeenn | Magicka DPS Build | PVP-focused | Bomber Specialist
Khajiit Nightblade - Catniss Everdeene | Stamina DPS Build | PVP-focused | Bow+2H specialist

Orc Necromancer - Lord Shang-Tsung | Stamina DPS Build | PVP-focused | 2H+Blastbones specialist
Orc Sorcerer - Geralt of Rievia | Stamina DPS Build | PVP-focused | 2H specialist
Breton Dragonknight - Lady Scabbia | Magicka DPS Build | PVE-focused | Pulse+Orb specialist

Imperial Templar - LiteEmUp | Stamina DPS Build | PVP-focused | 2H+Jabs specialist

  • AcadianPaladin
    AcadianPaladin
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    I have a primary and backup crafter that are fully leveled and either can do top writs. That said, in trying to balance resources and play/fun, I only do one full set of writs per day and am pleased with how that meets my needs. I find doing one full set of writs per day fun; more than that I find tedious.

    On alts, I only level their crafting type skills for mats gathering support (keen eye where appropriate and optimal decon result perks), for combat effectiveness (perks to extend potion and food duration). I also level antiquities up to L7 on all to gain the 'glowing chest' perk. I don't use them for writs or crafting anything.
    PC NA(no Steam), PvE, mostly solo
  • SirAndy
    SirAndy
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    I have 10 fully leveled (Every craft is at 50) chars doing writs every day.

    At any given time, i have 10+ million gold in my bank.

    And i just went on a 5 mil shopping spree two weeks ago. So yes, it's worth it.
    cheer.gif

  • MTibbs89
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    I try to at least level Alchemy and Provisioning for all my toons, since those two have some nice passives that are useful for everyone (medicinal use, connoisseur, and gourmand). It's also worthwhile to invest in crafting on some level for all toons to improve your rewards for crafting writs.
  • Franchise408
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    I have 1 character that is a main crafter, my other characters specialize in an RP related craft, and some of them I will level up the first skill in case I want to do writs and the decon skill so I can get better mat return.
  • EvilAutoTech
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    The need to level and spend skill points depends on which is more needed, gold or mats.

    All level 50 characters receive the same amount of gold, depending on cp.

    If you need the mats (gold upgrade mats, specifically) then it's totally worth it to gather and spend the skill points.
  • FluffWit
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    I collect almost every overland skyshard (not delves just above ground) and once I hit vet I do almost every public dungeon group event and grab the skyshrd in them.

    That's about enough for me to take all the crafting passives I need to do max rank writs and take all the skills and passives I need to fight.
  • FrancisCrawford
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    I work at home and have two screens on my PC, so signing in to all my alt accounts to collect hireling emails is pretty easy. And Tier 3 hirelings give good stuff.
  • phaneub17_ESO
    phaneub17_ESO
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    18 characters, everyone has 50 in all crafts, the only ones I max out in points at Alchemy, Jewelry, Enchanting, and Provisioning; while Clothing, Blacksmith, and Woodworking stay 1/10. For Alchemy and Provisioning you can bulk craft their food, potions, and poisons so you don't have to keep points in produce extra items. Max Jewelry 5/5 on everyone is the best way to get Chromium Grains/Plating so its a no duh. Only my main crafter has the extra bonuses like reduced tempers.
  • Syrusthevirus187
    Syrusthevirus187
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    12 characters. All max crafting. Have crafted multiple pieces on each on so most times I just pick up quest and hand it in. Easy gold and mats.
  • Katahdin
    Katahdin
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    I have 3 max crafters. One is the main crafter that learns all the recipes, etc. Two of them are characters I play the most and its nice not to have to log out and on to the crafter to do a simple upgrade, make a potions, enchants or food/drinks.
    Edited by Katahdin on September 2, 2021 9:43PM
    Beta tester November 2013
  • oterWitz
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    Like others have said, I have 10 characters all doing writs. They don't all do all of the crafts, but it's easy enough to level clothing, blacksmithing, and woodworking, while jewelry crafting is a bit more expensive if you're buying intricates to decon but very much worth the investment. Then alchemy is useful for the medicinal use passive so all but my mule have it, though some do it at lower levels because water from the middle tiers of alchemy sells for about 3x the price of Lorkhan's Tears. Similarly, doing provisioning at different tiers and selling the recipes you receive also provides a nice bit of gold. Enchanting is pretty tedious to level with little reward from writs, so only my master crafter does it.

    That said, the other main part of your question was how to get the skill points to support crafting for alts. As Fluffwit mentioned, collecting overland skyshards is easiest, and the public dungeon skill point can require a bit more investment depending on how deep in the group event boss is. But also remember that each 4-player dungeon gives a skill point for completing its quest, as does the main quest and the main questline for each zone. So I typically level each character by questing a little in a zone that fits their background, then taking them all over the world to do the psijic quests and collect overland skyshards and lorebooks. Then do the daily quest from the mages guild, which sends you to the group event of public dungeons anyway. Add a few more from 4-player dungeons or PvP rank ups and each character can know their class and at least two weapon skills, plus guild and PvP skills as needed, as well as the crafting skills. Of course, you don't have to do it this way it's just my preferred way to cover all bases while leveling.
    PC NA
  • zelaminator
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    Yes, it is worth it.. the only thing I don't do for all of them, is research
  • Hapexamendios
    Hapexamendios
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    All my characters are maxed in the crafting skill lines so they can make their own food, make pots, upgrade equipment etc. Only one is a grand master crafter for doing master writs.
  • Cirantille
    Cirantille
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    It is very well worth it
    You will not need the pricey market to upgrade your own gear, craft your own potions because you will be self sustaining
    Just start some good music list or a tv show and rest is muscle memory
    You don't need quest skill points, just collect the skyshards and group events from public dungeons
  • Paulytnz
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    My main has got all crafting skills maxed which is easy as I did every thing for him. I do all craft writs on all 10 chars. All of them have lvl 50 in all skills but they don't all have the craft skills maxed out yet, 5 do so far.

    I don't suggest you get them skill points by doing quests - that's slow and boring.

    What I do for each alt is, do the main story, as it is quick and every part gives you a Skill Point. I would clear Coldharbour on them so I could totally finish the main story. I also did clear every part of the Coldharbour map so I gain full access to all the buildings in the city. This is so I can farm the containers in them whenever I felt like it.

    What I suggest you do is what I do next - IGNORE the zone stories quests. They are long to do, take time and I think it's max 3 skill points per map. Ignore them, just clear the delves and public dungeon and pick up the wayshrines and other skill shards in the map.

    Doing this takes me at most 2 hours per zone and that gives a total of about 7 skill shards. Doing this in my opinion is the best way to get skill points for your extra crafters.
    Edited by Paulytnz on September 3, 2021 5:19AM
  • menedhyn
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    It is worth it if you think you need more gold, mats and enjoy crafting. There's no doubt it is a profitable activity, but I only have one crafter, and only two characters. I don't log in simply to do writs every day as that doesn't appeal to me. I do them when I feel like it.
  • zaria
    zaria
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    I have 7 doing writs at max level who I tend to do writs on daily.
    As other I have one master crafter who learn all the styles and blueprints.
    The others just learn the cheaper ones.

    A couple more of the remining 5 has provisioning and alchemy maxed out as its useful to make food an potions.

    I level up crafting for the 4 equipment skills and enchanting to 50 and but other than the 7 they don't have skill points assigned. I also do the research on all since its an long lead time process taking almost a year.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Danikat
    Danikat
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    I just have 1 dedicated crafter and I'm not planning to make any of my other characters crafters. There's a few reasons for that but they're all specific to me and may not apply to anyone else.

    The big one is that my free time is limited and if I tried to do daily writs on every character every day I could easily end up with days when I don't do anything else. (Yes I know how quick they are, but I already have days when I log in, pick up mail, turn in an IC quest and do a Wrothgar quest for event tickets, do 3 endeavours, refill my guild store and log out because I've run out of time to play.)

    I also like to take my time when I'm playing, especially when I'm doing quests and exploring so I often have to log off when I'm in the middle of a delve or public dungeon, or just out in the middle of nowhere. It would be annoying to keep pulling my characters back to towns to craft, but it seems pointless to train the skills up if I'm not using them.

    It seems pointless to unlock all the motifs on all my characters when 1 can craft everything they need, but without motifs they're definitely limited to only being useful for daily writs. Also motifs are already my biggest expense so training up more crafters to get more gold only to spend more gold on motifs seems like a vicious circle.

    Finally (unless I've forgotten some things) I usually don't have ESO+ and part of the way I manage inventory and bank space is to put blacksmithing, clothier, woodworking and jeweller materials into my crafter's inventory. If I was doing writs on all my characters I'd have to share at least the top tier ones.

    Overall for me the extra gold it could bring in isn't worth the time and other hassle involved in crafting on multiple characters, so it makes more sense to just stick to 1.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • EF321
    EF321
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    All have maxed material passive for best writ rewards and consistent materials in the world / less mat inventory space needed , also use same precrafted things from bank to turn in.
    All have potion duration passive. Those who use poisons or crafted potions a lot also have quantity and 3 ingridients.

    Most of the older ones with a lot of points accumulated have decon maxed on all but enchanting, so I can decon stuff and continue playing. If there are still points left, they also have upgrade passive for wood/bs/cloth (only what is relevant to them, i.e. tank who wears only 7 heavy pieces won't have cloth, just bs and wood) so I can save me some annoyance. None has jewelry upgrades so far, as gilding something is so rare since chromium comes so slowly.


    Enchanting and provisioning - only passives. Don't even do provisioning on most recent toons, rewards are meh. I don't use XP food on alts or eat anything more expensive than sugar skulls, so I can live without food duration.

    Also, hirelings. Alts have wood, bs and cloth. Opted out of provisioning and enchanting during free respec, so not worth it.
    Edited by EF321 on September 3, 2021 10:59AM
  • Bucky_13
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    Do daily writs on 14 chars, it's worth it for me at least. It's a time investment initially, but once it's done it does pay off. I don't quest on my alts tho, all points are from skyshards and public dungeon group events.
    I also geared all of them for pvp to farm transmute crystals, that is a ton of extra skyshards collected gor that tho. It helps you find it collecting the shards relaxing like I do, otherwise I suspect the grind might be brutal.
  • Sarannah
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    No, and yes. Making multiple grand master crafters is hard, and you probably won't want to. As that would require you to learn all the motifs on all the characters. And it would require you to figure out which character can make which master writs. Better to keep this all on one character.

    But yes, it is profitable. When you have fully skilled crafters, you get master writs, grand repair kits(money savers!), and many upgrade materials. With maxed research you can get golden items from the daily quests, and the daily supply mails from hirelings for that craft. Including chromium platings from jewelry crafting daily quests. But those are very rare still, like twice a month tops for me.

    You probably won't be able to maintain doing craftingdailies without buying supplies. I always run out of platinum , oko runes, and corn flower. So about 20-25% of the gold income goes towards buying supplies. Yet due to all the extra's you receive from crafting dailies, the time spend on maxing their tradeskills is well worth it.

    In short: So "no" making multiple grandmaster crafters is not worth it. But "yes" fully skilling the tradeskills on your alts, is worth it.

    PS: I do dailies on 18 characters per day, and only 8 are fully skilled crafters(so far). I am in the process of making all my characters fully skilled crafters, but it is very slow as I do so by 100% completing zones. (but it is fun to see the rewards from the crafting dailies grow each day, and it is a nice leveling incentive)
    PPS: With fully skilled I mean provisioning, enchanting, alchemy, clothing, woodworking, blacksmithing, and the jewelry crafting skillines all filled completely.
  • runa_gate
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    18 characters maxed in all crafting skills and traits makes you rich. It absolutely is worth is. Quests isn't an especially good way to get skill points, though.

    Get Urich's Skill Point Finder addon and map it to a shortcut and you can see where various alts can get skillpoints easily.

    I must have accidentally reset lazy writ's history a couple months back, but you can see from just 132 days the rewards are considerable. Note that "total known motifs" does not boost the writ voucher reward for the best master writs to be worth worrying about.



    lazy-writ-output.png

    Because every character also chooses the alchemy mat option from Remains-Silent from the Shadowy Supplier passive every day as well, I basically never have to buy materials to do this every day. Every once in a while I'll have to buy platinum ounces or ancestor silk. It's a miniscule percent of what's gained. It's absolutely worth it. I sell stacks of 200 gold tempers once a month or more, give anyone I know full gold gear whenever they ask. I randomly hand 100k gold to people with cool outfits or a million to starting players to get houses or whatever they want. It's a grind to do it every day but easier for me than for my entire guild having to grind things in some slow inefficient way. And I bury them in Intricates to get their crafting levels up, too.
    Edited by runa_gate on September 3, 2021 12:04PM
  • vgabor
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    LiteEmUp wrote: »
    so my question for others, is it worth the time investment to do it to other alts as well?? effecttively making multiple "grand master" crafters???

    for my alts, i simply play them for doing dungeons/trials/cyro...

    Not for grand master crafter, but a definite yes to the extent that you can do writs on them.

    Having all alts able to do writs helps a lot with self sustaining yourself on upgrade mats, an example few months ago I noticed I'm running out of kuta as only had 4 of them, started doing writs on all my alts, and two weeks later I was sitting on 30+ kutas without buying a single one.

    Trait research is up to you, I actually tend to do them apart from nirn on alts too, so they can transmute/recreate items they need. It doesn't take anything but a bit of banks space and a login on the alts for a minute when they finish one research and need to start the next. On my master crafter who has all the traits already researched I create 20-30 lvl 1 items for the traits I want to research on alts, drop them into into the bank, and after the alts used them all for research I create and drop the next bunch again into the bank.
  • LiteEmUp
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    Sarannah wrote: »
    No, and yes. Making multiple grand master crafters is hard, and you probably won't want to. As that would require you to learn all the motifs on all the characters. And it would require you to figure out which character can make which master writs. Better to keep this all on one character.

    But yes, it is profitable. When you have fully skilled crafters, you get master writs, grand repair kits(money savers!), and many upgrade materials. With maxed research you can get golden items from the daily quests, and the daily supply mails from hirelings for that craft. Including chromium platings from jewelry crafting daily quests. But those are very rare still, like twice a month tops for me.

    You probably won't be able to maintain doing craftingdailies without buying supplies. I always run out of platinum , oko runes, and corn flower. So about 20-25% of the gold income goes towards buying supplies. Yet due to all the extra's you receive from crafting dailies, the time spend on maxing their tradeskills is well worth it.

    In short: So "no" making multiple grandmaster crafters is not worth it. But "yes" fully skilling the tradeskills on your alts, is worth it.

    PS: I do dailies on 18 characters per day, and only 8 are fully skilled crafters(so far). I am in the process of making all my characters fully skilled crafters, but it is very slow as I do so by 100% completing zones. (but it is fun to see the rewards from the crafting dailies grow each day, and it is a nice leveling incentive)
    PPS: With fully skilled I mean provisioning, enchanting, alchemy, clothing, woodworking, blacksmithing, and the jewelry crafting skillines all filled completely.

    thanks everyone for the insights... your comments convinced me to make all my alts fully skilled crafters for those master writs and weekly 50k+ gold income..

    so one other question, do you guys care on what price mats are being sold by traders if your trying to stock up mats??? i usually use ttc's price suggestion when determining if its worth buying or not..
    NA PC Character list as of 2021
    Nord Dragonknight - Lady Anneke | Main toon | Stamina DPS Build | PVE-focused | 2H+Bow+DOT specialist | Main Crafter | Former Master Antiquarian
    Dunmer Templar - Elrond of Riivendell | Magicka DPS Build | PVE- focused | Javs+Mystic Orb+ Debuff Specialist | Healer-role alt configuration
    Argonian Warden - Heals-No-Teammates | Magicka DPS Build | Main-Healer Alt | PVE-focused | Mystic Orb + Animals Specialist | Healer-role alt configuration | Master Antiquarian
    Dunmer Warden - Imperatore Furiosa | Stamina DPS Build | Main-Healer Alt | PVE-focused | 2H + Animals Specialist
    Nord Dragonknight - Lenneth the Valkyrie | Health Tank Build | PVE-focused | 1H+ Destro staff configuration

    Altmer Necromancer - Lord Voldemorth | Magicka DPS Build | PVE- focused | Blastbones+Skulls Specialist | Healer-role alt configuration
    Altmer Sorcerer - Galadriel of Lothlorienn | Magicka DPS Build | PVE-focused | Pulse+Orb Specialist
    Khajiit Nightblade - Katnip Everdeenn | Magicka DPS Build | PVP-focused | Bomber Specialist
    Khajiit Nightblade - Catniss Everdeene | Stamina DPS Build | PVP-focused | Bow+2H specialist

    Orc Necromancer - Lord Shang-Tsung | Stamina DPS Build | PVP-focused | 2H+Blastbones specialist
    Orc Sorcerer - Geralt of Rievia | Stamina DPS Build | PVP-focused | 2H specialist
    Breton Dragonknight - Lady Scabbia | Magicka DPS Build | PVE-focused | Pulse+Orb specialist

    Imperial Templar - LiteEmUp | Stamina DPS Build | PVP-focused | 2H+Jabs specialist

  • Sheezabeast
    Sheezabeast
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    I recommend on the alts you run dungeons on, make them side-crafters. Invest points into being able to improve items, and getting materials back from deconning. We get lots of free research scrolls from daily login so you can transmute most any trait you need. If you max any skills with full points, alchemy and enchanting would be the two worth doing. Making your own potions and your own enchantments saves you time and gold.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Jaimeh
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    I would say that levelling alchemy is definitely worth it for two reasons: first you need the medicinal use passive, and second if you do max level writs, they don't require corn flower as the second objective, and also it's better to make a batch of the same potions that all your toons can use for writs, rather than different pots for different writ tiers. I generally mostly do writs on my main, but I do have alchemy levelled on all toons in case I do writs with them, and then I have clothing/woodworking/blacksmithing levelled on just a couple, so if I run low on gold mats, I can do max level writs with them. If you do have the time to do writs on alts though and they have the points to spare, then it's better to have the passives for max crafting on them, because it's a pity to miss on the gold mats rewarded.
  • Gythral
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    Gotta feed my 'Master Writ' habbit somehow - so 18 chars that can get as many as possible is a PLUS :warning:
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Kiralyn2000
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    Personally, I have a 'main' crafter with everything, a couple semi-main alts who have a couple skills with major points invested, and then everyone else (and the other skills on the semi-mains) have lv1 so they can do writs. Along with a few of the "resource spotter" perks.
  • Ippokrates
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    1 dude for writs is enough. He should know all weapons and armour traits + all motifs. Waisting motifs on others is kinda pointless, because it is far better to sell all known motifs - it is good business.

    UNLESS...

    If you are starting, it is good strategy to divide research between few alts, so for example

    One is for light armour/staffs/1h/necklace

    Second is for medium/bow+shield/2h/rings

    Third is for heavy armour plus lacking light/medium/staff stuff ;)

    And so on...

    Of course you could be more specific and divide research between more alts, but you get the point - it allows you to make any crafting set and writ as soon as it possible, so within months.

    But for all others alts... Once you will be leveling them, you will get a lot stuff from dungeons or dolmens. Just decon it and your blacksmithing, clothing, woodworking, enchanting and jewelry will max within days.

    On alchemy and provisioning you will need to grind some xp, but yeah, it is worthy,cause the higher lvl in crafting, higher chance for tempers, master writs, recipies, etc.

    And you can easily grind skillpoints during lvl.

    Go for psijic, loorebooks and skyshards. Get skillpoints from first time dungeons. Also main story is relatively quick & give you extra skillpoints.
    Edited by Ippokrates on October 2, 2021 2:43PM
  • Oliviander
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    I got 18 crafters all of them are:
    all crafts maxed
    all crafts at full points
    out except provisioning due to the recipes drop
    (that is minimum skillpoints spent on crafting is 115)
    all traits learned
    all alchemy ingredients known
    all runes known

    1 of them is a Grand master Crafter
    knowing all recipes but 2 expensive war tortes
    knowing most furnishing recipes (37 still missing)
    knowing all but 2 of the newest motifs

    2 more are Grand Master Crafters

    15 more ar on their way to get Grand Master Crafters
    but are still short of 12 motifs


    Is it worth it - I don't know
    but its my personal goal of the game


    But if you are doing writs you should max out the
    clothing, blacksmithing, woodworking and jewelry skills
    and invest all skillpoints - to recieve the gold mats


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