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MagBlade Bombers WTF!?!?!

  • Stx
    Stx
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    The fact that Mag NB can spam cloak so many times in a row is a little insane. Yes I know mag NB is pretty weak right now, but that video posted shows why these builds are ridiculously broken. Literally spamming cloak every global, proc sets wiping a whole group..

    Why is this a thing?
  • DrSlaughtr
    DrSlaughtr
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    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    I just wish cloak wouldn't make damage miss even when I can see the nightblades using sentry. I figure if I dedicate a 5 piece that has a 20 second downtime I should be able to isolate the enemy during my window..
    PSA: The Sentry set is a-mazing Nightblade repellent.

    Not only does it reveal Nightblades for you but for everyone else on your faction as well.

    And I'm not sure this is accurate. I think you may be taking then out of stealth (crouch) and thus revealing them. I'm pretty sure sentry only procs for the wearer.

    If you see us with sentry you can light attack us or drop an aoe. Being stealthed doesn't prevent you from taking damage. It just means you have to either directly hit them or surround us with damage. Other skills will not fire because they require the target to be visible.

    This isn't right though. Crouch stealth yes. But I'm talking about spamming cloak even when I can see you. It makes all single target attacks miss. Its absolutely insane the mitigation it provides.

    So again, drop an aoe under them or flare. It will yank them out.

    So not only sacrifice a 5p, but sacrifice skills to counter NB. Got it.

    Also with the delay that flare has and the general movement speed NB has you better have God tier prediction skills or else you are just wasting magicka.

    Either way I'm just saying, we had issue with shuffle giving 15% dodge chance, yet NB gets a spammable 100% against single target direct and dots damage.

    Okay I got it. You don't want to sacrifice anything to counter the playstyle that is base game because it's inconvenient. I'm sorry but that's just now how it works.

    And most NBs are slower sneaking than walking unless they run swift or wild hunt. If you can't throw down an insta cast aoe around us then practice more. Because it's not that hard.

    And for the millionth time it doesn't negate over the damage.

    I'm giving up a 5 piece set to counter NB. What do you mean??? I just want the counter to do its job and actually counter the skill. Not some half ***** counter that still let's them mitigate damage. And yes I have plenty of MYM clips that show no damage number, no HP decrease. Nothing. It causes the damage to miss.

    It does not cleanse a dot. I will take that damage.

    Sentry does half the job for you. What else do you expect, do you want it to auto lob projectiles? I really don't get this. Just throw caltrops or some other instant aoe at me. It really isn't that hard if you can see me.
    I drink and I stream things.
  • Casul
    Casul
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    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    I just wish cloak wouldn't make damage miss even when I can see the nightblades using sentry. I figure if I dedicate a 5 piece that has a 20 second downtime I should be able to isolate the enemy during my window..
    PSA: The Sentry set is a-mazing Nightblade repellent.

    Not only does it reveal Nightblades for you but for everyone else on your faction as well.

    And I'm not sure this is accurate. I think you may be taking then out of stealth (crouch) and thus revealing them. I'm pretty sure sentry only procs for the wearer.

    If you see us with sentry you can light attack us or drop an aoe. Being stealthed doesn't prevent you from taking damage. It just means you have to either directly hit them or surround us with damage. Other skills will not fire because they require the target to be visible.

    This isn't right though. Crouch stealth yes. But I'm talking about spamming cloak even when I can see you. It makes all single target attacks miss. Its absolutely insane the mitigation it provides.

    So again, drop an aoe under them or flare. It will yank them out.

    So not only sacrifice a 5p, but sacrifice skills to counter NB. Got it.

    Also with the delay that flare has and the general movement speed NB has you better have God tier prediction skills or else you are just wasting magicka.

    Either way I'm just saying, we had issue with shuffle giving 15% dodge chance, yet NB gets a spammable 100% against single target direct and dots damage.

    Okay I got it. You don't want to sacrifice anything to counter the playstyle that is base game because it's inconvenient. I'm sorry but that's just now how it works.

    And most NBs are slower sneaking than walking unless they run swift or wild hunt. If you can't throw down an insta cast aoe around us then practice more. Because it's not that hard.

    And for the millionth time it doesn't negate over the damage.

    I'm giving up a 5 piece set to counter NB. What do you mean??? I just want the counter to do its job and actually counter the skill. Not some half ***** counter that still let's them mitigate damage. And yes I have plenty of MYM clips that show no damage number, no HP decrease. Nothing. It causes the damage to miss.

    It does not cleanse a dot. I will take that damage.

    Sentry does half the job for you. What else do you expect, do you want it to auto lob projectiles? I really don't get this. Just throw caltrops or some other instant aoe at me. It really isn't that hard if you can see me.

    Cloak causes direct single target damage to miss when you spam it. Never talked about the dot suppression.

    Caltrops and other aoe are not instant so don't say that. They have travel time and are very limited in their use.

    And lastly. Yes if I'm using a 5p to counter NB it should allow them to take damage during its 33% uptime.
    PvP needs more love.
  • DrSlaughtr
    DrSlaughtr
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    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    BuildMan wrote: »
    I just wish cloak wouldn't make damage miss even when I can see the nightblades using sentry. I figure if I dedicate a 5 piece that has a 20 second downtime I should be able to isolate the enemy during my window..
    PSA: The Sentry set is a-mazing Nightblade repellent.

    Not only does it reveal Nightblades for you but for everyone else on your faction as well.

    And I'm not sure this is accurate. I think you may be taking then out of stealth (crouch) and thus revealing them. I'm pretty sure sentry only procs for the wearer.

    If you see us with sentry you can light attack us or drop an aoe. Being stealthed doesn't prevent you from taking damage. It just means you have to either directly hit them or surround us with damage. Other skills will not fire because they require the target to be visible.

    This isn't right though. Crouch stealth yes. But I'm talking about spamming cloak even when I can see you. It makes all single target attacks miss. Its absolutely insane the mitigation it provides.

    So again, drop an aoe under them or flare. It will yank them out.

    So not only sacrifice a 5p, but sacrifice skills to counter NB. Got it.

    Also with the delay that flare has and the general movement speed NB has you better have God tier prediction skills or else you are just wasting magicka.

    Either way I'm just saying, we had issue with shuffle giving 15% dodge chance, yet NB gets a spammable 100% against single target direct and dots damage.

    Okay I got it. You don't want to sacrifice anything to counter the playstyle that is base game because it's inconvenient. I'm sorry but that's just now how it works.

    And most NBs are slower sneaking than walking unless they run swift or wild hunt. If you can't throw down an insta cast aoe around us then practice more. Because it's not that hard.

    And for the millionth time it doesn't negate over the damage.

    I'm giving up a 5 piece set to counter NB. What do you mean??? I just want the counter to do its job and actually counter the skill. Not some half ***** counter that still let's them mitigate damage. And yes I have plenty of MYM clips that show no damage number, no HP decrease. Nothing. It causes the damage to miss.

    It does not cleanse a dot. I will take that damage.

    Sentry does half the job for you. What else do you expect, do you want it to auto lob projectiles? I really don't get this. Just throw caltrops or some other instant aoe at me. It really isn't that hard if you can see me.

    Cloak causes direct single target damage to miss when you spam it. Never talked about the dot suppression.

    Caltrops and other aoe are not instant so don't say that. They have travel time and are very limited in their use.

    And lastly. Yes if I'm using a 5p to counter NB it should allow them to take damage during its 33% uptime.

    Everyone and their mother is talking about dots. Yes your LA misses. Oh darn. It's almost as if SD offers me the only defense I have available while everyone else runs around with 25k+ armor and big bust heals.

    Caltrops land in under a second. You really can't drop it on a sneaking target that you can see? Most of us can't run wild hunt or swift. So yeah, in combat sneak is slow af even with vamp.

    And finally, if you don't think the set providers you with an advantage then don't run it. Asking for a set to completely destroy an entire class in pvp is selfish and shortsighted. In all these NB hate threads I, along with others, have provided numerous ways to counter NBs but what it comes down to is everyone wants a set to do it for them OR NBs shouldn't exist.
    I drink and I stream things.
  • Theignson
    Theignson
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    Bombing is a different beast. It has a characteristic that has been frowned upon and discouraged to Game-Masters ever since fantasy gaming became a thing with Gary Gygax and Dave Arneson's creation of Dungeons and Dragons: instant killing a player-character who either did not make a mistake or had no opportunity to defend/prevent the death. There are some things I can do to avoid getting bombed and indeed I do them: not stand on a resource flag, move away from a friendly stack, have impen/health, etc., but the fact of the matter is that if you partake in the sorts of fights Cyrodiil encourages, you're going to find yourself in positions that are highly conducive to bombing (breeches, friendly allies moving close to you, trying to capture a strategic position, even something like trying to transitus to a threatened keep, etc.). So it is kind of frustrating, even if I acknowledge that it's hard for a bomber to pull off.

    [edited for baiting]

    This. MagNB bombing is way OP now. It is insta death during open field combat even if running solo and not near many people. This is new.

    MagNB Soul tether/VD/proxy/sap joins the long line of OP builds ZOS has brought out: Bashing goliath (with bash enhancements), graveyard harmony (harmony enhancements), Crys weapon/imbue weapon/overload .

    It's humorous to recall those many months of no proc combat. The ball groups were no longer immortal and they disappeared. The fights were based on abilities, not procs. TTK was long.

    Now ZOS has gone in the completely opposite direction. With this build, TTK is reduced to zero.

    Although it is amusing to see the ball groups drop dead occasionally from a well placed bomb.
    3 GOs, a Warlord, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • neferpitou73
    neferpitou73
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    Theignson wrote: »
    Bombing is a different beast. It has a characteristic that has been frowned upon and discouraged to Game-Masters ever since fantasy gaming became a thing with Gary Gygax and Dave Arneson's creation of Dungeons and Dragons: instant killing a player-character who either did not make a mistake or had no opportunity to defend/prevent the death. There are some things I can do to avoid getting bombed and indeed I do them: not stand on a resource flag, move away from a friendly stack, have impen/health, etc., but the fact of the matter is that if you partake in the sorts of fights Cyrodiil encourages, you're going to find yourself in positions that are highly conducive to bombing (breeches, friendly allies moving close to you, trying to capture a strategic position, even something like trying to transitus to a threatened keep, etc.). So it is kind of frustrating, even if I acknowledge that it's hard for a bomber to pull off.

    [edited for baiting]

    This. MagNB bombing is way OP now. It is insta death during open field combat even if running solo and not near many people. This is new.

    MagNB Soul tether/VD/proxy/sap joins the long line of OP builds ZOS has brought out: Bashing goliath (with bash enhancements), graveyard harmony (harmony enhancements), Crys weapon/imbue weapon/overload .

    It's humorous to recall those many months of no proc combat. The ball groups were no longer immortal and they disappeared. The fights were based on abilities, not procs. TTK was long.

    Now ZOS has gone in the completely opposite direction. With this build, TTK is reduced to zero.

    Although it is amusing to see the ball groups drop dead occasionally from a well placed bomb.

    I don't know what campaign you were playing but as someone who lead one; ball groups were alive and well during No-proc.

    I also fail to see how Magblade bomber is OP. If one of any number of things goes wrong you die in two shots. It's a complete glass cannon build. Bombers are one of the hardest builds to play right in Cyrodiil, trying playing one and see how "OP" it is.
  • DrSlaughtr
    DrSlaughtr
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    Magblade bombers aren't OP. Mechanical Aquity is because it circumvents the balance between crit % and crit damage. So much so it's becoming the meta for multiple classes.
    I drink and I stream things.
  • gamma71
    gamma71
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    Look on the bright side cloak is getting buffed u31 lol
  • Sephyr
    Sephyr
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    gamma71 wrote: »
    Look on the bright side cloak is getting buffed u31 lol

    Stealth and Stealth Detection both are buffed. There's also a big bug where people in stealth will pop out of stealth and incur a ton of damage due to things not ticking properly, so that's going to be even more risky for cloakers such as myself. :D
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