Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

What type of class change would you prefer?

  • BloodyStigmata
    BloodyStigmata
    ✭✭✭✭✭
    Other
    .
    DreamyLu wrote: »
    As said in other threads about same subject: for me, the class is part of my char personality. A different class = a different toon. I create new.

    It's funny--I've remade two characters thus far because newer classes came along that were better fits for that character than what I originally chose, so I had the opposite problem. Sure wish there had been a feature to where I didn't have to completely remake them from scratch.

    Although I guess I am lucky that at the very least, both times, I still had character slots to work with. As it stands now, I have zero left. If there's a new class next year I have to delete some now.
    Owner and proprietor of the Northern Elsweyr Guar Reserve and The Hunting Grounds Guar Reserve, Tamriel's home to all things guar.
    See the embedded brochures for all information regarding our reserves, as well as our collection status!
  • LadyLethalla
    LadyLethalla
    ✭✭✭✭✭
    In crown store, repeatable
    I don't want a class change. There is already a means for class changing in the form of alts. A class change means:

    1. You will be leveling class skills from scratch anyways, so in effect it is the same as just creating a new character

    or

    2. You will be automatically granted max level skill lines in your new class, and I am 100% against that.

    I do understand some people have mains that they are attached to and don't want to have to get their achievements back, but ultimately that is not enough for me to agree with class change options.

    1. The difference btw levelling class skills again on a new character vs an existing character is that the existing character will have sufficient skill points to spend on all skills, morphs, armour bonuses, guild skill lines etc etc. The new character would have to be levelled in all those things and either go through the tedium of collecting lorebooks/skyshards or pay for them.

    2. If you respec a skill morph, you're set back to rank 1 of the other morph. I don't see why there would be any difference for a class change token.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Tyreal1974
    Tyreal1974
    ✭✭✭✭
    In crown store, repeatable
    Class change through the store just like everything else. It seems the most likely.

    I should point out that if they had account wide achievements, motifs and recipe knowledge, it would negate my need for a class change. I'd just run alts more often. I wouldn't even have a main at that point. I have 18 toons, 3 of each class.

    The reason I'd want a class change and not simply roll an alt as suggested whenever this comes up is that my achievements, motifs and recipes are tied to my main currently and my main is locked into a class chosen close to 7 years ago. I've had no control over class rebalancing or new classes introduced. I'm still stuck with a main I chose as a brand new player in an entirely different environment.

    This is the exact reason I would want a class change token/option. I made up a Sorcerer several years ago (well before One Tamriel) and, to me, the Sorcerer class is no where near as fun as it used to be. There is no way that I want to have to redo the crafting unlocks on a new toon because of the huge time gate that is involved. Make the motif/recipes/trait research account wide and I would never even wish for a class change token.
  • ResidentContrarian
    ResidentContrarian
    ✭✭✭✭✭
    No class change
    If people feel the need to class change, then the solution isn't a class change that is needed, but overall better balance.
  • Ratzkifal
    Ratzkifal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other
    If people feel the need to class change, then the solution isn't a class change that is needed, but overall better balance.

    Except that isn't the motivation for many people here. If balance is the motivator behind wanting a class change, an alt can fix that. An alt can't fix that I am unhappy with how the character that I am attached to plays.
    If you made a Necro because you thought it would be cool but then found out it wasn't that fun, but you still love the look, name and effort you put into your character, then you'd want to class change and not start from scratch.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Marillea
    Marillea
    ✭✭✭✭
    In crown store, repeatable
    Literally any option would be fine with me.

    People have mains they worked on for years, let them change their class, doesn't change my life nor it interferes with me in any way.
    she/her

    Marillea - Magden - AD 🐻
    Bone-Hilda - Stamcro - AD ⚔️

    Marillea on PC EU
  • DreamyLu
    DreamyLu
    ✭✭✭✭✭
    No class change
    DreamyLu wrote: »
    As said in other threads about same subject: for me, the class is part of my char personality. A different class = a different toon. I create new.

    Well no one is forced to use and that's great if you see it that way and your characters but why no one should get a chance then to change their classes if they want to? Because not everyone sees their characters like you do or treats their characters like you treat yours.

    My bad, I was too short on explaining, sorry. I have nothing against the option being added. Fact is that I have voted wrong. I should have chosen "Other". My true position on this is (you can see it in other threads about same subject): I don't mind that an option can be added, just, I wouldn't use it.
    I'm out of my mind, feel free to leave a message... PC/NA
  • Treeshka
    Treeshka
    ✭✭✭✭✭
    We just need a major achievement overhaul that will render class change token not needed.
  • Luke_Flamesword
    Luke_Flamesword
    ✭✭✭✭✭
    ✭✭
    I'm not sure what will be best here but with class change token I'm afraid of one thing - class meta. I'm afraid that many players will change class to actual meta choices which don't change very often (it's not a big deal buy a token once a year) and it will be drastically decrease diversity. It can even encourage to make more restrict class demands in trial groups and other unhealthy behaviours.

    It will be much better if ZOS just rebalance all classess to the point where we don't have stronger and weaker options - same power, but different taste.
    PC | EU | DC |Stam Dk Breton
  • temerley
    temerley
    ✭✭✭
    In crown store, repeatable
    Make it like actual skill lines, can only be unlocked if you already leveled an alt to 50 and class skills to 50
  • ixthUA
    ixthUA
    ✭✭✭✭✭
    Mailed after accumulating X hours of gameplay, repeatable
    Dojohoda wrote: »
    Should they ever make this available to us, I'd like it be done at a new shrine where you pay to change your class with gold. Perhaps somewhere in the 500,000+ range and it would reset all of your attributes and skill points. :p

    That would also solve the problem of gold inflation.
  • Roztlin45
    Roztlin45
    ✭✭✭✭✭
    No class change
    Just make an ALT and level to 50. Achievements should be account-wide like CP, however.
  • TwinLamps
    TwinLamps
    ✭✭✭✭✭
    Other
    Class changes I would love to see:
    -Stamwhip for DK
    Awake, but at what cost
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No class change
    I got a question for all of those No voters in this thread, what does it affect YOUR gameplay if other people can change their class?
    Let's keep it looking from the PvE aspect of the game.

    For example I made a character when I was still fairly new to the game,who I did level up, spend time playing with the character, got skill points,got skill lines leveled up,etc.
    He's a dragonknight wich I found out later on I do not enjoy playing as that class at all as more time I tried to master it.For knowing if you really like a class or not you have to spend time trying it out in my opinion.
    He's my Khajiit thief and I would want to change him to nightblade.I use him only for solo playing.
    And yes he's on of my alt characters not my main.

    So again, what does it affect your gameplay if people like me who found out they don't enjoy playing as a class after trying it out more want to be able to change their class on a character?

    For one thing, it would create a FOTM class, and if you joined a group but were not that class then "/kick". Everyone claims that it would be optional, but in practice for group/competitive players it would be mandatory and at a very significant financial cost.

    For another thing, a lot of players dislike the constant tweaking of their characters' skills and balance by ZOS - that would increase as an incentive to buy more tokens.

    That's just two off the top of my head, there are doubtless others - such as the massive diversion of resources that would be necessary to implement it, when there are more pressing issues to be addressed.
    Edited by Tandor on August 14, 2021 10:33AM
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    In crown store, repeatable
    Tandor wrote: »
    I got a question for all of those No voters in this thread, what does it affect YOUR gameplay if other people can change their class?
    Let's keep it looking from the PvE aspect of the game.

    For example I made a character when I was still fairly new to the game,who I did level up, spend time playing with the character, got skill points,got skill lines leveled up,etc.
    He's a dragonknight wich I found out later on I do not enjoy playing as that class at all as more time I tried to master it.For knowing if you really like a class or not you have to spend time trying it out in my opinion.
    He's my Khajiit thief and I would want to change him to nightblade.I use him only for solo playing.
    And yes he's on of my alt characters not my main.

    So again, what does it affect your gameplay if people like me who found out they don't enjoy playing as a class after trying it out more want to be able to change their class on a character?

    For one thing, it would create a FOTM class, and if you joined a group but were not that class then "/kick". Everyone claims that it would be optional, but in practice for group/competitive players it would be mandatory and at a very significant financial cost.

    For another thing, a lot of players dislike the constant tweaking of their characters' skills and balance by ZOS - that would increase as an incentive to buy more tokens.

    That's just two off the top of my head, there are doubtless others - such as the massive diversion of resources that would be necessary to implement it, when there are more pressing issues to be addressed.

    That's why a timer would have to come with it so people can't change their class every week.
    And yes some people would use such tokens more often than others,same as alliance change or race change ones what are in the game already.Same as character slots because each time meta changes specially in PvP,people make new characters,grind them up and spend again crowns on unlocking skill points and skill lines.
    Character slot+skill poins+skill lines = More expensive then a class change token.
    As meta changes pretty often specially in PvP people dont want to spend a week or 2 grinding up their new meta character they just buy the stuff so they can spend time and play the content they enjoy.

    I agree that it would be surely more difficult to implement than a alliance change token but it is nothing impossible either.
    As for the ''pressing issues'' you mentioned,that is relative because for a company the priority is to implement stuff what brings them money,and a class change token would be surely good income.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • bmnoble
    bmnoble
    ✭✭✭✭✭
    ✭✭
    In crown store, repeatable
    If someone wants to spend there money on it that's there choice does not affect me.

    Personally I think your better off just leveling one of each class so you actually learn how to play it or at the very least learn whether or not you would enjoy using the class.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No class change
    Tandor wrote: »
    I got a question for all of those No voters in this thread, what does it affect YOUR gameplay if other people can change their class?
    Let's keep it looking from the PvE aspect of the game.

    For example I made a character when I was still fairly new to the game,who I did level up, spend time playing with the character, got skill points,got skill lines leveled up,etc.
    He's a dragonknight wich I found out later on I do not enjoy playing as that class at all as more time I tried to master it.For knowing if you really like a class or not you have to spend time trying it out in my opinion.
    He's my Khajiit thief and I would want to change him to nightblade.I use him only for solo playing.
    And yes he's on of my alt characters not my main.

    So again, what does it affect your gameplay if people like me who found out they don't enjoy playing as a class after trying it out more want to be able to change their class on a character?

    For one thing, it would create a FOTM class, and if you joined a group but were not that class then "/kick". Everyone claims that it would be optional, but in practice for group/competitive players it would be mandatory and at a very significant financial cost.

    For another thing, a lot of players dislike the constant tweaking of their characters' skills and balance by ZOS - that would increase as an incentive to buy more tokens.

    That's just two off the top of my head, there are doubtless others - such as the massive diversion of resources that would be necessary to implement it, when there are more pressing issues to be addressed.

    That's why a timer would have to come with it so people can't change their class every week.
    And yes some people would use such tokens more often than others,same as alliance change or race change ones what are in the game already.Same as character slots because each time meta changes specially in PvP,people make new characters,grind them up and spend again crowns on unlocking skill points and skill lines.
    Character slot+skill poins+skill lines = More expensive then a class change token.
    As meta changes pretty often specially in PvP people dont want to spend a week or 2 grinding up their new meta character they just buy the stuff so they can spend time and play the content they enjoy.

    I agree that it would be surely more difficult to implement than a alliance change token but it is nothing impossible either.
    As for the ''pressing issues'' you mentioned,that is relative because for a company the priority is to implement stuff what brings them money,and a class change token would be surely good income.

    I'm more interested in the players' priorities rather than the company's ones, and this isn't the highest player priority by a long way.
  • Slimebrow
    Slimebrow
    ✭✭✭
    Other
    I said this before on other post so Im just gana copy and paste. I CBA with wasting any more of my energy.

    They could easily add the classes in game and allow players to pick the classes In the game!

    By in game I mean add the classes to be picked from guilds either:
    • Fighters Guild: Dragon Knight, & Warden
    • Mages Guild: Sorcerers & Templars
    • Thieves Guild: Nightblades & Necromancers!
    Why ask to pay for convenience when it could easily be solved by adding them via in game?
    Allowing players to choose what they want to play like the FF14 class system.
    Wanna class change? Just talk to an NPC. there you go.
    Edited by Slimebrow on August 14, 2021 1:42PM
  • zelaminator
    zelaminator
    ✭✭✭✭✭
    No class change
    Tandor wrote: »
    I got a question for all of those No voters in this thread, what does it affect YOUR gameplay if other people can change their class?
    Let's keep it looking from the PvE aspect of the game.

    For example I made a character when I was still fairly new to the game,who I did level up, spend time playing with the character, got skill points,got skill lines leveled up,etc.
    He's a dragonknight wich I found out later on I do not enjoy playing as that class at all as more time I tried to master it.For knowing if you really like a class or not you have to spend time trying it out in my opinion.
    He's my Khajiit thief and I would want to change him to nightblade.I use him only for solo playing.
    And yes he's on of my alt characters not my main.

    So again, what does it affect your gameplay if people like me who found out they don't enjoy playing as a class after trying it out more want to be able to change their class on a character?

    For one thing, it would create a FOTM class, and if you joined a group but were not that class then "/kick". Everyone claims that it would be optional, but in practice for group/competitive players it would be mandatory and at a very significant financial cost.

    For another thing, a lot of players dislike the constant tweaking of their characters' skills and balance by ZOS - that would increase as an incentive to buy more tokens.

    That's just two off the top of my head, there are doubtless others - such as the massive diversion of resources that would be necessary to implement it, when there are more pressing issues to be addressed.

    That's why a timer would have to come with it so people can't change their class every week.
    And yes some people would use such tokens more often than others,same as alliance change or race change ones what are in the game already.Same as character slots because each time meta changes specially in PvP,people make new characters,grind them up and spend again crowns on unlocking skill points and skill lines.
    Character slot+skill poins+skill lines = More expensive then a class change token.
    As meta changes pretty often specially in PvP people dont want to spend a week or 2 grinding up their new meta character they just buy the stuff so they can spend time and play the content they enjoy.

    I agree that it would be surely more difficult to implement than a alliance change token but it is nothing impossible either.
    As for the ''pressing issues'' you mentioned,that is relative because for a company the priority is to implement stuff what brings them money,and a class change token would be surely good income.

    You just explained why it probably won't happen.. you spend more time in-game, making an entirely new character, than you would if you just changed class.. probably more cash in it too, for the company
  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    In crown store, repeatable
    I would like a token and I don't mind it coming in Crown Store as long as it's giftable. Regarding the levelled skills, reset all class skills, no need to reset everything -OR- auto-level them by offset. For example: Skill #1, Skill-line #1 is at Level III on old class so after changing Skill #1, Skill-line #1 will be at Level III too. Is it an undesired morph? That's your problem.

    People that vote against a class change token are 1) those really good players who can play with any class; 2) or are those who have plenty of time to waste with preachy tasks; 3) or are those with tremendous peace of spirit to support the slowness of nag horses and even smaller bagspace
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • ealdwin
    ealdwin
    ✭✭✭✭✭
    In endeavors store, repeatable
    I personally prefer in-game earn-ables over cash-shops, so if Class Change Tokens were to appear, I would rather they be obtainable through spending time in the game over real life currency. Even if that meant earning a currency in game and spending it in a shop (like the current endeavours system). At least it would still be a reward for playing the game.

    Of course that doesn't make as much money for ZOS, so it is not as favorable to them. But what is favorable for the quarterly earnings is not always what creates a more positive image of the company in the eyes of the customers.
  • Alarde
    Alarde
    ✭✭✭
    No class change
    Make an alt.

    Class identity is bleeding for a long time now. Not even the alliance you play in PvP is a permanent thing anymore. On top of that, people are suggesting class change on the fly.

    Dude, might as well turn the game into Runescape. You're what you wear with a hollow sense of being different than the person next to you.
  • Ippokrates
    Ippokrates
    ✭✭✭✭✭
    Other
    As a reward for arena run dedicated to particular class :p
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mythic scroll though antiquarian, repeatable
    Roztlin45 wrote: »
    Just make an ALT and level to 50. Achievements should be account-wide like CP, however.

    Meanwhile, I say let people change their class, but keep achievements in such a way that they can be repeated on alts.
    I got a question for all of those No voters in this thread, what does it affect YOUR gameplay if other people can change their class?
    Let's keep it looking from the PvE aspect of the game.

    Personally, my gaming experience wouldn't be affected, but my forum experience probably would, because if they let you change classes for crowns, the forums will be flooded with "You nerfed my class to sell class change tokens"

    But if I were an end game player that works on score pushing, I'm pretty sure there would be pressure to change the character I'd want the achievements on to whatever the meta class was, rather than try to push through with whichever my favoured class was.

    The Moot Councillor
Sign In or Register to comment.