With Markath DLC ZOS added the amazing sticker book that made the grind for sets that plagued us a long time a lot more barerable but still the hunt for weapons(and sometimes jewelry) remains a bit hard and grindy. There are a lot of stuff to do in this game and spenting our time running for the 100th time a dungeon to get a specific is a waste of time in my opinion. An example of that is the elusive fire stafff of the Burning Spell Weave set that remains till this day a rare find, anyway below are some ways this issue can be fixed (some involve the sticker book).
-Using the sticker book we can sacrifice 3 pieces of a set we have collected to unlock a piece we didn't. E.g for the Kinras's Wrath I can sacrifice boots,gloves,chest to unlock daggers.
-Another way that is a bit harder because it demands a better understanding of coding and the engine you are running, is again using the sticker book in order to make bosses to drop pieces of a set you havevn't collected. Like how a dark anchors takes into account which (achievement) boss you haven't killed and has a higher chance to spawns it (this was added a long time ago with a patch I can't remember which one).
-A far simpler one is to make Hard Modes to drop both weapons and jewelry, increasing you chance to get the item you want.
-A different method is implementing to the green CP Tree a star that with 120 points increases your chance by 50% of sets drops to be double, like harvest nodes.
-Last solution is for a token system to be created so even if we run a dungeon/trial 50 we can at some point use the tokens to get the specific piece we want. White Gold Tower and Imperial City Prison already have a somewhat similar system with the Trophy Vaults and the key fragments.
Now let's talk about leads. I really didn't mind the time it took to collect leads but with the latest Chapter they made some of them to drop from dungeon/arenas/trials(not sure about this one correct if I am wrong). To run over and over RoM/DSA/CoS etc and not getting the lead I need made this experience really painfull and time consuming since it takes at least 15m to do those dungeons,now for solutions.
-Make the leads from these kinds of content to be drop at an increasing chance for normal mode and a guarantee for veteran mode.
-Create a star in the green CP Tree that raises your chance for leads.
These are my thoughts for a solution to the current RNG that hunt us today because as I said there are a lot of other things that we can hunt or do in the game but I think the current system prevents us from that by spending a lot of time farming our sets/leads and even with these changes that I propose it would take someone still a significant amount of time to collect what she/he wants.
What you all think?
Thank you for your time.