1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
Chips_Ahoy wrote: »1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
Why do you care so much about how the other players got their fancy titles/achievements?
how does it affect you? your character got weaker?
The only ones I envy are those who have the Tiger's mount.
If you are reading this and you are one of them, I want you to know that I hate you, from today you have just won a sworn enemy.
trackdemon5512 wrote: »I remember before crown gifting was thing. The game felt very much like a classist struggle. Crown buyers had all the mounts, dlc, extra races, etc.
Getting rid of crown gifting at this point would arguably add far more strife to the game and really make it seem more like P2W. Esp in the case of PvP where best race of the current meta has a leg up and those with the real world cash are more than willing to race change at a whim.
I'm honestly surprised they haven't been forced to shut this down yet, it is pretty identical to selling gold for real money. It's not p2w though, nothing p2w about cosmetics. But if you're going to ban gold for cash transactions, then ban this too.
most likely they mean the tiger that was a loyalty reward back when eso had a subChips_Ahoy wrote: »1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
Why do you care so much about how the other players got their fancy titles/achievements?
how does it affect you? your character got weaker?
The only ones I envy are those who have the Tiger's mount.
If you are reading this and you are one of them, I want you to know that I hate you, from today you have just won a sworn enemy.
Which tiger?
VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
FlamingMeat wrote: »It's literally the opposite of P2W though, no?
FlamingMeat wrote: »It's literally the opposite of P2W though, no?
Ehhh depends on how you look at it. As I said above, it's technically p2w, but not in a really bad way. Everything in this game can be bought with gold. You don't have to level any crafting or even set foot in a dungeon to max your character out with the best sets at a 5 star level.
Without skill lines and skill points your character can't do much, but don't worry, you can buy those too. Personally I don't have a problem with those because you have to do it on another character first before it unlocks in the crown store.
FlamingMeat wrote: »FlamingMeat wrote: »It's literally the opposite of P2W though, no?
Ehhh depends on how you look at it. As I said above, it's technically p2w, but not in a really bad way. Everything in this game can be bought with gold. You don't have to level any crafting or even set foot in a dungeon to max your character out with the best sets at a 5 star level.
Without skill lines and skill points your character can't do much, but don't worry, you can buy those too. Personally I don't have a problem with those because you have to do it on another character first before it unlocks in the crown store.
Fringe technicalities are also built upon you needing to interact with the game in some way before buying them on the store yeah, also I'm not sure of any useful buyables like that other than mages guild skill line and MAYBE undaunted, the rest just seem like gross misuse of funds if you're in the 'need to be F2P' position. But again, totally up to the player to buy them and not grind them out again, so it's a technicality wrapped in a technicality that isn't that useful to add to the discussion.
Lets cut the sad story song. If people REALLY cared that much, they would run people free of charge.
VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.
Girl_Number8 wrote: »Lets cut the sad story song. If people REALLY cared that much, they would run people free of charge.
It is not free for the trials guilds.
There are lots of costs that come into factor, not to mention getting that good does not take overnight. If it was so easy there would be way more progression guilds.
This is caring!! Especially, in the fact that it helps people complete something they want. I mean, Trader guilds take donations.
There is not a guild that doesn’t need donations to help it. I see no difference when someone is trading gold for crowns to get that cosmetic they wanted or going to a trader and buying gear they don’t wish to farm.
Carries help other players have some happiness in the toughest part of PvE content....
1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
First off, it doesn't need to be removed. Secondly, it's most definitely p2w in a sense. I went from broke to millionaire in 5 minutes. I was able to buy my sets, gold out every single piece with prismatic glyphs, buy gold food and the best potions. Everything except transmutation is basically done with gold. But who needs transmutes when you don't mind paying 600k for the perfect trait.
Having said that, it's not p2w in the "bad" way. Last game I played you could BUY the best weapons and armor from their cash shop. Basically the cash shop provided legendary gear, while the merchants in game only sold white common lol.
The bad p2w gives you an edge over other players. Gold can help min max you, but you won't be any stronger than people who did in game stuff to reach your power level.
VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.