I though they would go down....
PC/NA
From 80:1 when the Pandemic started
To 750:1
The way I see it, there are two main factors at play here:
- New high value crownstore items (like giftable houses) increase demand for crowns
- Economy is getting more and more inflated because gold isn't draining out of circulation as fast as new gold is being introduced (antiquities, endeavors, the new CP boni).
Housing back when it was released revitalized the economy by introducing massive gold drains in the form of manors you could buy with 3.5million gold each as well as adding tons of new items to be traded. Since then ZOS has released one notable house that was purchasible with gold and only one 1million house per chapter, when every single one of the time limited notable houses should have been purchasible with gold. It was the perfect gold sink. Each purchase would drain gold out of the economy and increase the demand for goods to furnish your new purchase.
Now houses are being bought with crowns through crown sellers, which ironically keeps the money that would have been drained within the system. And because the money is still in the system, its value is going down relatively to the more stable currency of crowns, simply because more of it is available.
Sadly ZOS has no incentive to do anything here. The gifting system is making them cash, so why would they intentionally hurt their own profits just to fix the economy? As far as they are concerned everything is fine right now. People are still buying crowns and nobody has left the game over the state of the economy yet. To them, all is well. Only that this is literally a bubble that might burst on them if they never end up tackling this problem. Other MMOs have went through such periods already where some even completely abandoned the original currency in favor of trading different items as a replacement currency. Imagine if the currency of the future is unbound Mother's Sorrow Inferno staves.
ZOS should not let it come to this and needs to add a new proper gold sink not connected to the crown store. The outfit system, armor repair, guild trader fees and bids don't cut it. Housing was perfect, but with crown gifting and ZOS' unwillingness to allow us to buy all houses for vast sums of gold instead, it can't serve that purpose anymore.
Sadly the only thing that would work needs to be a system that makes people want to spend vast amounts of gold is prestige objects like houses. Ramping up armor repair costs for example would hurt new/poor players and would be perceived as draconic. Ironically something like an in-universe casino where you can gamble away your gold to win some exclusive mounts or something could get people to drain their money voluntarily, but I am not sure if ZOS wants that sort of attention with the whole "gambling" affair going on.
1. High demand for items lately, popular crates, etc...
2. No "free" money from stimulus checks that was fueling some people having additional disposable income.
3. Crown pack prices were more than doubled in many countries.
4. Steam "loophole" where people were faking where they lived to take advantage of exchange rates was closed.
5. Inflation in game, lots of gold going around, makes the gold you have less valuable.
Combination of all the above has led to a sellers market and higher prices.
You can think it's because people are greedy, or manipulating the market or whatever, but there are real-life reasons for a crunch in the crown supply.
Remember, if you are buying items with in-game gold... that is "free" other than your time... the person you are purchasing crowns from is putting down real money.
CaffeinatedMayhem wrote: »I though they would go down....
PC/NA
From 80:1 when the Pandemic started
To 750:1
Uh... I haven't seen 80:1 on PC/NA since LONG before the pandemic, sure you weren't thinking of Console?
And... PCNA is 450-500:1 if you're not on an exchange. If you want to pay exchange nonsense rates, be my guest. I have better uses for my gold.
Viewsfrom6ix wrote: »I though they would go down....
I rather work an extra of 2 hours a week and buy crowns to sell for gold, than spend 6 hours total in a week Crafting for the same amount of gold.
Can you freely just work 2 extra hours and get paid for it?
There are other means for making gold in the game that is fun.
NotaDaedraWorshipper wrote: »The price has gone steadily up on PC EU for like a year. Some months ago it was 500, then it went up to 600, 700, and around now it's over 1000.
Because of the very high demand and very little supply. The sale we had before did nothing. We need more sales or a very long one for it to drop down.
CaffeinatedMayhem wrote: »The way I see it, there are two main factors at play here:
- New high value crownstore items (like giftable houses) increase demand for crowns
- Economy is getting more and more inflated because gold isn't draining out of circulation as fast as new gold is being introduced (antiquities, endeavors, the new CP boni).
Housing back when it was released revitalized the economy by introducing massive gold drains in the form of manors you could buy with 3.5million gold each as well as adding tons of new items to be traded. Since then ZOS has released one notable house that was purchasible with gold and only one 1million house per chapter, when every single one of the time limited notable houses should have been purchasible with gold. It was the perfect gold sink. Each purchase would drain gold out of the economy and increase the demand for goods to furnish your new purchase.
Now houses are being bought with crowns through crown sellers, which ironically keeps the money that would have been drained within the system. And because the money is still in the system, its value is going down relatively to the more stable currency of crowns, simply because more of it is available.
Sadly ZOS has no incentive to do anything here. The gifting system is making them cash, so why would they intentionally hurt their own profits just to fix the economy? As far as they are concerned everything is fine right now. People are still buying crowns and nobody has left the game over the state of the economy yet. To them, all is well. Only that this is literally a bubble that might burst on them if they never end up tackling this problem. Other MMOs have went through such periods already where some even completely abandoned the original currency in favor of trading different items as a replacement currency. Imagine if the currency of the future is unbound Mother's Sorrow Inferno staves.
ZOS should not let it come to this and needs to add a new proper gold sink not connected to the crown store. The outfit system, armor repair, guild trader fees and bids don't cut it. Housing was perfect, but with crown gifting and ZOS' unwillingness to allow us to buy all houses for vast sums of gold instead, it can't serve that purpose anymore.
Sadly the only thing that would work needs to be a system that makes people want to spend vast amounts of gold is prestige objects like houses. Ramping up armor repair costs for example would hurt new/poor players and would be perceived as draconic. Ironically something like an in-universe casino where you can gamble away your gold to win some exclusive mounts or something could get people to drain their money voluntarily, but I am not sure if ZOS wants that sort of attention with the whole "gambling" affair going on.
Good points but you CAN buy houses with vast sums of gold. Good luck finder a crown seller with 15-18k to sell. (gifting houses was introduced with Markarth?)
Crown sellers are exploiting a grey area in the TOS, so um, yeah, they sell for whatever people are willing to pay for, as long as ZOS isn't putting their foot down about it. And I don't know why people assume it's the sellers who just randomly make up prices when I've seen people in zone chat and in my guild chats making repeated offers of much higher prices to buy crowns, because they want the new crates or the crow assistants. It seems there are more WTBs then WTSs out there and so it's a seller's market. At least as long as ZOS is looking the other way.
dcam86b14_ESO wrote: »From the several guilds I am in that I sell crowns in the issue is that demand has gone up and supply has been low.
CipherNine wrote: »lol I refuse to pay more than 200:1. So I will never been buying crowns again unless they go back down in price
I though they would go down....
PC/NA
From 80:1 when the Pandemic started
To 750:1
I don't understand how the demand doubled since endeavors came out it was 350:1 a month ago....
Could it be that people are browsing the rewards and decided they want to get crates too and demand skyrockets ?
Should I believe the Conspiracy Theory of market manipulation ?
One thing is for sure now....
I rather work an extra of 2 hours a week and buy crowns to sell for gold, than spend 6 hours total in a week Crafting for the same amount of gold.

The way I see it, there are two main factors at play here:
- New high value crownstore items (like giftable houses) increase demand for crowns
- Economy is getting more and more inflated because gold isn't draining out of circulation as fast as new gold is being introduced (antiquities, endeavors, the new CP boni).
Viewsfrom6ix wrote: »My guess is the new polymorphs and apex radiant mounts being released in the crown store for gems. So the demand for crowns went up. I bought crowns for 400:1 last week. You can find cheap rates if you're patient and willing to use zone chat.
Kiralyn2000 wrote: »
edit: an interesting statistic to see (that we'll never see) would be how many subscribers 'renew' in each month of the year. Are there more common times that people started their subs, etc? (like - when new Chapters hit, or Christmas, or tax refund time, or....)
Icy_Waffles wrote: »It’s literally just supply and demand.
[snip]
1. High demand for items lately, popular crates, etc...
2. No "free" money from stimulus checks that was fueling some people having additional disposable income.
3. Crown pack prices were more than doubled in many countries.
4. Steam "loophole" where people were faking where they lived to take advantage of exchange rates was closed.
5. Inflation in game, lots of gold going around, makes the gold you have less valuable.
Combination of all the above has led to a sellers market and higher prices.
You can think it's because people are greedy, or manipulating the market or whatever, but there are real-life reasons for a crunch in the crown supply.
Remember, if you are buying items with in-game gold... that is "free" other than your time... the person you are purchasing crowns from is putting down real money.