I really dont get why certain achivements doesnt comes with a solid perk?
One Im thinking of is the Grand Master Crafter achivement. Its expensive and it takes time.
For one example... How come, the greatest of all crafters, the Grand Master Crafter, cant repair his/hers own gear, but instead have to visit an NPC to get them repaired - silly.
Isnt the Grand Master Crafter skilled enough to succeed crafting tasks with alot less materials, he/she is a skilled-beyond-and abowe crafter right?
He/she could actually be skilled enough to craft the Grand Master Repair kits for friends etc. And as mentioned in other posts, maybe skilled enough to set a second trait on own and others gears, or convert gear to furniture type of items.
Its like with the Master Angler. Isnt there enough fishes catched to be skilled enough to find and fillet the fishes that contains Perfect Row? A faster fishing rod etc.
Those kind of achiements should come with a real perk.