biminirwb17_ESO wrote: »Yes
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
I agree about magsorcs and magblade. both of them have really good save as streak\cloak so they avoid almost of all damage. Any other magica class, even magwarden will die very quicky in light armor.Well there is tons of people wearing light. All Magsorcs for example, Magblades as well, then Magwardens do too, I know one that has more resitences in light than in heavy.
Thats good but not best choice for me, because on Battlegrounds my ping jump to 120-150 so with so high disadvantage ill be preffer stuck my ressistance.Joy_Division wrote: »Surviving in PvP is more about player skill, mobility, anticipation, line of sighting, keeping buffs up, etc., than the ressitance difference between light and heavy.
Thats good but not best choice for me, because on Battlegrounds my ping jump to 120-150 so with so high disadvantage ill be preffer stuck my ressistance.Joy_Division wrote: »Surviving in PvP is more about player skill, mobility, anticipation, line of sighting, keeping buffs up, etc., than the ressitance difference between light and heavy.
techyeshic wrote: »That would be awesome ping in Cyrodiil.
techyeshic wrote: »That would be awesome ping in Cyrodiil.
In Cyrolag i have 200+ ping
Few days ago was fight 1x1 with magnb and it was funny fight, all my skills used after 1.5-2 sec delay...
Joy_Division wrote: »Surviving in PvP is more about player skill, mobility, anticipation, line of sighting, keeping buffs up, etc., than the ressitance difference between light and heavy.
Icy_Nelyan wrote: »3 light, 3 heavy, 1 medium, 8.8k pene, 5k Spell damage, 27.2k health, 35k Spell res (in CP with Shield equipped), 28.4k physical res (in CP with Shield equipped), 30% crit res, 32% crit, 1.8k magicka regen.
I can switch on more light armor Pieces and It would work mostly in the same way, but 3 lights and 3 heavy basically counter eachother penalties and I like that.
Is really viable, Is squishy on baseline but if You work around on the penalties and low res You can be fine, I wanted a good penetration because I have no way to reduce enemies res via skills so light armor Is the way with sharpened weapon, I'm not using any "slottable" CP to increase offensive stats or health, I prefer to live longer then hit higher.
PS: same build on no CP and armor go down on something like 25k and Spell res on something like 32k, crit res on 20% and everything else remains the same