Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Make use of AI path finding for houseguests and pets to avoid going right through obstacles
I think there should be an option to use path finding to create more interesting paths for houseguests and pets, so they won't go right through objects. The way I suggest it to work is that path finding should preferable way of going, but if they can't find path to a particular location a default way should be used.
As a gameplay developer myself I'm sure it's easy to do.