
Negativity is abundant no matter which side of the PvE/ PvP toast your butter lands on. The way I see it, It's just a matter of accepting which is the lesser of two evils. Or embracing the evil.
kmontywrwb17_ESO wrote: »Negativity is abundant no matter which side of the PvE/ PvP toast your butter lands on. The way I see it, It's just a matter of accepting which is the lesser of two evils. Or embracing the evil.
False equivalence. There is always more toxicity in PvP, by virtue of its more personally competitive nature.
kmontywrwb17_ESO wrote: »Negativity is abundant no matter which side of the PvE/ PvP toast your butter lands on. The way I see it, It's just a matter of accepting which is the lesser of two evils. Or embracing the evil.
False equivalence. There is always more toxicity in PvP, by virtue of its more personally competitive nature.
OutLaw_Nynx wrote: »NeverOutLaw_Nynx wrote: »Don’t you get tired of having to redo your gear for the changing meta?I just developed a new build.
So do pve players. What is the point of this thread really?
Just been seeing a lot of bashing on PvP due to the upcoming event. Really just wondering what’s with all the negativity?
OutLaw_Nynx wrote: »NeverOutLaw_Nynx wrote: »Don’t you get tired of having to redo your gear for the changing meta?I just developed a new build.
So do pve players. What is the point of this thread really?
Just been seeing a lot of bashing on PvP due to the upcoming event. Really just wondering what’s with all the negativity?
Because the enemy isn't a Mob, it's another person. A person that is very likely to focus you, and bag you, or even hate whisper you all for being a "PvE Carebear", easy AP. Most players don't want to put up with that. Every single time I go into Cyro for a session, I'm bagged at least once.
Every. Single. Time.
For four years.
Dropstitch wrote: »Ok, I'll will take this thread in good faith and answer: -
1) I don't dislike PvP but I generally dislike the mechanics of MMORPG PvP. I love an arena shooter. I dislike zergs, I dislike gear/ xp advantages, I dislike ganking, and camping.
2) I specifically dislike the lag and sluggishness of a lot of the combat controls in ESO, which make PvP unsatisfying.
3) I dislike Cyrodil. I think the zone should be half the size with the same number of objectives, and then it would be less of a running simulator and more of an actual pvp zone.
4) I dislike that there is no simple mechanism to switch between a PvE/ PvP build in ESO, meaning you need a separate PvP character, or to completely rebuild your character every time you switch between the two.
Hopefully that provides some explanation.
TX12001rwb17_ESO wrote: »RPGplayer13579 wrote: »I like a good story. With a beginning and and ending of some sort. There is no end goal. No scene where you see your alliance leader at least briefly sit on the ruby throne. Its just endless cycles of violence, and that gets boring. Very repetitive. Over and over again the same thing. Oh look I got killed again, for the 500th time, time for a long horse ride. Live. Die. Repeat. Repeat. Repeat....
What They Said ^
There is no story, no endgame goal, no real purpose, it is just the same thing over and over again and for someone who does not care about becoming Emperor, consider the following...
Your not the real Emperor, during this time period you need to be a Dragonborn to be the rightful Emperor by divine right, what the alliances are doing is taking the keeps around the Imperial City and declaring one of themselves the ruler despite not having the authority to do that, it is the Elder Council which names the Emperor, what the players are doing is no different to a kid climbing a box fort and claiming themselves as the King of the Fort but doing that does not make them an actual King, it is pretty much playing make believe.
My mind is not simple enough to stimulated by such repetitive content.
you mean it doesnt have a repetitive all the same story? thank god. you make your purpose there.
and saying "simple minded" lol. cant handle the real player input? aww too bad.
The entire story pretext of Cyrodiil is a farce. Neither the Emperor hogwash nor the actual gameplay makes sense from a story POV. If you want story, Cyrodiil is the wrong place to get it. And while he may have been needlessly snarky I can absolutely see how people could find Cyrodiil repetitive and boring - it happens to me too if I do too much of it, because it very much is largely the same day in, day out.
Not being able to 'handle real player input' doesn't come into it.
TX12001rwb17_ESO wrote: »RPGplayer13579 wrote: »I like a good story. With a beginning and and ending of some sort. There is no end goal. No scene where you see your alliance leader at least briefly sit on the ruby throne. Its just endless cycles of violence, and that gets boring. Very repetitive. Over and over again the same thing. Oh look I got killed again, for the 500th time, time for a long horse ride. Live. Die. Repeat. Repeat. Repeat....
What They Said ^
There is no story, no endgame goal, no real purpose, it is just the same thing over and over again and for someone who does not care about becoming Emperor, consider the following...
Your not the real Emperor, during this time period you need to be a Dragonborn to be the rightful Emperor by divine right, what the alliances are doing is taking the keeps around the Imperial City and declaring one of themselves the ruler despite not having the authority to do that, it is the Elder Council which names the Emperor, what the players are doing is no different to a kid climbing a box fort and claiming themselves as the King of the Fort but doing that does not make them an actual King, it is pretty much playing make believe.
My mind is not simple enough to stimulated by such repetitive content.
you mean it doesnt have a repetitive all the same story? thank god. you make your purpose there.
and saying "simple minded" lol. cant handle the real player input? aww too bad.
The entire story pretext of Cyrodiil is a farce. Neither the Emperor hogwash nor the actual gameplay makes sense from a story POV. If you want story, Cyrodiil is the wrong place to get it. And while he may have been needlessly snarky I can absolutely see how people could find Cyrodiil repetitive and boring - it happens to me too if I do too much of it, because it very much is largely the same day in, day out.
Not being able to 'handle real player input' doesn't come into it.
they can see it as boring, i have no problem with that.
but with his logic pve would be even more boring since its scripted and you already beat it with old items, why would anyone grind for another item that doesnt change the playstyle. Like using hunding/briar then grinding for say...relequens. just using the same logic here.
they can see it as boring, i have no problem with that.
but with his logic pve would be even more boring since its scripted and you already beat it with old items, why would anyone grind for another item that doesnt change the playstyle. Like using hunding/briar then grinding for say...relequens. just using the same logic here.
spartaxoxo wrote: »TX12001rwb17_ESO wrote: »RPGplayer13579 wrote: »I like a good story. With a beginning and and ending of some sort. There is no end goal. No scene where you see your alliance leader at least briefly sit on the ruby throne. Its just endless cycles of violence, and that gets boring. Very repetitive. Over and over again the same thing. Oh look I got killed again, for the 500th time, time for a long horse ride. Live. Die. Repeat. Repeat. Repeat....
What They Said ^
There is no story, no endgame goal, no real purpose, it is just the same thing over and over again and for someone who does not care about becoming Emperor, consider the following...
Your not the real Emperor, during this time period you need to be a Dragonborn to be the rightful Emperor by divine right, what the alliances are doing is taking the keeps around the Imperial City and declaring one of themselves the ruler despite not having the authority to do that, it is the Elder Council which names the Emperor, what the players are doing is no different to a kid climbing a box fort and claiming themselves as the King of the Fort but doing that does not make them an actual King, it is pretty much playing make believe.
My mind is not simple enough to stimulated by such repetitive content.
you mean it doesnt have a repetitive all the same story? thank god. you make your purpose there.
and saying "simple minded" lol. cant handle the real player input? aww too bad.
The entire story pretext of Cyrodiil is a farce. Neither the Emperor hogwash nor the actual gameplay makes sense from a story POV. If you want story, Cyrodiil is the wrong place to get it. And while he may have been needlessly snarky I can absolutely see how people could find Cyrodiil repetitive and boring - it happens to me too if I do too much of it, because it very much is largely the same day in, day out.
Not being able to 'handle real player input' doesn't come into it.
they can see it as boring, i have no problem with that.
but with his logic pve would be even more boring since its scripted and you already beat it with old items, why would anyone grind for another item that doesnt change the playstyle. Like using hunding/briar then grinding for say...relequens. just using the same logic here.
Because PvE has enough sameness that it starts to hit that nice relaxing lull that can come from repetitive tasks. And PvP is just varied enough that it largely doesn't hit that lull, for lack of a better term.
For people who enjoy pvp, this is what makes it feels so much more exciting and varied. The feel of "every fight is a bit different." Whereas for people who don't, this is what highlights and makes more severe the dullness of the task.
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
SteveCampsOut wrote: »What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
The answer is quite simple, really! It's the players who thrive on grief and hate and anguish that we hate. I love a good siege and warfare, but it's ruined by idiots who thrive on spreading toxicity. Just look at all the threads right now during this event about gankers and quest campers. There's your answer.
What do you guys have against PvP?
Thechuckage wrote: »Pvp someone else can completely waste your time and you have no say in it, aside from leaving the activity.
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP.
kmontywrwb17_ESO wrote: »Negativity is abundant no matter which side of the PvE/ PvP toast your butter lands on. The way I see it, It's just a matter of accepting which is the lesser of two evils. Or embracing the evil.
False equivalence. There is always more toxicity in PvP, by virtue of its more personally competitive nature.
https://en.m.wikipedia.org/wiki/Cognitive_bias