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Why do we need to do companion quest multiple times?

Rugby_hook
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From what I can tell, there are no choices we make that affect our starting rapport. I've let people die and saved all of them for Mirri's quest, but rapport starts the same. For something I hoped would make questing on tanks less obnoxious, it is a very obnoxious quest to go through for seemingly no difference in the outcome at the end.
  • ADarklore
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    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    As it is, they give us account bound leveling for the Companions, which is better than most MMOs I've seen that require you to level each Companion separately per character. I could care less about Rapport, the only thing it offers is additional quests from the Companions and some different dialogue. I figure as I play the game, the Rapport will be whatever it will be.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • VaranisArano
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    If you want to gain rapport with Mirri, I advise doing the Fighters Guild daily and the Ashlander Relic daily. Each grants +125 rapport, dwarfing every other source and easily regaining any you may have lost from accidentally picking up a torchbug when you meant to interact with something else.
  • El_Borracho
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    I also wish I didn't have to do those quests repeatedly. Its tedious, and while I understand the lore side of it, its unnecessary. Couldn't they just make up some lore like "Character 1 introduced Mirri and Bastian to Characters 2 through 9 and they are all friends now?"

    I feel the real reason is to get people to play Blackwood over and over and over.
  • SeaGtGruff
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    If you want to gain rapport with Mirri, I advise doing the Fighters Guild daily and the Ashlander Relic daily. Each grants +125 rapport, dwarfing every other source and easily regaining any you may have lost from accidentally picking up a torchbug when you meant to interact with something else.

    Ooh, I didn't know about the rapport increase from the Ashlander relic daily. Thank you for mentioning it!
    I've fought mudcrabs more fearsome than me!
  • Rugby_hook
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    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    As it is, they give us account bound leveling for the Companions, which is better than most MMOs I've seen that require you to level each Companion separately per character. I could care less about Rapport, the only thing it offers is additional quests from the Companions and some different dialogue. I figure as I play the game, the Rapport will be whatever it will be.

    But I don't need to go the bog dog quest on all characters to use that pet. There is no reason to make this the one collectible that functions different, unless there was a valid reason, such as having the various choices we make throughout the quest matter. Otherwise it is repetition for repititions sake and penalizing the characters who would most benefit from companions.
  • Hapexamendios
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    There is no need to do them more than once.
  • Elsonso
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    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    Even so, I think it is rather excessive to do the same long quest for each character that wants to use them. My suggestion to them, via /feedback, was to create an abbreviated intro quest for subsequent characters.

    However, I am sure that they have "Companion Unlocks" planned for the Crown Store to cover just this sort of thing. :neutral:
    XBox EU/NA:@ElsonsoJannus
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  • Sylvermynx
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    Elsonso wrote: »
    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    Even so, I think it is rather excessive to do the same long quest for each character that wants to use them. My suggestion to them, via /feedback, was to create an abbreviated intro quest for subsequent characters.

    However, I am sure that they have "Companion Unlocks" planned for the Crown Store to cover just this sort of thing. :neutral:

    Yeah, kind of like the "skip tutorial" setup when creating a new character.
  • alberichtano
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    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    As it is, they give us account bound leveling for the Companions, which is better than most MMOs I've seen that require you to level each Companion separately per character. I could care less about Rapport, the only thing it offers is additional quests from the Companions and some different dialogue. I figure as I play the game, the Rapport will be whatever it will be.

    I fail to see it that way. If it is individual, why do we only have one Mirri setup? That is to say, only one loadout of both appearance and skills/armaments? One of my alts might need her as a healer, another might need her as tank, and a third as a damage dealer.
  • phaneub17_ESO
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    If you're on PC, do Mirri's second quest before the next maintenance. They fixed it on console first, oddly, to increase the amount needed to get her as a houseguest to match Bastian. So you won't get it immediately after finishing the first quest anymore.
  • MasterSpatula
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    As someone whose characters are very much different people, I appreciate that my relationship with the companions, including their quests, are per character.

    Of course, I see the quests themselves as a reward rather than some tedious nuisance, so we're probably not going to see eye to eye on this.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • ADarklore
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    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    As it is, they give us account bound leveling for the Companions, which is better than most MMOs I've seen that require you to level each Companion separately per character. I could care less about Rapport, the only thing it offers is additional quests from the Companions and some different dialogue. I figure as I play the game, the Rapport will be whatever it will be.

    I fail to see it that way. If it is individual, why do we only have one Mirri setup? That is to say, only one loadout of both appearance and skills/armaments? One of my alts might need her as a healer, another might need her as tank, and a third as a damage dealer.

    Well, people love to see things how they want to see them. Mirri and Bastian are ONE person... your characters are all DIFFERENT people. So to every one of them, Mirri and Bastian are... Mirri and Bastian. So yes, they would be the same throughout all your characters. However, to Mirri and Bastian, each character you have are different people... they stay the same, YOUR character changes.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • SilverBride
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    I would love to see them do something similar to what WoW does with new expansion introductory quests. Once you have completed the quest chain on one character, all your other characters then have the option to either complete the quest chain again or choose "I've heard this story before." and skip it.

    I think something similar would be a reasonable option for the companion introductory quests. I'd love this option for Prologue quests, too.
    PCNA
  • pleximus
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    Rugby_hook wrote: »
    From what I can tell, there are no choices we make that affect our starting rapport. I've let people die and saved all of them for Mirri's quest, but rapport starts the same. For something I hoped would make questing on tanks less obnoxious, it is a very obnoxious quest to go through for seemingly no difference in the outcome at the end.

    What, you don't enjoy doing the same quests a gazillion times with all your toons? :D
  • Sylvermynx
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    pleximus wrote: »
    Rugby_hook wrote: »
    From what I can tell, there are no choices we make that affect our starting rapport. I've let people die and saved all of them for Mirri's quest, but rapport starts the same. For something I hoped would make questing on tanks less obnoxious, it is a very obnoxious quest to go through for seemingly no difference in the outcome at the end.

    What, you don't enjoy doing the same quests a gazillion times with all your toons? :D

    Depends on the quest.... Companions? Nope. Antiquities and Psijic? Absolutely.
  • Elsonso
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    pleximus wrote: »
    Rugby_hook wrote: »
    From what I can tell, there are no choices we make that affect our starting rapport. I've let people die and saved all of them for Mirri's quest, but rapport starts the same. For something I hoped would make questing on tanks less obnoxious, it is a very obnoxious quest to go through for seemingly no difference in the outcome at the end.

    What, you don't enjoy doing the same quests a gazillion times with all your toons? :D

    It depends on how much time transpires between attempts. I have done many of the quests in the game more than once, but with time between them. Right now, the Companions quests are too close together. It does not help that I did them a few times on PTS. :smile:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Old_Foggy
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    For Mirris rapport do the fighters guild dailies and also she will gain good rapport for excavation so go digging.
  • Shantu
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    I feel the real reason is to get people to play Blackwood over and over and over.

    Of course it is. The more people logged in, the greater the metric they can show to investors to prove what a great job they're doing. Whether or not you like what you're doing, means nothing. Players get obsessed with grind because the marketing department has convinced them that something they need is at the end of the rainbow. :/
  • Iluvrien
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    ADarklore wrote: »
    ADarklore wrote: »
    You need to do them multiple times because each of your CHARACTERS is a different 'person' and therefore your companion needs to be introduced to them individually.

    As it is, they give us account bound leveling for the Companions, which is better than most MMOs I've seen that require you to level each Companion separately per character. I could care less about Rapport, the only thing it offers is additional quests from the Companions and some different dialogue. I figure as I play the game, the Rapport will be whatever it will be.

    I fail to see it that way. If it is individual, why do we only have one Mirri setup? That is to say, only one loadout of both appearance and skills/armaments? One of my alts might need her as a healer, another might need her as tank, and a third as a damage dealer.

    Well, people love to see things how they want to see them. Mirri and Bastian are ONE person... your characters are all DIFFERENT people. So to every one of them, Mirri and Bastian are... Mirri and Bastian. So yes, they would be the same throughout all your characters. However, to Mirri and Bastian, each character you have are different people... they stay the same, YOUR character changes.

    I like this idea, and I don’t mind redoing the quests.

    I’d love to see something like this taken further. If our characters were truly integrated into the world (rather than floating on top of it) then it would be brilliant to see the companions react to your position in society (e.g. member of one of the Great Houses, ashlander, etc.) or even to how your different characters are related to each other (e.g. Mirri complaining how much nicer your brother is than you).

    Of course that would require ZOS to take a deeper, not broader, approach without monetising it to Oblivion and back… and how many times has that happened recently?
    Edited by Iluvrien on June 26, 2021 8:52AM
  • ADarklore
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    Iluvrien wrote: »
    I’d love to see something like this taken further. If our characters were truly integrated into the world (rather than floating on top of it) then it would be brilliant to see the companions react to your position in society (e.g. member of one of the Great Houses, ashlander, etc.) or even to how your different characters are related to each other (e.g. Mirri complaining how much nicer your brother is than you).

    Of course that would require ZOS to take a deeper, not broader, approach without monetising it to Oblivion and back… and how many times has that happened recently?

    I agree... I would love to see the companions more reactive to your individual character, and while their spoken lines and attitude DO change as your rapport changes... it would be so much better if they had a bit more 'random' lines that were character specific. Such as if you do something special, like when you defeat Molag Bal, or complete the alliance MSQ, or complete a public or group dungeon, etc... ZOS certainly could program them to react to specific achievements.

    As for the actual initial companion quests... they are SO quick and easy that I completed them on 12 characters and it didn't bother me at all. I have been using them since they launched and haven't even gotten Mages or Fighters guild leveled yet and only Bastian has Undaunted completed. Other than for Rapport (which I don't care about), Mages and Fighters final skills really are worthless IMO. Now, if Rapport actually made them STRONGER, or gave them some battle benefit, I would probably work on increasing it... but the only thing it seems to do is give you their special quests, give different voice lines, and eventually you can place them in your houses (which I rarely ever venture to in the first place, so pointless for me).
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • DinoZavr
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    the bigger question is why do we need to train mounts on all of the toons?
    PC EU
  • Iluvrien
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    DinoZavr wrote: »
    the bigger question is why do we need to train mounts on all of the toons?

    Because you are training the character. Not the mount.
  • danno8
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    If you want to gain rapport with Mirri, I advise doing the Fighters Guild daily and the Ashlander Relic daily. Each grants +125 rapport, dwarfing every other source and easily regaining any you may have lost from accidentally picking up a torchbug when you meant to interact with something else.

    I've tried the Ashlander Relic three times now and get no rapport from it. :(
  • Elsonso
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    For Mirris rapport do the fighters guild dailies and also she will gain good rapport for excavation so go digging.

    I have been meaning to get to the FIghter's Guild dolmen quests, but I have two root canals and an elective spleenectomy that I need to take care of first.
    Iluvrien wrote: »
    DinoZavr wrote: »
    the bigger question is why do we need to train mounts on all of the toons?

    Because you are training the character. Not the mount.

    Yup. Per character mount training makes complete sense. Even the duration makes sense to me. Thankfully, each character does not have to do a 20 minute quest before they can ride each mount. :neutral:
    XBox EU/NA:@ElsonsoJannus
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