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Group dungeon quests unavailable when started without all members present

Altissimus
Altissimus
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Hi,

It appears that if one member of a party starts a group dungeon event before the others are present, the opportunity to take the quest is lost. This can result in some of the group not having the quest, thus receiving no recognition for quest completion (xp, skill point, dungeon completion on map) despite finishing the dungeon with the group, while those that did get the quest receive full completion.

To avoid this from happening please allow all group members to individually pick up the quest at the dungeon's commencement.

Thanks,
A
  • Artemiisia
    Artemiisia
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    yeah there is like only a 30 sec window from one taking the quest, for others to accept it, which is way to small. I have thankfully so far only had to redo a dung twice due to someone taking the quest before all went in.

    the 30 sec window is way to small, some take just for the load screen longer then 30 secs, they cant even reach it in time, if someone as it is currently gets to quick about taking the quest.
  • Altissimus
    Altissimus
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    To pre-empt the unlikely event that there are some silly responses to this thread:

    Yes, you can re-start the dungeon if someone does this.
    Yes, you can ask them not to.
    Yes, you can throw your toys out of the pram, drop group, and go find someone else (your application for a new Tank has been accepted...please wait...please wait...please wait...please wait...)

    However, I'd prefer a change to the way it's done, please :)
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