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Serious Question to PvE Players

  • SidraWillowsky
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    1. Honestly, I don't see much build diversity, or at least I didn't the last time I PvPed, where it was all malacath/crimson/some other proc set/dizzying swing arctic-blasting stamdens. I've seen quite a bit of theorycrafting in PvE, but the problem is that we have BiS sets that are objectively better than any other sets, so theorycrafting has very little payoff
    2. Griefers-- THIS is why most PvEers despise midyear mayhem. It's no fun to not be able to leave your base in IC because some streamer has parked himself right in front of it and is sitting there killing people with his band of lackeys, or when people camp the quest turn-in buildings. Granted, it's a small fraction of the PvP population, but if that's all someone has ever seen when it comes to PvP, I can see why their opinion is soured.
    3. I'm not good at it. I'm not good at predicting someone's behavior or reacting to it. This actually extends to IRL as well for me- I've tried and done quite poorly at tennis, volleyball, and soccer because of this, but I'm quite good when it comes to running, biking, and swimming. Any time I have to think of both my actions AND the actions of others, I don't do well.

    edit: fixed sentence
    Edited by SidraWillowsky on June 24, 2021 1:07PM
  • THEDKEXPERIENCE
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    Don’t you get tired of having to redo your gear for the changing meta?

    Changing my gear to adapt to the current meta is actually one of my favorite things about ESO. I do wish I could do it with one button but overall, no, not a big deal at all. I have so much gold gear at this point it’s silly.
  • RaikaNA
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    PVP is seriously toxic and barely, if ever, moderated.

    It comes across as infantile. I’ve spent 4 years playing this game and PVE chat is downright saintly compared to PvP trash talking.

    There’s so much racism, misspelling, hate, cursing that it’s a turn off.

    And then PVP players have the gall to whine about literally everything but mainly that Cyrodiil is broken and there is nothing for them to do. Meanwhile they seem to have no problem spending 24 hours in Cyrodiil boosting AP, ganking questers and hate-whispering them about it, and just engaging in literal trollish behavior.

    So yeah a lot of PvE players don’t find PVP worth their time.

    Funny that you said this because Pve is just as toxic.. if not more than PvP. At least in PvP people don't criticize your lack of dps in the PvP community. you're still welcome to be part of the group. if you're not pulling the amount of DPS that Alcast or Liko is pulling on a parse dummy.. you can't be a part of the core group.. which means no veteran progression for dlc trials for you.. No skin achievements until you become like Alcast. I mean.. what? I can't count how many times I've seen core pvers advertising in craglorn zone that they're selling carries for millions of gold.

    Yes.. there are a lot of crappy things that go on in PvP too. I won't deny it.. both PvE and the PvP are equally ***.. but if I had to pick my poison.. I would have to go with the PvP community.. Pve is just too narcissistic for me to deal with.
  • amm7sb14_ESO
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    Theo_VVS wrote: »
    What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players :)

    Well for one, I think PVP is too gear dependent and not player skill dependent enough.

    I think PVP in the game relies far too heavily on CC spam.

    Way too much of a chunk of PVP is people trying to figure out cheese tactics to exploit on others.

    I don't have much respect for IC PVP where people form groups and intentionally hunt / stalk helpless PVE'ers to ambush, but as soon as they are faced with a fair fight, they run.
  • Psiion
    Psiion
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    Greetings,

    After removing a few posts, we would like to remind everyone that while disagreements are natural, provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. Moving forward, please keep discussion respectful and within the ESO Community Rules.
    Staff Post
  • OutLaw_Nynx
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    Also comments like this is also what makes pve players not like pvp
    Theo_VVS wrote: »
    MY NEW STAM SORC CAN TASTE PVEers BLOOD ALREADY LOOOOOOOL
  • lillybit
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    Do you ever wish you never commented on something?? :D

    Would be nice to turn off notifications for specific posts!
    PS4 EU
  • Sylvermynx
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    Tandor wrote: »
    The OP shouldn't confuse competitive PvE with meta builds (much the same as PvP) with non-competitive PvE in which every player adopts his own approach to the game including, for example, hybrid builds.

    I don't play PvP any more because I dislike it, but I don't hate it and nor am I scared of it as PvPers rather stupidly often allege about PvEers. I don't play competitive PvE because I prefer to play in my own way and in my own time without any sense of pressure to keep up. Ultimately, however, after over 20 years of massively multiplayer gaming in a variety of ways I play non-competitive solo/cooperative PvE because it is enjoyable and, for me, a lot less boring than running in a pack in PvP or rushing through a dungeon in a pre-set way according to YouTube in competitive PvE. Each to his or her own, however!

    ^^ This. Thanks Tandor, you said it better than I could. As well as - I've never been competitive, and not ever going to be. Way too old for that stuff (actually I was way too old for it back when I was in high school and college).
  • Jaimeh
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    Theo_VVS wrote: »
    Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes.

    One could also ask ''Doesn't playing horse simulator in hopes of finding one good fight, and for skills to fire, get boring?'' but would display the same shallow understanding, like the question above. Finding ways to do mechanics or even surpass them by coordinating a group of 12 people is really interesting, and while the content is the same, the fact that people still run it and find new ways to clear it, faster, or by using certain builds, etc., speaks to the enjoyment of PvE. That's true even for solo content, there are players who still talk about vMA builds and mechanics all these years later. While rotations can be pretty standard, doing them while the world is burning around you? Not so easy, just ask everyone currently progging Rockgrove. Plus, there's always something different to do depending on the content. Most groups who score push have custom builds and skills for every single encounter (not to mention prebuffing, and nowdays also CP presets), and these are complicated set-ups with a lot of thought put into them, and at that level, combat is a lot more reactive than you'd think. PvE is not just end-game though, it's also immersing yourself into another world, and choosing to adventure in different ways: as a hero, a wizard, a thief, a soldier, etc., and people in RP communities make all kinds of interesting impositions on their characters, and try to go through content with those in mind. I'm a PvEr, I like PvP and spend time in Cyro too, but I don't need to belittle it in order to exhalt the many pleasures to be found in PvE.
    Edited by Jaimeh on June 23, 2021 8:34PM
  • Kiralyn2000
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    I used to PvP in some older games (I battleground my way up to Rank.... 8? 9?... in vanilla WoW, for example), but I haven't in a long time. For a variety of reasons.
    Theo_VVS wrote: »
    Doesn’t spamming the same rotation at a trial boss all day get boring?

    Yeah, that sounds incredibly boring. Part of why I don't do that part of PvE (or the associated things, like pounding away at a target dummy to perfect that "rotation").
    With PvP it’s never a boring moment and always different outcomes.

    See, that's the thing - in my experience, PvP is just as dull & repetitive - you die, other guy dies, you guy, other guy dies, etc. Frantically running back & forth, spamming CC's/Stuns/Executes. It's all the same, not this supposed "all so interesting and different!" that's frequently touted by PvPers. At least that's how it feels to me.


    Among the other reasons I don't bother with PvP:
    - I'm not really competitive. Either with myself or others. I don't chase PvE leaderboards, I don't care that much about squeezing out max DPS, I don't 'theorycraft' builds or follow meta, I don't care if Some Other Guild "world-firsted" that content before me. I don't play games on Max Difficulty To Prove Myself. And I don't care to beat some other dude in PvP.

    - that fraction of PvPers who are the cause of all the negative stereotypes. The griefers, bullies, hyper-competitive jock types, "I'm not actually a sociopath, I just play one online!", etc. Yeah, I know it's not all of them. But it's enough of them.
    The learning curve may be steep but anyone can develop skill with effort applied.

    In the end, I just don't care to. /shrug
  • sarahthes
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    PvE still has challenges for me, so that's where I focus my time. I dabble in PvP, but I only have so many hours in the day.
  • WrathOfInnos
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    Dungeons and trials do tend to get dull after 6 months to a year of running them, but luckily we get new ones around that time. I got bored of Cyrodiil back in 2015-2016 and it hasn’t really changed enough to become interesting again.

    In general most of the dislike of PVP from PVE players is based on the constant stream of nerf requests because they get beaten by someone running a different class or set, all of which affects both aspects of the game. It’s nothing to do with the content, and I’d say it’s a small minority of PVPers that cause this problem, but it can get annoying and tiresome.
  • trackdemon5512
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    I posted that PVP, in particular chat is toxic, and full of trolling, racism, and other negative things compared to PVE. Several people here responded the same and subsequently all have had their comments removed by moderators.

    That now factors into the second problem about PVP, ZOS does nothing to encourage or draw PVE players in.

    It’s incredibly disheartening to see any discussion about what’s legitimately wrong with the experience not only ignored but effectively erased. Especially when it comes to serious subjects like chat racism and trolling which present serious aversions to playing.

    For years players have asked for more effective PVP chat moderation and actively question where “gamemasters” are in active play. Nonetheless things are left as they are and ESO PVP becomes a story of frustration of a developer’s inability to meaningfully address serious social issues in a social game.
  • LashanW
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    I love playing magicka classes, and I have 250-300ping. It's not a problem for PvE. But it's a death sentence for PvP.

    Not all that fun when you get hit by dizzying swing from people who are not even on the same floor as you. And you hear the sound of snipe once and die, and see 3 hits in death recap. Though it's kind of funny when I get stunned by a stamblade's surprise attack when we were staring at each other's faces. :)
    Edited by LashanW on June 23, 2021 9:05PM
    ---No longer active in ESO---
    Platform: PC-EU
    CP: 2500+
    Trial Achievements
    Godslayer, Gryphon Heart, Tick-Tock Tormentor, Immortal Redeemer, Dro-m'Athra Destroyer, vMoL no death

    Arena Achievements
    vMA Flawless, vVH Spirit Slayer

    DLC Dungeon Trifectas
    Scalecaller Peak, Fang Lair, Depths of Malatar, Icereach
  • Shazanti
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    On the old gaming personality test, I would always score highest in the Explorer category, and lowest in the Killer (if not completely zero in that aspect). However, I *have* enjoyed PvP in other games. Old school DAoC, I loved defending my realm's keep. However, I've not found a game since that has felt like that, and I completely burned myself out at my attempts over the *decades* since trying to find that again. So, I gave up, because all those attempts got me was an absolute hatred for the system, mostly (but not only!) due to toxic interactions with other players.

    Why do I hate PvP? It's simply my personality. I'm not a competitor. I'm not much of an achiever, or rather I'm very specific as to the achievements I find worthy of achieving. I explore, I take things slow, I frequently solo and even there I'm not even looking to make myself a 'can solo everything' kind of gaming goddess because intense theory crafting of that sort tends to make my brain bleed out of my eyes. Sometimes my ears. Either way, it's icky.

    This doesn't mean I'm anti-PvP entirely. If people enjoy it, that's great! Have fun! That's why we're all here in the end, isn't it? To have fun, in whatever ways finding that fun is for each of us? But this should answer what I, personally, have against PvP. And as it's personal, I keep it personal.

    I hope MYM is fun for any and all who will take part in it.
  • majulook
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    I used to PVP fairly often. But after years of ZOS saying they are going to fix the lag all the other issues with it and nothing actually being done, and the ever increasing toxicity and racism in chat that I finally just gave up on it.
    Si vis pacem, para bellum
  • AcadianPaladin
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    Primarily a PvE soloist here.

    My healer swore off Cyrodiil when she could not heal ungrouped allies. That was fixed. I understand there is still a group size limit of 12. I fondly recall being welcomed into larger PvP keep running groups even though I openly admitted to being a PvE setup player (gear/skills). But with a limit of 12, joining such a group is a non happening thing (with a limit of 12, who wants PvE 'fodder' in their group?). Those have been my only 'technical' complaints.

    As far as Midyear Mayhem, that is about the only time I go to Cyrodiil and do so fully embracing that I am a PvE'er entering the realm of PvP. I don't expect the PvP environment to conform to my wants or desires. My healer is a Sergeant of Wall Repair with Alliance skilled ranked at 10 so I've no need to grind AP anymore. So my Midyear Mayhem trips to Cyrodiil are mostly for extra transmute crystals and event tix.

    The main reason I've no interest in PvP is that I play to spend time with my elf - not other humans. That is the same reason that, even in PvE, I only rarely run group activities. The fact that ESO is multiplayer is a drawback that I happily live with because of its beauty, mass and scale (which dwarfs Oblivion/Skyrim combined).

    Edited by AcadianPaladin on June 23, 2021 9:15PM
    PC NA(no Steam), PvE, mostly solo
  • Amottica
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    I started off in multiplayer gaming in PvP long ago. In the end, I got bored with it. I think it may have been more repulsed by the general type of player I find in PvP once I joined in on MMORPGs.

    So while I have found people in various games, including ESO, that I enjoy doing PvP with, they tend to be more into PvE than PvP. As such I enjoy PvE more due to the type of people I find there.
  • Linaleah
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    I'm not competitive and I do not like unexpected. I do not enjoy improvisation. I like to plan and to proceed with my plans at my pace. which is antithesis of pvp.

    Pve is like learning a dance or a song and then performing that dance or a song. especially group content is like learning a complex harmony and when you get it right, you end up with something beautiful. pve is at its core - cooperative, and even when you play for challenge, you are generaly challenging yourself and your own abilities.

    pvp is... improvisation. it can also be beautiful in its own way, but for some of us it is extremely unbearably stressful. there is only so much planning you can do when it comes to pvp because people you go up against? ARE working against you, doing their best to undermine, ruin your plans to win. you are being challenged by other people and degree of challenge is on THEIR terms, not yours.

    and when it comes to events? they tend to revolve around doing pve activities while in pvp environments. so you go in with specific plans, facing people whose plan is to ruin your plans. and its not fun. because it feels like your time is wasted rather then being well spent.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • coop500
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    For me, the result IS always the same.

    I'm doing XYZ thing and someone appears from cloak, charges me, stuns me, drains all my resources and kills me in a split second, all the while I'm spamming 'break free' and roll dodge but the game is like LOL WHAT DID YOU SAY? HUE HUE.

    This thread honestly feels a little flamey towards PVEers TBH but I'll humor it.

    NPC mobs also don't hunt you down and make sure your task remains impossible.
    NPC mobs don't sent hate tells, tea bag you and any of that.

    Not all PVEers run the same gear either. You speak of the top like 2% of PVEers. Most PVEers run whatever gear sounds interesting. I theory craft for PVE, I test sets and combos out to see what works without following the meta, that's not a PVP only thing.

    I cannot bring Bastian to PVP.

    And most of all, is probably PVPers like you, OP. The way you are talking down to PVEers? Calling our playstyle 'boring' and tooting your own horn? This thread can be summed up as

    "Why do you hate apples? Apples are GREAT, you can make apple sauce, apple juice, pastries and more! Oranges are SOOOO boring, you can only make orange juice or just eat them straight."

    God forbid maybe people just like different things and PVP isn't one of them for some of us.
    Edited by coop500 on June 23, 2021 9:22PM
    Hoping for more playable races
  • redspecter23
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    For me, the amount of time and effort I want to put into the game, combined with my old age reflexes allows me to beat about 1% of the current pvp population. There is little point in engaging in combat that I will lose consistently so if I'm in Cyrodiil, I'll be repairing walls, healing from the back or surfing the zergs. Total respect to the players that have the skill to 1 v 1 and 1 v x but that's just not me. Tried it, died repeatedly without learning much apparently and went back to my pve activities which I find much more rewarding overall.

    Now if something ever changed in Cyrodiil and the population as a whole was much more casual, I could probably enjoy myself more, but I find that's just not the case currently.
  • painsworth01
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    just got tired of zergs
  • RNGeeze
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    I come here to hang out with friends, do story, craft a bit and help when I’m able. I don’t have the desire to get better for self satisfaction nor do I intend on turning this into a job or alternate schooling. If you find your fun in being competitive be it pve arenas/trials or pvp that’s great just know there’s something for everyone, there’s no one size fits all for gaming experiences.

    I played plenty of competitive games through the years; FF11, Battlefield 2, Aion, Planetside 2 and many others but I’m at the age where I couldn’t fathom a pvp only game like Fortnite or the many other battle royale clones it spawned. Have fun playing how you want and good luck with the event!
  • Xebov
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    Theo_VVS wrote: »
    What do you guys have against PvP?

    I do some PvP from time to time. My main issue with ESOs PvP is that its to fast paced for my taste. When it comes to builds PvP seems to be even more restricted than PvE because the main goal is to have some survivability, but at the same time dish out enought alpha damage to kill any players without giving them any chance to react to it. That might be the main cause many players never realy try it because they spend more time dead than alive. The way the game works mechanical wise with weaving and animation canceling also doesnt help this. I found games that have higher TTK way more enjoyable because fights last a bit longer. If i had the power i would realy like to see what would happen if PvP had a -75% damage and -75% heal debuff so one hit builds become unreliable while ehavy healing builds also go away and fights might simply last longer with a wear down effect.
  • sunspinner
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    Theo_VVS wrote: »
    Theo_VVS wrote: »
    Don’t you get tired of having to redo your gear for the changing meta?
    Never :) I just developed a new build.

    So do pve players. What is the point of this thread really?

    Just been seeing a lot of bashing on PvP due to the upcoming event. Really just wondering what’s with all the negativity?

    Several issues arise when PvEers go to PvP. You have the million vs. 1 lonely player. You have the guys who use 1 skill to show their "PvPness" and then call you names. You have the ones who when you DO get to 1v1 have their friend pop out and stabby McStab you because you're winning.

    Alot of it boils down to the mindset of many PvPers. PvEers are nothing but farming material for better numbers. And that's not what PvP is intended to be. "Look at me and my epic e-peen because I killed all the noobs" is a bad look on ANYONE. And the hate and toxicity that comes from those that gloat is enough to turn anyone away. Everyone always wants more people, different people, to PvP but if that's the way you treat people who are trying to learn, WANT to learn, WANT to PvP...you need to rethink your approach.

    I am a PvEer who does enjoy the occasional PvP. I've gotten rickrolled not paying attention. Ganged up on when I've been stupid enough to really be alone. Some guys have been nice enough to mow me over and move on, some emote over me and laugh. But if you want new players, you have to be able to stop the bad behavior. Battlegrounds? Quit the premades so that you always winwinwinwin and everyone loseslosesloses because of course it's more fun to win and you get your randoms done and of course we have big e-peens because we're better at this than you, go away noob. But you don't see how discouraging it is to people who have never done it, or are still learning it, to just stand there and do nothing because why bother? You can't stay alive long enough to learn, especially if you're in places that are heavily active. And that's what it boils down to is being discouraged because a PvEer walking in to any PvP is automatically at a disadvantage and inevitably gets destroyed and mocked and told L2P because they're trying something new. Cyro things tend to be different because the playstyle is different and it's made to be a zergfest. I have no problem with Cyro and usually the base there isn't too bad (usually). But IC and BG? You have a big problem with attitude and those with the superiority complex.
  • Ken_Koerperich
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    If it actually was a "SERIOUS" question, you wouldn't need to be asking it in the first place.

    You should already know the answer.

    PvE is built for PvE, not PvPvE, it's to much work.

    I don't play games to WORK.

    I play to relax & leave the R/W behind for a couple of hour.

    Getting killed over & over by some PvP knob isn't my idea of fun, or time well spent.

    Leave it at that....

    Good thing for TOS or I'd say more about the "Toxicity" of PvP....

    :)

  • sunspinner
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    drunkendx wrote: »
    lillybit wrote: »
    For me there's a few reason. Mostly I'm not at all competitive in that way. I don't have to be better than anyone other than myself. PvE suits me, learning mechanics and improving enough to get achievements.

    That said I do like to PvP sometimes, but it's the tactics I enjoy, not killing people - so I guess it comes down to another kind of PvE with less predictable mechanics!

    More or less same with me.
    I'm not competitive. I play to relax, not challenge myself. and I don't understand that "my peepee grows when winning PVP" mentality.

    IF i do BG's I love it when I get CTR, since that's only actually fun BG for me. Also I hate it when doing daily BG I'm carrying my team, and I can't win 1on1 even if it was my life on the line.

    What I REALLY dislike in PVP are griefers. And their excuses for griefing others (like: "you're in PVP zone, expect to be griefed").
    If ZOS would make no PVP Cyro and IC an DLC, I'd instantly buy it, even if it was 10k+ crowns.

    IC would be great as DLC. Another problem with losing in BG is the fact that many in there just farm the kills instead of actually playing the game, and many of those farmers are banking on ignorant PvEers/new PvEers to get those numbers. I've been on teams that we've lost simply because all the other ones did was farm people.
    Edited by sunspinner on June 23, 2021 9:41PM
  • MirandaSharp
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    Maybe because there's no real fighting in PvP?
    Enter Imp city, kill some npcs and suddenly you're dead(ganked), how am I supposed to fight that?
    Enter Cyrodiil, ride up to a tower. A huge zerg greets you and you never had a chance to say good bye before you died. How am I supposed to fight that?

    The only PvP fights that I've enjoyed are duels in the PvE areas. Sometimes with skilled players we can duke it out for a minute or more. But in the traditional PvP territory it's one-two-dead all the time. I kill you or your kill me. Every time it's just 1-2 seconds. There's no fight, no struggle, no skill. Just me dead, or you dead. Ok great. Boring as heck for PvE players who are used to fighting for more than 2 seconds to kill a boss..
  • MasterSpatula
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    For a few weeks there when the no-proc thing was new, PVP was a blast again. People were on roughly even footings. There was some imbalance, even right at the beginning, but mostly it was a fun, challenging, keep-you-on-your-toes gameplay. REACTIVE gameplay, rather than the PREDICTIVE gameplay of PVE. It was PVP at its best. It was what PVP should be. It didn't last, because people quickly figured out how to give themselves advantages even in no-proc, but for a shining moment, ESO PVP wasn't a cesspool.

    Apparently, the PVP community largely hated it.

    This isn't just on ZOS. This is on the ESO PVP community, too. They didn't want balance. They didn't want reactive gameplay against challenging opponents on a roughly even footing. They wanted advantages. They felt cheated not being able to theorycraft their way into advantages. They despised the short couple of weeks where only a tiny number of people had figured out how to have high resistance, massive health, the ability to heal to full from 1/4 health even though specced healers can't pull that off, and nonsensical burst damage.

    They wanted back the ability to sit in stealth through an entire siege just so they could bomb several players unable to put up even the slightest defense because they're stuck in repair animation at the door. I can't even conceive of doing that without being sickened at oneself, but some players were mad it was gone, and hey! It's back!

    During no-proc, they managed to find ways to pull off imitation ball groups, but that just wasn't good enough. Who wants a good fight against foes that present a challenge when being part of a runaway bulldozer mowing over everything in its path is available? Well, it's back. No more risk of the other team having anything but a miserable experience! After all, that's what PVP is, right? It's not about competition against challenging opponents. It's about ruining someone else's day.

    There've been times in this game where PVP was a blast. But the imbalance has gotten way out of hand. No one seems to want balance.

    They want Light Armor users to fall over at the very sight of a two-hander. (Seriously, I got a hate tell from someone recently after a 1v1 because I kept streaking away and turning back to attack. He eventually won and then sent me a hate tell for dragging out the fight instead of just standing there and taking a D-Swing/Executioner combo to the face. That's how bad it's gotten: 2H MA users feel entitled to quick wins against LA users!)

    They want to cast four delayed abilities and a fifth instant-cast ability so all five land at the same time. Boom! Effectively a one-shot. Reactive combat? Who had time for that? Winning is all that matters.

    Balance in this game has become an atrocity, and every single attempt to improve balance since before Morrowind had made balance worse. The number of players who can't even wrap their brains around the idea of thinking it's gross to take advantage of imbalance is high enough that if you want to compete at all your choices are join them or leave. I PVP less and enjoy myself less when I do so, but I still go in. With a good group, I can still have fun. But, of course, good groups are harder to find because the group size limit makes groups more selective on who they invite.

    It all combines to drive away the players who are fun to PVP with and the players who are fun to PVP against.

    This game used to have the best PVP I'd ever experienced. Both ZOS and the players share the blame for ruining that. It's not about good fights and a challenge anymore. It's not about reactive combat anymore. It's about finding advantages. It makes me want to take multiple showers.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AdamBourke
    AdamBourke
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    I don't like PvP in most games because I play games to relax, to immerse myself in a world and its stories, and to be creative. I have no desire to see how I compare against other people, whether that be in PvP or PvE leaderboards. I just... don't care if I'm the best or not. Maybe that's because normally I'm not the best - I like to play a lot of different games and I don't have the time or desire to invest in playing just one to get to the skill level that so many people have.

    I don't like PvP in ESO in particular for two reasons:

    Firstly, I'm bitter because Cyrodiil is my favourite province in Tamriel, and the Arcane university is one of my favourite places in Tamriel - and Imperial City is one of the most iconic cities in Tamriel, and they were all put behind PvP - and Arcane University should have had an amazing storyline. It makes sense that they did that - based on the whole Three Banners War thing - but it still makes me sad.

    Secondly - I don't like respeccing. I didnt play for about four months after the last forced respec, and PvP means having a different character and changing how I play, and I dont want to do that. I play as a healer normally - and that's pretty much useless in PvP, especially battlegrounds.

    I don't like PvP events in ESO because it feels like you _need_ to do all the events to get the big event ticket rewards. You cant sit out the events - you just gotta go do something you don't enjoy, and aren't very good at for a while. This is probably the same the other way around to some degree - but at least when you mainly PvP but go to do a PvE event, you're not going to going to be dying every four steps you take...

    I could go on, but hopefully this helps you understand PvP haters a bit more :P.
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
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