colossalvoids wrote: »Absolutely agree, not even sure infrequent option actually works.
Arguments about not using them are ridiculous, for example I won't be using them after getting all the achievements, sure, but a lot of (majority obviously) people wanted a combat buddy, not a broken record player. They should most definitely have an option of actual infrequent replies to their actions. Some want more intelligent followers, some want less modern lines, so the best they can do is to make more actually working options while people waiting for desired archetypes to be released (if ever).
colossalvoids wrote: »Absolutely agree, not even sure infrequent option actually works.
Arguments about not using them are ridiculous, for example I won't be using them after getting all the achievements, sure, but a lot of (majority obviously) people wanted a combat buddy, not a broken record player. They should most definitely have an option of actual infrequent replies to their actions. Some want more intelligent followers, some want less modern lines, so the best they can do is to make more actually working options while people waiting for desired archetypes to be released (if ever).
Agreed.
infrequent should be, you know "infrequent, not comment 9/10 times you harvest something.
And those who say "don't use them" [snip]. That's a fact [snip]
Luke_Flamesword wrote: »I really like whole idea of companions but if I have to spent hundreds of hours with specific companion, you can't just destroy my brain with so much repeating. I get it, you want it to make first impression "they have so much to talk in so many different situations". But now I know it and I'm sick tired ot this. This is just pocket version of "dragons in your own homeland".
[snip]
How companions work in other games, you mean. That's not really relevant to how they work in this one so no, not facts.
They could also carry things, wear any gear and use any weapons and be told to stay put in other games, so it's pretty much comparing apples to oranges.
SilverBride wrote: »They could just add an additional option... never.
Over time a lot of players will get sick of hearing the same things over and over. It would be nice to be able to turn this feature off.
So someone not wanting them to talk as much, or at all, automatically means they shouldn't use the Companions?Because judging by your examples of the inoffensive comments you seem annoyed by and then wanting an "almost never" or "mute" option it sounds like you don't actually want them to begin with LOL. So what is the point? You get tired of the comments you can simply dismiss them for a time, you have that option. I cannot for the life of me understand the rampant complaining sometimes on this board of compeltely optional things.
Precisely, there's been several games now by Bethesda, You know how their companions are by you KNOW what you signed up for. This is how they are, this is how they've always been. It would be like asking Bioware to make their companions silent. And in this game, they don't carry your stuff, so there goes that excuse. Instead of filling up the board with the same complaints, simply don't use the entirely optional companions. No one is forcing anyone to endure this "pain" but themselves. If someone does not want companions to be companions, you shouldn't be rolling companions. It's very simple. "I want silent companions" which has never been an option in any single game by this company. Why should they now. Just like in the single player titles you aren't forced to go around with a companion. And you can entirely run a build to solo most of the non-vet content yourself.
Now, i'm not directing all this entirely at you specifically or the situation you have personally, moreso the people who are constantly whining on the board "omg this voice actor on this companion","my god mirri does this, bastian does this!!!" some of which coming from the same posters daily. Nobody is forcing you to run with them, stop wasting the devs time over something optional. This thread didn't even get many post despite it's views, because it's just not a huge issue for the majority. Most understand what companionss are.
Now something ZOS should spend some time fixing, all these quest update icons on Mirri LOL
Luke_Flamesword wrote: »VaranisArano's post reminds me situations when Bastian is telling: "They made their choices. So be it." and I must remind him: "Bastian, that was a bunch of bog dogs, they don't choice anything, this is their nature"
phaneub17_ESO wrote: »I got a new Bastian quote, I don't know what the hell it means...
"Reachmen say that fires are only dangerous when they get bored. That's why we tell them stories and let them lick our food"
It may have been a lucky random , but today while soloing a wb i ran out of ressources and Bastian told me something along "we're running dry, you should drink a potion" . So except for the little detail that my potion button was on CD (so my answer to the voice in my head was "don't i wish i could") , he was right on topicectoplasmicninja wrote: »I agree with this too. I want them to talk more, but I also wish they had more to say, and that more of it was intelligently contextual.
spartaxoxo wrote: »I do think the harvesting lines could be toned down but outside of that I actually wish he talked more.