Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
Kiralyn2000 wrote: »Well, is it over? The devs did the player base a great service. PVE is dead for average Joe. .
How does something that seems like it only effects Meta/BiS/min-max-my-DPS/etc players, kill things for "average Joe"?
edit: for that matter, what do you mean when you say "PvE"? Just hardmode leaderboards, or the other 98% of the PvE in the game
...does Average Joe even have meta monster sets? Is he even doing vet hardmodes and other things that need that extra few K of DPS? What do you think "Average Joe" is? (heck, what do I think Average Joe is?I don't even have any monster sets, and I've been playing since 2016. But, then, I don't run dungeons.)
AuraStorm43 wrote: »Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
Play with a healer in spc your procs will do more damage
The goal was to force players to make choices or actually group with people with damage buffs to get the same damage, i dunno why your using skoria in 2021 anyways whenever i get hit with a skoria proc it barely tickles
Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
AuraStorm43 wrote: »Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
Play with a healer in spc your procs will do more damage
The goal was to force players to make choices or actually group with people with damage buffs to get the same damage, i dunno why your using skoria in 2021 anyways whenever i get hit with a skoria proc it barely tickles
More, yes. Still considerably less than stamina counterparts.
AuraStorm43 wrote: »AuraStorm43 wrote: »Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
Play with a healer in spc your procs will do more damage
The goal was to force players to make choices or actually group with people with damage buffs to get the same damage, i dunno why your using skoria in 2021 anyways whenever i get hit with a skoria proc it barely tickles
More, yes. Still considerably less than stamina counterparts.
Yeah and thats a fair critique but even stam toons were using zaan, the damage on it was so high tanky werewolves were using it, now you have to have a more specialized build
Personally i think the spell damage slottable could use a hefty buff, or add some spell damage to the light armor passives to help but something needed to change, these high damage heavy armor burst builds have been an issue in pvp for years
Kiralyn2000 wrote: »Well, is it over? The devs did the player base a great service. PVE is dead for average Joe. .
How does something that seems like it only effects Meta/BiS/min-max-my-DPS/etc players, kill things for "average Joe"?
edit: for that matter, what do you mean when you say "PvE"? Just hardmode leaderboards, or the other 98% of the PvE in the game
...does Average Joe even have meta monster sets? Is he even doing vet hardmodes and other things that need that extra few K of DPS? What do you think "Average Joe" is? (heck, what do I think Average Joe is?I don't even have any monster sets, and I've been playing since 2016. But, then, I don't run dungeons.)
Kiralyn2000 wrote: »Well, is it over? The devs did the player base a great service. PVE is dead for average Joe. .
How does something that seems like it only effects Meta/BiS/min-max-my-DPS/etc players, kill things for "average Joe"?
edit: for that matter, what do you mean when you say "PvE"? Just hardmode leaderboards, or the other 98% of the PvE in the game
...does Average Joe even have meta monster sets? Is he even doing vet hardmodes and other things that need that extra few K of DPS? What do you think "Average Joe" is? (heck, what do I think Average Joe is?I don't even have any monster sets, and I've been playing since 2016. But, then, I don't run dungeons.)
Heh, you really jumped the gun lol. Average Joe, that also includes me and a large portion of the player base, are players who are not meta but chase meta and never get there. My average dps is between 8k and 12k...that’s not meta. I do have three crafted sets and some overland. Does it look like vet hm is in the realm of possibility?
Maybe I should have added...average Joe solo player...pve is basically not even on the back burner and left in the cold. Meta, trials, and HM whatever is for the top players...not average Joe solo player.lol.
We reported this early on, stacking Weapon damage and max Mag is much easier than stacking Spell damage and max Stam
sets should scale accordingly.
No Zos response as per usual, no dev comment regarding the issue. Do they not know or care?
Atleast they admit to poor communication, a shame they dont want to do anything about it.
Kiralyn2000 wrote: »Well, is it over? The devs did the player base a great service. PVE is dead for average Joe. .
How does something that seems like it only effects Meta/BiS/min-max-my-DPS/etc players, kill things for "average Joe"?
edit: for that matter, what do you mean when you say "PvE"? Just hardmode leaderboards, or the other 98% of the PvE in the game
...does Average Joe even have meta monster sets? Is he even doing vet hardmodes and other things that need that extra few K of DPS? What do you think "Average Joe" is? (heck, what do I think Average Joe is?I don't even have any monster sets, and I've been playing since 2016. But, then, I don't run dungeons.)
We reported this early on, stacking Weapon damage and max Mag is much easier than stacking Spell damage and max Stam
sets should scale accordingly.
No Zos response as per usual, no dev comment regarding the issue. Do they not know or care?
Atleast they admit to poor communication, a shame they dont want to do anything about it.
JanTanhide wrote: »Yes, another giant nerf hammer to the game. Thanks ZOS! I guess when the player base drops to a small percentage of what it is ZOS will finally listen?
Nah, they won't. ESO will go down in history as another game that was destroyed by the company that made it.
I rarely use a two piece monster setup on my DPS since I need all the crit and crit chance I can get. Mix and match one piece from various sets now. Heck I'm looking at just making a head and shoulder piece from a crafted set that will give more than monster sets now.
For sure but proc sets were already out the door outside of zaan in pve, and zaan’s mostly a dummy [snip]Starlight_Whisper wrote: »AuraStorm43 wrote: »AuraStorm43 wrote: »Thanks to another fundamental misunderstanding of the game you have designed and maintained for seven years, my Skoria set, already underwhelming outside of battlegrounds, does 5k instead of 9k. I forgot to check my Zaan damage prior to the patch, but rest assured, it's ruined now, too. I won't take the time to list the many, many other sets that are useless now.
Pro tip: magicka players don't stack spell damage nearly as much as stamina players stack weapon damage. This is not how your game works.
Another patch, another reason to stack nothing but crit sets. Less build variety, less fun.
Patch day should be something to look forward to. Patch day shouldn't make me want to log off after five minutes.
Play with a healer in spc your procs will do more damage
The goal was to force players to make choices or actually group with people with damage buffs to get the same damage, i dunno why your using skoria in 2021 anyways whenever i get hit with a skoria proc it barely tickles
More, yes. Still considerably less than stamina counterparts.
Yeah and thats a fair critique but even stam toons were using zaan, the damage on it was so high tanky werewolves were using it, now you have to have a more specialized build
Personally i think the spell damage slottable could use a hefty buff, or add some spell damage to the light armor passives to help but something needed to change, these high damage heavy armor burst builds have been an issue in pvp for years
Yeah a pvp issue that hurt PvE more
The "cheesy mag proc sets" still can be used in PvP - but now only by Stam toons.ClawOfTheTwoMoons wrote: »I feel bad for mag toons, but then I remembered how cheesy some proc sets were and then I don't feel so bad.

BalticBlues wrote: »The "cheesy mag proc sets" still can be used in PvP - but now only by Stam toons.ClawOfTheTwoMoons wrote: »I feel bad for mag toons, but then I remembered how cheesy some proc sets were and then I don't feel so bad.
ZOS took all proc sets from Mag toons and gave them to the Stam toons.
How this is balancing PvP -where the PvP meta ALREADY was Stam BEFORE the Oblivion patch- is beyond me.
Stam players already were kings of PvP. For 2 years now.ZoS is better than most though as I only had to make minimal tweeks for my Stamblade over the last couple expansion.
SidraWillowsky wrote: »Like, on one hand I understand the annoyance of your gear getting hard nerfed for no reason.
On the other hand, what's new? It's not like build diversity existed prior to this patch either.
This is the worst I've seen. They've killed Zaan, Skoria, Grothdarr, Illambris, Nerien'eth... among a bunch of others; those are the sets I use(d) on my mag DDs, though.SidraWillowsky wrote: »Yep, this is BS. Grothdarr does 667 damage when it procs.
Illambris does around 800.
If you want to pull top-tier DPS on a mag toon you're basically stuck with MS, Medusa, and two crit pieces or the waders. Boring as hell. We're using sets that are about as old as the game is.
You have completely killed monster sets for mag DDs, ZOS. This is terrible.
No one will be running monster sets in top tier dps anyway. It will be 1pc slimecraw and harpooner's kilt.
@jrgray93 isn't 1pc skoria pen? mag doesn't need pen anyway, which is why no one has been running skoria for ages regardless.
Yeah, that was the point I was trying to make. I predict that the waders are going to go the way of the Thrassian Stranglers soon, however.
they should buff the 2pc monster set bonuses. It should never be the case that 2 1pc bonuses are stronger than the full set imo.
BalticBlues wrote: »Indeed. For weeks we warned that Update 30 ruins PvE builds for too many customers. And for what? To please the less than 1% of customers playing PvP? ZOS, PLEASE ADJUST PVP VIA BATTLE SPIRIT instead of RUINING THE PVE EXPERIENCE.LeonAkando wrote: »I wrote extensively on this during the PTS. You can view the analysis and subsequent discussion here.
https://forums.elderscrollsonline.com/en/discussion/572775/7-0-2-proc-set-changes-the-death-of-proc-sets-in-pve/p1
Sets that use Spell Damage now require 6574 Spell Damage to reach their original values. WHAT? Not even with 2k CP my mag builds can come near this value. All my LightArmor toons only have around 3xxx Spell Damage. So all my LA mag toons lose about -50% Proc damage. So all proc sets now are dead for 90% of magicka builds. This is just another example of balancing with a sledgehammer, nerfing most PvE mag builds into OBLIVION:
the1andonlyskwex wrote: »BalticBlues wrote: »Indeed. For weeks we warned that Update 30 ruins PvE builds for too many customers. And for what? To please the less than 1% of customers playing PvP? ZOS, PLEASE ADJUST PVP VIA BATTLE SPIRIT instead of RUINING THE PVE EXPERIENCE.LeonAkando wrote: »I wrote extensively on this during the PTS. You can view the analysis and subsequent discussion here.
https://forums.elderscrollsonline.com/en/discussion/572775/7-0-2-proc-set-changes-the-death-of-proc-sets-in-pve/p1
Sets that use Spell Damage now require 6574 Spell Damage to reach their original values. WHAT? Not even with 2k CP my mag builds can come near this value. All my LightArmor toons only have around 3xxx Spell Damage. So all my LA mag toons lose about -50% Proc damage. So all proc sets now are dead for 90% of magicka builds. This is just another example of balancing with a sledgehammer, nerfing most PvE mag builds into OBLIVION.
[snip]
Again, this narrative that PvP players wanted to nerf proc sets...
PvP players wanted to nerf Crimson, Vat 2h and destro and a handful of other sets like unleashed, syvaras etc.
PvP players wanted a fine tuning approach to some items, not a sledgehammer to how all proc sets worked.
When ZOS first announced this change there was actually someone who bragged on the first page of comments about how they had been the first to suggest scaling procs based on stats:I also remember the idea getting quite a lot of traction when it previously came up in the forums.I just wanna point out that I was the first one to suggest the proc scaling.
Thank you!
This is absolutely a case of a small group of forum PvPers getting exactly what they asked for (even if the specific implementation isn't quite what some of them had in mind when making their request).