KhajiitLivesMatter wrote: »they just reduced the max player per campaign to 150v150 (or 200v200 not to sure)
KhajiitLivesMatter wrote: »150v150 (or 200v200 not to sure)
Last few months before I left, Cyrodiil was unplayable.
KhajiitLivesMatter wrote: »they just reduced the max player per campaign to 150v150 (or 200v200 not to sure)
furiouslog wrote: »KhajiitLivesMatter wrote: »they just reduced the max player per campaign to 150v150 (or 200v200 not to sure)
Is this true? Holy cow. That's low. Is there a source for that?
It's amazing how many players there are overall and how much relative work has to be done to accommodate this sub-population (of which I am one).
It's been what, barely two months since Microsoft took over. People seriously expect things to get fixed within that timeframe?
It's been what, barely two months since Microsoft took over. People seriously expect things to get fixed within that timeframe?
Cyrodiil used to be 600v600 back in the day and when I left the servers could not handle 200v200. Since MS bought everything up, has server stability gotten better? Or is it still a hot mess?
martinhpb16_ESO wrote: »Cyrodiil is a bit of a snooze fest these days. Constant messing around with the meta, limits on sets, reduced pops.
It got same old, same old very fast imho.
Tank meta got replaced with p2w meta.
Yup and still there is lag
LettuceBrain wrote: »martinhpb16_ESO wrote: »Cyrodiil is a bit of a snooze fest these days. Constant messing around with the meta, limits on sets, reduced pops.
It got same old, same old very fast imho.
Tank meta got replaced with p2w meta.
Yup and still there is lag
Pay to win? How?
Cyrodiil used to be 600v600 back in the day and when I left the servers could not handle 200v200. Since MS bought everything up, has server stability gotten better? Or is it still a hot mess?
Extinct_Solo_Player wrote: »Cyrodiil used to be 600v600 back in the day and when I left the servers could not handle 200v200. Since MS bought everything up, has server stability gotten better? Or is it still a hot mess?
Since they moved most things server side in update 25 (Jan 2020) the performance has gone to the worst it has ever been. Before there was only a slight delay in laggy situations now skills actually fail to go off and if they do its after a few seconds which makes pvp unplayable imo.