I was referring to Wrothgar, Western Skyrim, and the Reach, then Eastmarch and the Rift in the base game. They have their differences, sure, but all have very similar cold, rugged, Skyrim-esque terrain. Keep in mind Skyrim is still the most recent main entry in the Elder Scrolls series too, and has seen re-release after re-release for ten years now. I'd love a Breton expansion, but yet another zone up in that region is not something I'm clamouring for. If we're going to see Bretons, let it epitomize Breton landscapes and culture, not "Skyrim, but now with Bretons".Out of the 5 chapters/expansions (Morrowind, Summerset, Elsweyr, Greymoor, Blackwood), only one has snow in it, literally three are in Tamriel's south. Vvardenfell is pretty far north but due to Red Mountain not cold at all.
I'd love to have a Breton focused expansion, but I REALLY don't want yet another cold northern zone. We've already had three expansions in that terrain, not to mention the zones in the base game.
Surely they could reveal some previously unknown Breton island off the coast of Glenumbra, or elaborate on the time travel mechanic they've used in various quests or some such shenannigans to provide us with a new Breton area to explore?
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
Narvuntien wrote: »That region is definitely Reachman territory atm.
We are only a few years past the Reachmen emperors apparently and the Bretons got pushed right to Daggerfall by Daurach. So yeah Bretons are probably at their weakest at this point in history.
Which is why they formed the covenant and elected a high king because otherwise, they'd have been happy to just be independent kingdoms
Narvuntien wrote: »That region is definitely Reachman territory atm.
We are only a few years past the Reachmen emperors apparently and the Bretons got pushed right to Daggerfall by Daurach. So yeah Bretons are probably at their weakest at this point in history.
Which is why they formed the covenant and elected a high king because otherwise, they'd have been happy to just be independent kingdoms
There's really nothing either in game or in other lore that suggests the region in question is entirely Reachman territory.
When it comes to Jehanna, almost nothing has been mentioned about it. The writers pretty much said "Jehanna, what Jehanna? Oh, you mean these docks..." and then renamed the Horker Docks. A Jehanna DLC would be a worthy correction, as well as a good way to delve into and expand on Breton lore.
There's really nothing either in game or in other lore that suggests the region in question is entirely Reachman territory.
How is there an enclave of Bretons sandwiched between Orsinium and Skyrim?
KhajiitLivesMatter wrote: »bretons are boring af - i mean did u ever look at them ? nothing special at all
and i think imperials already cover that spot so no need for more of them
KhajiitLivesMatter wrote: »bretons are boring af - i mean did u ever look at them ? nothing special at all
and i think imperials already cover that spot so no need for more of them
Bretons are only boring if one assumes their culture and society is equivalent to an amateur Renaissance Fair in an American small town.
Which it is not.
Far from it.
The problem is that in several cases, ZOS chose to treat Breton culture and society with the equivalence of an amateur Renaissance Fair in an American small town.
How is there an enclave of Bretons sandwiched between Orsinium and Skyrim?
Eh, I greatly dislike bretons so like all the power too you if you do but that'd be a pass for me. And by greatly dislike I mean I hate them lol, theyre boring and basic to me.
RealJobasha wrote: »Hate to thread necro, but there's *more than plenty* of room for a full sized chapter in that sliver of land when you consider how far off the scaling of the zones are. Here's an old map borrowed from reddit. If they properly scaled it, or took liberty to make it even bigger than properly scaled, It could easily be bigger than the last three chapters were.
New content doesnt always have to mean a new zone. I'd love for them to go back to base game zones & alter the landscapes to accommodate new content especially daggerfall that needs more breton influence
Yes! Biggest misconception I see players make about ESO is that the map size relates to in-game size. It never has. Starting islands are all much bigger than the map would suggest, while most "large" zones are smaller than the map would suggest. Summerset Chapter was an absolute joke with how tiny that zone ended up being (can run from coast to coast in 60 seconds...) but at least they learned from that and Chapters since then have focused on a couple of cities and their surrounding areas at a time, so scales can be a bit more believable.RealJobasha wrote: »Hate to thread necro, but there's *more than plenty* of room for a full sized chapter in that sliver of land when you consider how far off the scaling of the zones are. Here's an old map borrowed from reddit. If they properly scaled it, or took liberty to make it even bigger than properly scaled, It could easily be bigger than the last three chapters were.