Why did you put one of the Pale Order ring pieces in to a public dungeon that has like 14 trash mobs, then make it drop from trash mobs? It's 8am here and there's already 10 people in there camping the trash spawns.
This is ridiculous.
But, I don't think having hard to get items that require a bit of competition with other players is a bad thing. These mythics should be difficult to obtain.
WrathOfInnos wrote: »I’m pretty sure I got that lead from a boss, not sure why everyone thinks it’s just from trash now.
Also do those 10 people know that Pale Order is dead in a couple weeks?
WrathOfInnos wrote: »I’m pretty sure I got that lead from a boss, not sure why everyone thinks it’s just from trash now.
Also do those 10 people know that Pale Order is dead in a couple weeks?
There's a game outside Trials. The actual game.
WrathOfInnos wrote: »I’m pretty sure I got that lead from a boss, not sure why everyone thinks it’s just from trash now.
Also do those 10 people know that Pale Order is dead in a couple weeks?
WrathOfInnos wrote: »WrathOfInnos wrote: »I’m pretty sure I got that lead from a boss, not sure why everyone thinks it’s just from trash now.
Also do those 10 people know that Pale Order is dead in a couple weeks?
There's a game outside Trials. The actual game.
It's pretty bad in any group content. This is an MMO...
Maybe could be used for things that are specifically locked for solo, like vMA. IMO there are better options though.
One lead is for the Ring of the Pale Order, and the other is for Wild Hunt iirc.
One drops from mobs, the other bosses. Sadly it's not an "it comes from either source" type situation; it just depends on which you're farming for.
Ceejengine wrote: »Genuine question: Has it been 100% confirmed that these leads only drop in the bad man's cave and cannot be picked up anywhere else?
Ceejengine wrote: »Genuine question: Has it been 100% confirmed that these leads only drop in the bad man's cave and cannot be picked up anywhere else?
Yes, all leads have a specific thing they drop from and nothing else. Be it treasure chests from zone x, mobs in dungeon y.
Sums most of the game up (at times)
MMO but all the mob numbers are about single player gamer numbers or fewer - look at almost all the dailies - get x items, whole server trying to kill x-3 mobs for those drops etc...
Because people don't group. You could have a group up to 12 people doing the quest together and getting loot from stuff other group members have killed.
But nooooo, people would rather compete than collaborate.
That's because the game is actively being targeted at solo players.