YandereGirlfriend wrote: »The standard response that you'll get this question is: "But they buff your Light Attacks!!"
To which the correct reply is: "Yeah, and...?"
The mere fact that a set like Ysgrammor or Silks of the Sun happen to also buff your Light Attack damage should be entirely immaterial to the power budget of the set.
The fact that certain of these elemental sets only impact a tiny handful of mostly useless skills (such as Ysgrammor) while others impact two classes' entire kits (War Maiden w/ Nightblade and Templar) certainly isn't factored into the set power budget and that is wildly more impactful as to a given set's overall performance than the tiny increased power of a Light Attack.
So yes, all of these sets need to be standardized at +600.
Also, weapon-specific sets are arguably in even worse shape and should probably be buffed to +800 or even +1000.
What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
FrancisCrawford wrote: »YandereGirlfriend wrote: »The standard response that you'll get this question is: "But they buff your Light Attacks!!"
To which the correct reply is: "Yeah, and...?"
The mere fact that a set like Ysgrammor or Silks of the Sun happen to also buff your Light Attack damage should be entirely immaterial to the power budget of the set.
The fact that certain of these elemental sets only impact a tiny handful of mostly useless skills (such as Ysgrammor) while others impact two classes' entire kits (War Maiden w/ Nightblade and Templar) certainly isn't factored into the set power budget and that is wildly more impactful as to a given set's overall performance than the tiny increased power of a Light Attack.
So yes, all of these sets need to be standardized at +600.
Also, weapon-specific sets are arguably in even worse shape and should probably be buffed to +800 or even +1000.
Silks of the Sun actually has a chance to buff a large fraction of a character's (specifically a DK's) overall damage in a reasonable build (and a little more than before now that Orb will no longer a must-equip skill for all magicka characters). War Maiden similarly, although in that case the Orb nerf detracts from the set's value.
Netch's Touch -- not nearly as high a fraction. Ysgramor -- less yet.
FrancisCrawford wrote: »YandereGirlfriend wrote: »The standard response that you'll get this question is: "But they buff your Light Attacks!!"
To which the correct reply is: "Yeah, and...?"
The mere fact that a set like Ysgrammor or Silks of the Sun happen to also buff your Light Attack damage should be entirely immaterial to the power budget of the set.
The fact that certain of these elemental sets only impact a tiny handful of mostly useless skills (such as Ysgrammor) while others impact two classes' entire kits (War Maiden w/ Nightblade and Templar) certainly isn't factored into the set power budget and that is wildly more impactful as to a given set's overall performance than the tiny increased power of a Light Attack.
So yes, all of these sets need to be standardized at +600.
Also, weapon-specific sets are arguably in even worse shape and should probably be buffed to +800 or even +1000.
Silks of the Sun actually has a chance to buff a large fraction of a character's (specifically a DK's) overall damage in a reasonable build (and a little more than before now that Orb will no longer a must-equip skill for all magicka characters). War Maiden similarly, although in that case the Orb nerf detracts from the set's value.
Netch's Touch -- not nearly as high a fraction. Ysgramor -- less yet.
YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
First of all I was comparing Frostbite to Ysgramor because this is the thread topic so I don't know why You bring Julianos argument here.
Second of all yes Frostbite is weaker then Julianos when You're the one responsible for providing chilled and brittle but it beats Julianos when You have someone else in group responsible for chilled and brittle for example double ice staff off tank.
YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
First of all I was comparing Frostbite to Ysgramor because this is the thread topic so I don't know why You bring Julianos argument here.
Second of all yes Frostbite is weaker then Julianos when You're the one responsible for providing chilled and brittle but it beats Julianos when You have someone else in group responsible for chilled and brittle for example double ice staff off tank.
What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
First of all I was comparing Frostbite to Ysgramor because this is the thread topic so I don't know why You bring Julianos argument here.
Second of all yes Frostbite is weaker then Julianos when You're the one responsible for providing chilled and brittle but it beats Julianos when You have someone else in group responsible for chilled and brittle for example double ice staff off tank.
A comparison to Julianos is vital because the relative power between two elemental sets is meaningless if their overall tuning is too low to be used in non-trivial content. It is like that saying of being the biggest fish in a tiny fish bowl. There is no reason to use any of these sets when there are so many sets that are definitively superior to them - and that is a shame.
What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Umm. You can build entirely around poison/disease with a stamcro/StamDK and swampraider....600.
Or magblade/Templar with all magic damage and War Maiden....600.
Personally, none of the low end, overland/non-DLC dungeon sets should have 600 anything. Hard to get aspiration sets should be that high, and proc sets without 100% uptime should be higher.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
First of all I was comparing Frostbite to Ysgramor because this is the thread topic so I don't know why You bring Julianos argument here.
Second of all yes Frostbite is weaker then Julianos when You're the one responsible for providing chilled and brittle but it beats Julianos when You have someone else in group responsible for chilled and brittle for example double ice staff off tank.
A comparison to Julianos is vital because the relative power between two elemental sets is meaningless if their overall tuning is too low to be used in non-trivial content. It is like that saying of being the biggest fish in a tiny fish bowl. There is no reason to use any of these sets when there are so many sets that are definitively superior to them - and that is a shame.
I think You completly missed the point of what I've said. Relative power between those 2 sets is most important part of comparison I made. showing that some of the elemental sets values makes even less sense if You look at other elemental sets added later that are responsible for excatly the same thing. You know not everything resolves around meta.
FYI with someone else keeping high uptime of chilled and brittle Frostbite is actually capable to keep up with some of the meta sets.
What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
universal_wrath wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
I mean, it would be strong for PvE for sure, but far from ideal in PvP. All of these sets do not increase your healing and depending on your build has a wasted piece (critical bonus) in PvP. Also, swamprider has already proven to be a go to set for some stamblade and stamcro builds as they both venefit greatly from this set, while other classes are somewhat stuck to lesser versions.
universal_wrath wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
I mean, it would be strong for PvE for sure, but far from ideal in PvP. All of these sets do not increase your healing and depending on your build has a wasted piece (critical bonus) in PvP. Also, swamprider has already proven to be a go to set for some stamblade and stamcro builds as they both venefit greatly from this set, while other classes are somewhat stuck to lesser versions.
In PvP it would be actually very strong on certain classes. Remember when New Moon Acolyte was a meta on front bar loaded with offensive skills ? Automaton would give more dmg and without drawback. Also crit chance in PvP is not a wasted piece. Fact that people have impen doesnt mean You wont get bonus dmg when You crit on them or when You heal Yourself. Good example once again is old meta with New Moon Acolyte.
Fact that Swamp Rider is more or less usefull on specific setups that still are not fully build around one dmg type only proves that Automaton with 600 wep dmg would be even stronger on setups where You can specialize fully into one type of dmg
YandereGirlfriend wrote: »universal_wrath wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
I mean, it would be strong for PvE for sure, but far from ideal in PvP. All of these sets do not increase your healing and depending on your build has a wasted piece (critical bonus) in PvP. Also, swamprider has already proven to be a go to set for some stamblade and stamcro builds as they both venefit greatly from this set, while other classes are somewhat stuck to lesser versions.
In PvP it would be actually very strong on certain classes. Remember when New Moon Acolyte was a meta on front bar loaded with offensive skills ? Automaton would give more dmg and without drawback. Also crit chance in PvP is not a wasted piece. Fact that people have impen doesnt mean You wont get bonus dmg when You crit on them or when You heal Yourself. Good example once again is old meta with New Moon Acolyte.
Fact that Swamp Rider is more or less usefull on specific setups that still are not fully build around one dmg type only proves that Automaton with 600 wep dmg would be even stronger on setups where You can specialize fully into one type of dmg
For PvP though, you can't escape the fact that these sets do nothing for your heals, which is huge - especially on a Medium Armor build. That alone is a massive kiss-curse placed upon the set that justifies its perceived power.
Would it be strong on a skilled glass-canon? Yes... and there's nothing wrong with that. And it's certainly a more desirable state of affairs than funneling everyone into proc sets or the small handful of other popular sets.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.
First of all I was comparing Frostbite to Ysgramor because this is the thread topic so I don't know why You bring Julianos argument here.
Second of all yes Frostbite is weaker then Julianos when You're the one responsible for providing chilled and brittle but it beats Julianos when You have someone else in group responsible for chilled and brittle for example double ice staff off tank.
A comparison to Julianos is vital because the relative power between two elemental sets is meaningless if their overall tuning is too low to be used in non-trivial content. It is like that saying of being the biggest fish in a tiny fish bowl. There is no reason to use any of these sets when there are so many sets that are definitively superior to them - and that is a shame.
I think You completly missed the point of what I've said. Relative power between those 2 sets is most important part of comparison I made. showing that some of the elemental sets values makes even less sense if You look at other elemental sets added later that are responsible for excatly the same thing. You know not everything resolves around meta.
FYI with someone else keeping high uptime of chilled and brittle Frostbite is actually capable to keep up with some of the meta sets.
Believe what you want but my eyes are always on the prize - having more and better sets to choose from in serious content, whether that be PvE or PvP.
Of the things that I absolutely cannot abide in ESO, the weird entitlement that so many players (and the Combat Team) extend to Mother's Sorrow and the tired Critical Chance meta ranks perhaps at the very top.
My decision tree reads: "Does balance decision X undermine the Critical Chance meta and thus promote build diversity?" IF YES -> "Do that thing!" And buffing ALL of these sets to 600 is one of those things.
So that is where I am coming from in this discussion. There are scads of sets that have been relegated to a permanent state of uselessness due to ZOS' chronic inability to tune them competitively, and it is annoying. The sets in question are just more bricks inside that endless wall.
The world isn't going to suddenly end if magDKs can use a 600 Spell Power version of Silks of the Sun nor will it if a stamSorc can use a similarly powerful Automaton. In fact, nothing will happen at all because those sets - even at those tunings - will never actually displace Advancing Yokeda, Relequen, Siroria or Mother's Sorrow because combat balancing continues to be so absurdly slanted toward rewarding Critical Chance.
And if somehow a 600-level Automaton ended up displacing Advancing Yokeda for that one specific class - that is something that should be celebrated rather than shunned as it would mark a glorious victory for build diversity over the mindless practice of simply stacking Critical Chance and Damage.
YandereGirlfriend wrote: »What is also funny is that for example Ysgramor will be a trash compared to new Frostbite set.
When it comes to sets like Automaton and SIlk of the Sun the reason why ZoS is not buffing those to 600 wep/spell dmg is kinda obvious. Certain setups are capable to build purely around physical or flame dmg (stamsorc and mag DK) which would make 5 piece bonuses on those 2 sets the strongest options out there. For mag DK Silk of the Sun giving 600 spell dmg would be stronger then siroria.
Don't get too excited... Frostbite is still less powerful than Julianos. And it doesn't buff your heals, etc.
There's really no reason to use it over a traditional damage set.FrancisCrawford wrote: »YandereGirlfriend wrote: »The standard response that you'll get this question is: "But they buff your Light Attacks!!"
To which the correct reply is: "Yeah, and...?"
The mere fact that a set like Ysgrammor or Silks of the Sun happen to also buff your Light Attack damage should be entirely immaterial to the power budget of the set.
The fact that certain of these elemental sets only impact a tiny handful of mostly useless skills (such as Ysgrammor) while others impact two classes' entire kits (War Maiden w/ Nightblade and Templar) certainly isn't factored into the set power budget and that is wildly more impactful as to a given set's overall performance than the tiny increased power of a Light Attack.
So yes, all of these sets need to be standardized at +600.
Also, weapon-specific sets are arguably in even worse shape and should probably be buffed to +800 or even +1000.
Silks of the Sun actually has a chance to buff a large fraction of a character's (specifically a DK's) overall damage in a reasonable build (and a little more than before now that Orb will no longer a must-equip skill for all magicka characters). War Maiden similarly, although in that case the Orb nerf detracts from the set's value.
Netch's Touch -- not nearly as high a fraction. Ysgramor -- less yet.
Yes, but you would never choose even a 600-level Silks over Siroria or a Critical Chance set for any static fight.
Siroria is giving you Minor Slayer and with competent DPS that bonus alone significantly outweighs perceived strength that Silks brings to the table. And you have to double-bar the set whereas you can single-bar Siroria.
These sets would still be limited to PvP and elemental enthusiasts and even then they wouldn't buff your heals and it might still need to be double-barred depending upon your setup. It's difficult to justify Silks on a magDK when you could just use BSW or Clever Alchemist on a single bar instead.
But again, so these sets buff your Light Attacks? So what? Generic Spell Damage (and Critical Chance...) sets buff your Light Attacks as well as your Mystic Orbs. If having more than 400 elemental damage is so overpowered then why don't we see every end-game magDK running Succession (ignoring Zen's, etc.)? Somehow, I don't think that increasing elemental damage a mere 108 more to 600 is going to break the game.
Further, in a world where somehow a +600 elemental set actually was competitive with true end-game damage sets... why is this a bad thing? What divine right does Mother's Sorrow have to reign as the BiS non-trial set for year after year? It would be an amazing thing for build diversity if certain classes could lean into their niche rather than for all classes to be subordinated by the Critical Chance monoculture.
Having powerful sets is a good thing. This should not be a controversial opinion.
YandereGirlfriend wrote: »Siroria is giving you Minor Slayer and with competent DPS that bonus alone significantly outweighs perceived strength that Silks brings to the table. And you have to double-bar the set whereas you can single-bar Siroria.
These sets would still be limited to PvP and elemental enthusiasts and even then they wouldn't buff your heals and it might still need to be double-barred depending upon your setup. It's difficult to justify Silks on a magDK when you could just use BSW or Clever Alchemist on a single bar instead.
But again, so these sets buff your Light Attacks? So what? Generic Spell Damage (and Critical Chance...) sets buff your Light Attacks as well as your Mystic Orbs. If having more than 400 elemental damage is so overpowered then why don't we see every end-game magDK running Succession (ignoring Zen's, etc.)? Somehow, I don't think that increasing elemental damage a mere 108 more to 600 is going to break the game.
Further, in a world where somehow a +600 elemental set actually was competitive with true end-game damage sets... why is this a bad thing? What divine right does Mother's Sorrow have to reign as the BiS non-trial set for year after year? It would be an amazing thing for build diversity if certain classes could lean into their niche rather than for all classes to be subordinated by the Critical Chance monoculture.