Edited by MrStranger on May 7, 2021 3:58PM
Finished main Murkmire story recently and I'm baffled.
Cyrodilic Collections is basically a wasteland. Almost entire organization's gone.
Out of 10 members, only 2 are left, and only one's in the building itself. Jee-Lar namely. Varo chills in the port, dispenses quests. Yay to that at least.
Seriously, I get that at least 2 explorers talked about leaving, but that leaves the rest that didn't. Zadaza? Gone. Eshraf? Gone. Kirstleth talking about opening a meadery? Gone. Alouis, Dinia, Vicca? All gone.
What puzzles me the most is, why in the flying frick did they disable Famia? She's not in the Root-Whisper Village, I checked Shadowfen to see if she visited Concordia maybe, nope, she's just gone.
And it's not just main quest, did the Skin-Taker quest, and 2 npc's from that one are gone as well. Namely Milzus and Sulosya. (At least 2 npc's survived. Dajaleen and Guhcin.) There's probably more. (Callendar comes to mind, but these two at least ran off to somewhere. Yay, another 2 npc's gone.)
Seriously I wasn't so disappointed in finishing a main story since Fighters guild. And it's not cause it's bad, ending really got to me. I legit cried, it was a hard choice. It's the aftermath that feels rather borked. You even had to steal Listens-By-Smell from me.
Oh also, fix alignment of that cursed skull one day will you?
It drives me nuts.
What is left after a nuclear explosion? Dust.