Normally I like slow leveling but in this game I constantly feel under leveled so I am going to say no having this changed. I have a hard enough time in this game.Malediktus wrote: »I support this, levelling is way too quick in this game and yet people complain about slow levelling lol
Normally I like slow leveling but in this game I constantly feel under leveled so I am going to say no having this changed. I have a hard enough time in this game.Malediktus wrote: »I support this, levelling is way too quick in this game and yet people complain about slow levelling lol
I'm curious how you were level 21 when you started Stormhaven. I just started it and I'm level 16 -- after doing every quest, dolmen, dungeon and boss in Glenumbra. *scratches head*
Apparently different play styles leads to under- or over-levelling. And some like to rush to endgame, others don't.
Obviously, reducing xp gains would antagonize a lot of people, but an "xp off" switch would be fine as nobody would be forced to use it. I don't understand why anyone would oppose to that. An "xp bank" would be luxury, as it seems it would help for the grindy parts later in the game.
The XP awarded for killing enemy player characters has been doubled.
XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
I heard this in my last MMO too, basically some people just level up too fast, and sadly you're one of them. Most of the rest of us don't have this problem, we struggle gathering materials (alchemy and enchanting at least), and we are only just above the level of the quest we're doing.I'm the sort of player that enjoys a bit of everything but am in zero hurry to get to end game. I will enjoy endgame when I do get there though.
I enjoy PvP now and again, I might spend a couple of nights simply going around gathering crafting mats and levelling my crafting, sometimes I want to work through the quests.
However, I've hit a little problem.
I'm level 23 and have only recently started Stormhaven, some of the quests are grey before I even start, many of the others I can stand there and spam the left mouse button ignoring bothering to block or move etc.
I like challenging content, I don't like faceroll content.
One of the main reasons I left my last game and came to this one is because my previous one had become such a faceroll game, and I wanted something that would offer me challenging content. I don't want to be told it's challenging at later levels, I want my journey to end level to be a fun challenging experience too.
It's not that the levels are set wrong, it's just that there are too many ways of gaining XP, I run into locked chests all the time when I'm gathering mats, having to purposely not open them is a little disappointing.
Wondered if anyone else felt the same or if it's just me?