Make Class Ground Based AoEs (Path of Darkness, Winter's Revenge, Spear Shards, Boneyard, Lightning Splash, Ash Cloud) scale with the highest offensive stats and deal the type of damage based on these same stats (i.e. Twisting Path deals either Magic or Physical damage, etc.). The cost should also be determined by the highest offensive stats to preserve the morph diversity, at least in an ideal world. I guess separate morphs could be made for each instead too, but that might require a pretty big overhaul of these abilities in general. This would also address the problem of Stamina DDs not having any real synergies in their kits.
Stamina DDs already use these skills even though they cost magicka and scale with everything magical.
Boom. Stamina AoE/Cleave damage buffed, PvP not affected.
Also, nerf or change Relequen, it deals way too much DPS for a set and prevents any real balancing of Magicka and Stamina damage dealing. This set is pretty much singlehandedly the reason why Stamina DDs deal more single target damage than their Magicka counterparts.
Just an idea.
@ Izaki #PCEU
#FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
#MoreDPSthanYou
#Stamblade