phaneub17_ESO wrote: »Because they count as Pets, you have to use AOE non-target healing to get them like Combat Prayer is a cone slam so it heals everything in its path. Otherwise anything that requires an actual target focuses on players first even if you're the only one there to receive.
phaneub17_ESO wrote: »Because they count as Pets, you have to use AOE non-target healing to get them like Combat Prayer is a cone slam so it heals everything in its path. Otherwise anything that requires an actual target focuses on players first even if you're the only one there to receive.
I see. What ever the reason, I think they need to change it so you can heal them more effectively. Because it's really annoying that I have to heal myself first (even if I don't need healing) before I can then heal them. So if they want companions to be a feasible alternative to a group, then they need to include them in the smart targeting window so they get priority when they need it. Because combat prayer isn't going to cut it. They take a lot of damage and die very fast and need fast potent healing to live.
Dagoth_Rac wrote: »phaneub17_ESO wrote: »Because they count as Pets, you have to use AOE non-target healing to get them like Combat Prayer is a cone slam so it heals everything in its path. Otherwise anything that requires an actual target focuses on players first even if you're the only one there to receive.
I see. What ever the reason, I think they need to change it so you can heal them more effectively. Because it's really annoying that I have to heal myself first (even if I don't need healing) before I can then heal them. So if they want companions to be a feasible alternative to a group, then they need to include them in the smart targeting window so they get priority when they need it. Because combat prayer isn't going to cut it. They take a lot of damage and die very fast and need fast potent healing to live.
Combat pets take reduced damage from AoE, as a concession to their inability to not stand in red. I feel like this is missing from Companions and should be added. The healing might need to get a look, too. But their incredible squishiness is a huge problem. Even if they change heal targeting, I don't want to spend every fight with more attention on keeping companion alive than killing enemy. A companion can be more of a hindrance than a help in that case.