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they need to make Crystal Weapon not overcast

Playboy_Shrek
Playboy_Shrek
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it seems logical that Crystal Weapon should not be castable when the effect is already active, this causes insane problems with overcasting due to ping, server detection and other things and even human error. it makes using the ability awful and it would be much better for everyone if the skill could be greyed out while its active, it has no reason not to be. a lot of skills in other games are greyed out when active to prevent overcasting.

by overcasting I mean using the spell again when its effect is already available from a previous activation. because of whatever error. it has no reason to work that way but allow error.

crystal weapon overall doesn't feel good because its an attack empowerment not an actual ability eventually they'd need to change it entirely.
Edited by Playboy_Shrek on April 24, 2021 7:53PM
  • Seraphayel
    Seraphayel
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    I don’t really see the problem here.

    Crystal Weapon is a short buff for your Light Attack. That means you activate it just before you’re about to start a combo or LA the enemy. The window for using the skill is so short, why would you even cast it another time within 3-4 seconds?

    At first I didn’t like skills like Imbue Weapon (Psijic), but they make weaving so much easier and better than other skills and they work exceptionally well. The main problem I have with Imbue Weapon is the very short duration of 2 seconds, that’s too short indeed. But 4 seconds for Crystal Weapon are more than enough and work really good when you’re planning a combo (PvP).

    So what exactly is the issue you have with the skill?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
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