TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
Bretons deserve a total season to flesh out their lore. Re-vamp their zones with new stuff
luen79rwb17_ESO wrote: »Spread the Breton love! We want Breton year long adventure!
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
That is solved by making it 1 of 2 parts of a Q2 Chapter or Q4 DLC - like Western Skyrim.
Something like Blackreach below or a Daedric Plane, or perhaps a different plane of existence to explore.
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
It's High Rock. The zone should be vertical af.
Anyone else remember this old concept art?
TX12001rwb17_ESO wrote: »The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
It's High Rock. The zone should be vertical af.
Anyone else remember this old concept art?
I'd love to have a Breton focused expansion, but I REALLY don't want yet another cold northern zone. We've already had three expansions in that terrain, not to mention the zones in the base game.
Surely they could reveal some previously unknown Breton island off the coast of Glenumbra, or elaborate on the time travel mechanic they've used in various quests or some such shenannigans to provide us with a new Breton area to explore?
luen79rwb17_ESO wrote: »Spread the Breton love! We want Breton year long adventure!
No thanks, I'd rather have Bretons get their love, but this year long adventure stuff needs to end. The stories are becoming way too predictable now.
Yes, the Bretons are objectively the best race in the entirety of the setting, so I'd love this
colossalvoids wrote: »
I was referring to Wrothgar, Western Skyrim, and the Reach, then Eastmarch and the Rift in the base game. They have their differences, sure, but all have very similar cold, rugged, Skyrim-esque terrain. Keep in mind Skyrim is still the most recent main entry in the Elder Scrolls series too, and has seen re-release after re-release for ten years now. I'd love a Breton expansion, but yet another zone up in that region is not something I'm clamouring for. If we're going to see Bretons, let it epitomize Breton landscapes and culture, not "Skyrim, but now with Bretons".Out of the 5 chapters/expansions (Morrowind, Summerset, Elsweyr, Greymoor, Blackwood), only one has snow in it, literally three are in Tamriel's south. Vvardenfell is pretty far north but due to Red Mountain not cold at all.