CrimsonThomas wrote: »This game is getting rather low reviews across the board, and deservedly so.
People keep saying this, but 75 on metacritic isn't a low review across the board. Of course, the people who type up these sorts of rants will say that those reviews don't count and only some whiny types with Youtube channels that scream at their audiences are the true, for real authorities on game reviews.
Actually, ESO is using its own engine (from what I know), and has a skill system far different than most MMOs out there. The dynamic world is far different than most MMOs I see. You also act like other companies are going to share their knowledge with a rival company. They can look at some of the things that were done wrong and try to fix them in the way they think best. No game in the history of gaming has been released bug free. Yes, we should strive for a bug free game, but should be smart enough to know we are not at that stage of tech yet.WitchAngel wrote: »@Dalexx
@Draconiuos
@Vodkaphile
@Vlas (what you mentioned happened ONCE. You make it seem like it's an everyday thing)Draconiuos wrote: »Eve is an established MMO, that has been around a long time. When ESO gets that old than we can compare the two. There is a lot of shuffling and figuring things out in the first few months of a MMO. Especially the first one made by a company.WitchAngel wrote: »@Vodkaphile
First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.
And now I will point out some areas, where one single game blow all others away.
1) Customer Service (EVE online)
2) Anti-cheat (EVE online)
3) anti "gold" spam - (EVE online)
4) Bug fixing (EVE online)
5) Inventing own mechanics (EVE online)
EVE is a perfect example of how to run an MMO.
Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)
Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream
The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.
Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
No Forbes.com did offer citation long ago. It has been proven.
Blu3d0gd3m0cr8ts wrote: »Oblongship wrote: »The OP refuses to read any positive posts or acknowledge that they are actually doing something. So I will link 2 posts showing the GM's are doing something.
Obviously my game experience contradicts what the Gm's are saying they have done. I am not the only one saying this.
No Forbes.com did offer citation long ago. It has been proven.
portallib14_ESO wrote: »Blu3d0gd3m0cr8ts wrote: »Oblongship wrote: »The OP refuses to read any positive posts or acknowledge that they are actually doing something. So I will link 2 posts showing the GM's are doing something.
Obviously my game experience contradicts what the Gm's are saying they have done. I am not the only one saying this.
.........plus you're giving no info on how to fix anything. A lot of good you're doing.
It's unfortunate that all those things are true about Eve Online and it's still such an awful game. It nearly simulates the joy of doing your taxes in space. There's a huge galaxy out there if only you can get past all the damned menus.
I must say the OP is persistant lol. The sheer quantity of his constant QQ threads are quite impressive. He is one mad little fella indeed.
Draconiuos wrote: »Actually, ESO is using its own engine (from what I know), and has a skill system far different than most MMOs out there. The dynamic world is far different than most MMOs I see. You also act like other companies are going to share their knowledge with a rival company. They can look at some of the things that were done wrong and try to fix them in the way they think best. No game in the history of gaming has been released bug free. Yes, we should strive for a bug free game, but should be smart enough to know we are not at that stage of tech yet.WitchAngel wrote: »@Dalexx
@Draconiuos
@Vodkaphile
@Vlas (what you mentioned happened ONCE. You make it seem like it's an everyday thing)Draconiuos wrote: »Eve is an established MMO, that has been around a long time. When ESO gets that old than we can compare the two. There is a lot of shuffling and figuring things out in the first few months of a MMO. Especially the first one made by a company.WitchAngel wrote: »@Vodkaphile
First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.
And now I will point out some areas, where one single game blow all others away.
1) Customer Service (EVE online)
2) Anti-cheat (EVE online)
3) anti "gold" spam - (EVE online)
4) Bug fixing (EVE online)
5) Inventing own mechanics (EVE online)
EVE is a perfect example of how to run an MMO.
Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)
Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream
The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.
Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
Blu3d0gd3m0cr8ts wrote: »"The game has only been out a month." is not a valid excuse. I paid money to play this game. I demand satisfaction. a refund would be acceptable.
Blu3d0gd3m0cr8ts wrote: »"The game has only been out a month." is not a valid excuse. I paid money to play this game. I demand satisfaction. a refund would be acceptable.
portallib14_ESO wrote: »Blu3d0gd3m0cr8ts wrote: »Oblongship wrote: »The OP refuses to read any positive posts or acknowledge that they are actually doing something. So I will link 2 posts showing the GM's are doing something.
Obviously my game experience contradicts what the Gm's are saying they have done. I am not the only one saying this.
Actually if you look through this thread and your other threads you'd see that it is you and only you saying this. Everyone knows they're working on it didn't you read their latest thread on the subject. Your trying so hard to hate on this game it's sad really, plus you're giving no info on how to fix anything. A lot of good you're doing.
No Forbes.com did offer citation long ago. It has been proven. Clearly they misused the money they spent developing it though.
WitchAngel wrote: »The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.
Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
Whats that mean ? Are you making threats to my personal well being ?oxygen_boarderb16_ESO wrote: »T
. I'm glad the internet allows you to make a scene without any personal implications to your dust up.
WitchAngel wrote: »The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.
Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
I'm not trying to defend ZOS, but it's hard to make your MMO your way and use all the lessons learned from a MMO that is nothing like yours. In my head I have a plan on how I'm going to stop botters when I release my game. As usual, my plan solves certain botters, but the botters take their business serious and they will find better ways.
The real key is did ZOS put in enough tools in the backend so they have effective ways of catching botters. Then there is the hard truth that they have 50 things to work on with the game, to meet deadlines, some things are going to be low priority. Sure I know how EvE did it, and I want to do it. But it will take me a 8 months to create their anti-cheat system to work in my game and if something more important breaks, it will get pushed back more.
If you asked me what is more important, working quest or banning bots? I'm going to say quests first and foremost. If we have a bunch of quest that are now suddenly breaking that weren't broke on the PTS, all the attention is probably going to shift to that.
In short, I don't think ZOS is doing a bad job at all. Problem is, most seasoned MMO players want a game that is polished like their 10 year old favorite and that's probably just unrealistic on our part. The people who are probably most happy are the people who are new to the game\genre.
Blu3d0gd3m0cr8ts wrote: »Im not a dev , Im a customer, its not my job to fix the game. It is my job however to make sure that I am getting value for the money I spent.
WitchAngel wrote: »Draconiuos wrote: »Actually, ESO is using its own engine (from what I know), and has a skill system far different than most MMOs out there. The dynamic world is far different than most MMOs I see. You also act like other companies are going to share their knowledge with a rival company. They can look at some of the things that were done wrong and try to fix them in the way they think best. No game in the history of gaming has been released bug free. Yes, we should strive for a bug free game, but should be smart enough to know we are not at that stage of tech yet.WitchAngel wrote: »@Dalexx
@Draconiuos
@Vodkaphile
@Vlas (what you mentioned happened ONCE. You make it seem like it's an everyday thing)Draconiuos wrote: »Eve is an established MMO, that has been around a long time. When ESO gets that old than we can compare the two. There is a lot of shuffling and figuring things out in the first few months of a MMO. Especially the first one made by a company.WitchAngel wrote: »@Vodkaphile
First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.
And now I will point out some areas, where one single game blow all others away.
1) Customer Service (EVE online)
2) Anti-cheat (EVE online)
3) anti "gold" spam - (EVE online)
4) Bug fixing (EVE online)
5) Inventing own mechanics (EVE online)
EVE is a perfect example of how to run an MMO.
Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)
Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream
The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.
Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
The skill system is not that different. You are so just accustomed to one particular mechanic, that a slight change feels like a big one.
Blu3d0gd3m0cr8ts wrote: »Im not a dev , Im a customer, its not my job to fix the game. It is my job however to make sure that I am getting value for the money I spent.
Nope, that's not your job either! You can usually tell - someone would be paying you.
(Governments don't count)
I'm just impressed and thankful for all the people posting positive feedback in this thread, as my experience so far has been far better than I'd ever have expected from a game of this type. Sandbox RPG's in general are plagued by bugs, MMO's even more so - and ESO is doing it better than many established titles by a long shot.
True, especially about Eve, but they seem to have skipped key lessons on games that are not that dissimilar (apart from setting). Like how they keep asking us for our secret question answer, which via email isn't too unreasonable, but there have been case of them asking for it over whispers, which is unreasonable.I'm not trying to defend ZOS, but it's hard to make your MMO your way and use all the lessons learned from a MMO that is nothing like yours. In my head I have a plan on how I'm going to stop botters when I release my game. As usual, my plan solves certain botters, but the botters take their business serious and they will find better ways.
This is true, which is why I've been saying on a number of threads give them some time before you condemnIn short, I don't think ZOS is doing a bad job at all. Problem is, most seasoned MMO players want a game that is polished like their 10 year old favorite and that's probably just unrealistic on our part. The people who are probably most happy are the people who are new to the game\genre.
Blu3d0gd3m0cr8ts wrote: »Whats that mean ? Are you making threats to my personal well being ?oxygen_boarderb16_ESO wrote: »T
. I'm glad the internet allows you to make a scene without any personal implications to your dust up.
oxygen_boarderb16_ESO wrote: »Blu3d0gd3m0cr8ts wrote: »Whats that mean ? Are you making threats to my personal well being ?oxygen_boarderb16_ESO wrote: »T
. I'm glad the internet allows you to make a scene without any personal implications to your dust up.
It means that you can lie down on the ground and kick you feet and cry and whine on the internet and nobody cares. In the general public, this is frowned upon, because in society we try to be civilized individuals all working within a norm.
The people who get in to arguments with companies over trivial things just waste a lot of time and energy for everyone and think that their self serving ways are justified because they have a greater sense of self entitlement then the general masses.
Basically your human nature causes you to be resist the idea that something made for the generic public could ever be good enough for your own personalized tastes/liking/opinions.
Blu3d0gd3m0cr8ts wrote: »oxygen_boarderb16_ESO wrote: »Blu3d0gd3m0cr8ts wrote: »Whats that mean ? Are you making threats to my personal well being ?oxygen_boarderb16_ESO wrote: »T
. I'm glad the internet allows you to make a scene without any personal implications to your dust up.
It means that you can lie down on the ground and kick you feet and cry and whine on the internet and nobody cares. In the general public, this is frowned upon, because in society we try to be civilized individuals all working within a norm.
The people who get in to arguments with companies over trivial things just waste a lot of time and energy for everyone and think that their self serving ways are justified because they have a greater sense of self entitlement then the general masses.
Basically your human nature causes you to be resist the idea that something made for the generic public could ever be good enough for your own personalized tastes/liking/opinions.
Ty for adding absolutely zero value to the topic of the thread, flagged.
Flag away, his points were valid, although not complementary.Blu3d0gd3m0cr8ts wrote: »Ty for adding absolutely zero value to the topic of the thread, flagged.