If you say cooldowns for motifs - is that "per account" or "per character"?
And which, if any, other motifs is such a thing known or believed to apply to?
If you say cooldowns for motifs - is that "per account" or "per character"?
And which, if any, other motifs is such a thing known or believed to apply to?
No what you do is all the quests you can but once you have a motif stop opening boxes, don't look at them, don't be tempted to peek into them, just leave them in your inventory for the next day.
Then when you feel lucky open up the next batch until you get one. Some days it may be box 1, others box 58 but this way you increase your chances.
Luke_Flamesword wrote: »There are always cooldowns with this motifs - once per day. I'm not sure how exactly it works, because I was thought there is 20h cooldown, but in Friday I get motif in 11 PM, and next day it was something like 2-3 PM so maybe they uses daily reset or something for this one.
MasterSpatula wrote: »Murkmire motifs you can definitely get more than one of per day. Summerset, I'm pretty sure you can.
Northern and Southern Elsweyr you absolutely cannot.
I've just worked on the assumption that this is the case for everything since, so I stopped opening boxes when I got a page in Western Skyrim and The Reach daily boxes.
And no, this is frankly not okay. It strikes me as just plain mean to do it at all and outright cruel to do it and not tell anyone. But at least once you figure it out, you won't replicate the error of opening too many boxes.
HumbleThaumaturge wrote: »So today, here are the results of three independent sets of Wayward Guardian dailies. Lots of quest-sharing going on, with many qualified characters, to get a fair number of reward boxes. This time, reward boxes were not opened until all dailies were completed. For all of us, we stopped opening reward boxes after the first motif dropped, assuming that motif-dropping starts the 20-hour cooldown timer that blocks another motif from dropping.
Set 1: 1 motif in 5 dailies
Set 2: 1 motif in 13 dailies
Set 3: 1 motif in 1 daily (jackpot!)
We will all start opening our reward boxes (from today) starting tomorrow after 20 hours has elapsed. Gee, maybe we should wait 24 hours just to be sure?
The "cooldown" theory is both true, and false at the same time... I'll explain.
It's my belief that the drop rate is high until you get the first of the day... then some sort of code kicks in once you have one that lowers the drop rate dramatically. This is where the cooldown exists and operates.
There's a cooldown system implemented on motif drops from daily quests (20-24h cool-down).HumbleThaumaturge wrote: »(...)
- 58 daily quests completed
- Only 1 motif chapter dropped!(...)
Yes. A cooldown was implemented a shortwhile after SE release but, upon release you could get several drops per day from NE n SE motifs (you couldn't get all motifs because motifs were released on different dates, ie, Shields of Senchal had already a cooldown when it was released but Dragonguard hadn't cooldown when it was released)HumbleThaumaturge wrote: »(...)Some player in one of my guilds says that Northern and Southern Elswyr only drops 1 motif per day. Is that true?(...)
Cooldown is applied to account.If you say cooldowns for motifs - is that "per account" or "per character"? (...)
There's also a cooldown on Morrowind house motifs you can get by stealing from NPCs in Vvardenfell.
It's a soft cooldown, as mentioned above, so there is a very slim chance you can get one again in the 20-hour cooldown period, but you must be very lucky.
It's a much better use of time to get your first motif of the day and wait the 20 hours out doing something else.
There's also a cooldown on Morrowind house motifs you can get by stealing from NPCs in Vvardenfell.
It's a soft cooldown, as mentioned above, so there is a very slim chance you can get one again in the 20-hour cooldown period, but you must be very lucky.
It's a much better use of time to get your first motif of the day and wait the 20 hours out doing something else.
This cooldown is character based though. I got these motifs by rotating through 4 sneaky thief toons I made designed specifically for farming them lol. It's about an hour I found.... I got all these motifs within a week using this method
The wayward guardian one I'm nearly complete myself on, and my wife is complete. Alts really are very useful.
There's also a cooldown on Morrowind house motifs you can get by stealing from NPCs in Vvardenfell.
It's a soft cooldown, as mentioned above, so there is a very slim chance you can get one again in the 20-hour cooldown period, but you must be very lucky.
It's a much better use of time to get your first motif of the day and wait the 20 hours out doing something else.
This cooldown is character based though. I got these motifs by rotating through 4 sneaky thief toons I made designed specifically for farming them lol. It's about an hour I found.... I got all these motifs within a week using this method
The wayward guardian one I'm nearly complete myself on, and my wife is complete. Alts really are very useful.
Dagoth_Rac wrote: »This cooldown was done to help average players. Most players are going to do 2 or 3 dailies each day. In the past, their chance to get a motif was very low. While the people who did like 40 dailies per day were getting 3 and 4 motif pages. Now, the average player has a much higher chance of getting a motif page. This makes them feel good and want to play again tomorrow.
1). Prevent the average player from feeling like they never get motif pages and stop trying due to discouragement.
2). Don't make drops so common that market gets flooded with motif pages and they become worthless.
These cooldowns (whether hard or soft) accomplish both of the above and seem to be a good compromise between "make it easier for average player to get a motif page" and "motif pages are stupidly easy to get".
This was "raise the floor, lower the ceiling" for motif pages and it seems to have worked effectively in a way that they continue to struggle with for combat!
katanagirl1 wrote: »How is the average player getting a higher chance to get a motif page with a 20 hour cooldown?
The only way would be if the actual drop rate went up, which I have not heard anywhere is the case.