Stamina was already the meta, now it will be even more prevalent.Nice balance. Definitely no preferential treatment being given to Stamina here.
- Stamina builds already have more damage than Magicka builds due to scaling weapon damage harder.
- Stamina builds will also deal more damage with procs due to them scaling off weapon/spell damage now.
- Stamina skills are 15% cheaper than their Magicka equivalents.
- Stamina is used for skills, blocking, rolling, sprinting and breaking free, Magicka can only be used for skills.
- Medium armor grants more mobility and armor than Light, along with more damage and defensive passives.
- Medium armor's skill is better; Magicka builds can't grab Major Evasion but Stamina builds can still get shields.
- Medium armor has no downsides, Light and Heavy armor have several.
- Light armor takes increased damage from Stamina builds despite already having the least armor (Why?)
SidraWillowsky wrote: »I've got Relequen up to 470 and counting!
On live it's 355.
looks like some sets could be worth sloting even in pve now, i havent done any test nor calculation but still, with all the buffs available from supports alongside the previous "nerf" to crit chances, some brainstorming will have to be done for parses and for regular fights when you cant always make 100% benefit of the backstabber star idk...
Do shield sets even scale? They weren't listed in the patch notes. They are already seldomly used, and if they become the only proc type that doesn't scale, I can't imagine that will help their cause.